BQBLY ツ

BQBLY ツ — CS2 Stats

76561198010804039[U:1:50538311]Steam profile ↗✓ No bans

679Tracked matches52%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 679 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 19 Oct 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,437 -93 19 Oct19 Jun · 29 days played
16,39919,758peak 19,75819 Oct19 Jun
19,758Peak Premier in tracked matches
47Days played since 2025-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBQBLY ツFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning68
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWLLWLWTWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +0.1pp headshot accuracy · −113ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 32%
  • Avg reaction 502ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 520ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim8.4
Utility5.0
Positioning6.8
Opening Duels6.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.8
Utility5.0
Mechanics7.4
Opening Duels5.1
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time603ms−26ms
first ⅓ avg 629ms → last ⅓ avg 603ms
Headshot accuracy23.4%+0.0%
first ⅓ avg 23.4% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · dust2, 24 Oct
60%Best headshot accuracy · 13–8 · mirage, 8 Jun
406msFastest reaction time · 13–9 · inferno, 19 Aug
13–1Biggest win · nuke, 24 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7infernoWeakest map · 43% over 23
MapGradePlayedRecordWin rateAvg rating
dust2A27151256%0.01
infernoC23101343%0.00
nukeB1910953%0.01
mirageB136746%0.00
overpassS75271%0.00
cacheB63350%0.02
train3030%-0.04
anubis1010%-0.08
ancient1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
37.9%Accuracy (enemy spotted)
41.2%Spray accuracy
83.3%Counter-strafing
9.6°Preaim
600msReaction time
42.9%T opening success
58.0%CT opening success
0.84Enemies flashed / flash
7.9%Flash assists
8.77HE damage / grenade
2.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8078 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.1131%6 Sept
dust213–10-0.0336%6 Sept
cache1–13-0.1033%26 Aug
inferno10–13-0.0243%26 Aug
inferno13–90.0315%19 Aug
dust24–13-0.0614%15 Aug
nuke13–5-0.036%20 Jul
cache15–150.0019%20 Jul
inferno13–60.0426%13 Jul
mirage10–130.036%13 Jul
inferno6–130.0119%12 Jul
dust213–50.0321%12 Jul
cache13–80.0819%10 Jul
dust213–10-0.0026%10 Jul
mirage13–8-0.0130%10 Jul
cache3–13-0.0417%10 Jul
overpass11–13-0.0414%19 Jun
mirage13–11-0.0129%19 Jun
inferno7–13-0.0325%18 Jun
mirage16–14-0.0129%18 Jun
dust211–13-0.0416%18 Jun
inferno9–13-0.046%17 Jun
dust25–13-0.0511%17 Jun
mirage10–130.0221%15 Jun
inferno8–13-0.0423%15 Jun
overpass13–70.0220%15 Jun
nuke16–130.0332%13 Jun
nuke13–90.0032%13 Jun
inferno1–13-0.0450%13 Jun
dust213–70.0645%13 Jun
dust216–14-0.0320%10 Jun
nuke11–13-0.018%10 Jun
dust213–40.0430%8 Jun
mirage13–80.0660%8 Jun
inferno2–13-0.0927%4 Jun
mirage9–130.0118%4 Jun
nuke3–130.0728%31 May
inferno13–110.0419%26 May
inferno4–13-0.0422%25 May
nuke15–150.0126%25 May
nuke3–13-0.0524%24 May
inferno13–50.0827%24 May
anubis13–16-0.0825%22 May
mirage5–13-0.0718%22 May
dust213–100.0825%22 May
dust213–11-0.0118%21 May
mirage10–13-0.0022%11 May
dust26–13-0.0343%11 May
dust211–130.0317%9 May
inferno11–13-0.0016%9 May
mirage15–15-0.0510%2 May
overpass2–13-0.0125%2 May
dust213–10-0.0053%1 May
inferno13–9-0.0020%1 May
mirage13–50.0036%1 May
cache13–30.0529%1 May
dust213–40.0524%27 Mar
nuke13–70.0626%27 Mar
dust29–13-0.0421%6 Mar
nuke13–5-0.0238%3 Feb
dust213–50.0238%3 Feb
dust27–13-0.0317%24 Jan
inferno10–130.0239%24 Jan
nuke13–10.1227%24 Jan
nuke2–13-0.0520%23 Jan
dust211–13-0.0133%23 Jan
train3–13-0.0627%16 Jan
dust24–13-0.0127%16 Jan
inferno13–3-0.0018%14 Jan
nuke13–30.0221%14 Jan
nuke10–13-0.0729%6 Jan
inferno16–140.0129%6 Jan
dust24–13-0.0319%30 Dec
overpass13–7-0.0023%30 Dec
inferno6–130.0130%30 Dec
inferno13–70.0217%18 Dec
inferno13–90.0318%16 Dec
mirage13–90.0123%16 Dec
inferno13–90.0211%14 Dec
nuke13–9-0.045%14 Dec
nuke11–130.0220%8 Dec
dust213–40.0539%8 Dec
train14–16-0.0315%8 Dec
overpass13–50.0421%22 Nov
dust210–130.0117%22 Nov
dust213–30.0838%22 Nov
overpass13–90.0217%17 Nov
ancient6–13-0.1033%14 Nov
nuke13–20.1042%14 Nov
dust213–110.0933%14 Nov
inferno8–13-0.0317%6 Nov
train7–13-0.0327%3 Nov
nuke11–13-0.0418%3 Nov
inferno7–130.0417%3 Nov
mirage5–130.0426%24 Oct
dust213–40.1419%24 Oct
nuke9–130.0041%24 Oct
dust210–13-0.0311%20 Oct
nuke16–130.0036%20 Oct
overpass13–3-0.0015%19 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →