SMACK.

SMACK. — CS2 Stats

76561198004979394[U:1:44713666]Steam profile ↗✓ No bans

670Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating22,329Top 50% of 194,975 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#48889 of 242237 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 25 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,329 -190 31 Aug18 Sept · 29 days played
20,41824,623peak 24,62331 Aug18 Sept
24,727Peak Premier in tracked matches
52Days played since 2025-08-25

Premier CS Rating

  • 2,294 below peak (24,623)
  • -303 over 30 days · steady
  • +1,692 over 90 days
  • Next: Red band at 25,000 2,671 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSMACK.FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,329 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning61
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY46459Last 10046%Win rateWLLWWLLLWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.2pp headshot accuracy · −38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 501ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 552ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.0
Utility6.7
Positioning6.1
Opening Duels5.0
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.1
Utility6.7
Mechanics6.2
Opening Duels3.9
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time580ms−22ms
first ⅓ avg 602ms → last ⅓ avg 580ms
Headshot accuracy20.7%+5.8%
first ⅓ avg 14.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · nuke, 31 May
45%Best headshot accuracy · 13–9 · dust2, 21 Aug
328msFastest reaction time · 4–13 · inferno, 25 May
13–2Biggest win · nuke, 10 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
99In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 15overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%0.01
infernoA2112957%0.00
nukeS1510567%0.03
mirageC135838%0.01
cacheB105550%-0.01
overpassD71614%-0.00
anubis3030%0.01
ancient2020%0.02
vertigo1010%-0.02
train1010%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

880Matches
51%Win rate
1.27Avg K/D
95.0ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%1.0013.0
Ancient10%0.8416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.8%Spray accuracy
77.8%Counter-strafing
10.7°Preaim
580msReaction time
45.9%T opening success
45.3%CT opening success
0.79Enemies flashed / flash
18.7%Flash assists
11.93HE damage / grenade
6.95Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–140.0316%18 Sept
dust210–130.0323%9 Sept
dust23–13-0.0420%9 Sept
cache13–9-0.0317%6 Sept
dust213–100.0224%6 Sept
cache9–13-0.0317%3 Sept
cache1–13-0.0722%26 Aug
inferno10–13-0.0519%26 Aug
dust213–90.0545%21 Aug
inferno13–9-0.0311%19 Aug
dust24–13-0.0231%15 Aug
nuke16–14-0.0014%30 Jul
cache4–13-0.0224%27 Jul
mirage9–130.0322%27 Jul
nuke13–70.1029%25 Jul
dust26–13-0.0214%25 Jul
inferno9–130.0320%25 Jul
nuke13–50.1016%20 Jul
cache15–150.0221%20 Jul
inferno13–60.0120%13 Jul
mirage10–13-0.0623%13 Jul
inferno6–13-0.0216%12 Jul
dust213–50.0427%12 Jul
cache13–8-0.0617%10 Jul
dust213–10-0.0121%10 Jul
mirage13–80.0525%10 Jul
cache3–13-0.0133%10 Jul
nuke13–110.0214%1 Jul
inferno13–7-0.0113%1 Jul
overpass11–130.0117%19 Jun
mirage13–11-0.0123%19 Jun
inferno2–13-0.0515%4 Jun
mirage9–130.0215%4 Jun
nuke13–110.1420%31 May
dust213–80.0730%31 May
ancient11–130.0718%31 May
inferno13–11-0.0216%26 May
inferno4–13-0.0515%25 May
nuke15–150.0214%25 May
inferno13–50.0111%24 May
anubis13–160.0415%22 May
mirage5–13-0.0216%22 May
dust213–100.0514%22 May
dust213–11-0.0115%21 May
anubis11–130.0320%19 May
inferno11–13-0.0112%19 May
inferno13–7-0.0318%13 May
nuke15–15-0.0418%13 May
mirage10–13-0.0111%11 May
dust26–130.0119%11 May
nuke13–20.1415%10 May
anubis11–13-0.047%10 May
dust211–13-0.0619%9 May
inferno11–130.0913%9 May
nuke15–150.0214%3 May
dust213–40.0318%3 May
mirage15–150.0818%2 May
overpass2–13-0.064%2 May
cache13–8-0.0017%2 May
dust213–100.0318%1 May
inferno13–9-0.0211%1 May
mirage13–50.0212%1 May
cache13–30.0822%1 May
dust213–4-0.0321%27 Mar
nuke13–7-0.0416%27 Mar
dust29–130.0223%6 Mar
nuke13–50.049%3 Feb
dust213–5-0.0018%3 Feb
nuke2–13-0.0723%23 Jan
dust211–130.0214%23 Jan
inferno8–130.028%20 Jan
vertigo12–12-0.0223%20 Jan
train3–13-0.0415%16 Jan
dust24–13-0.0127%16 Jan
nuke10–13-0.056%6 Jan
inferno16–140.0213%6 Jan
inferno13–70.0410%18 Dec
inferno13–90.0718%16 Dec
mirage13–9-0.0012%16 Dec
inferno13–90.0411%14 Dec
nuke13–90.0620%14 Dec
inferno8–13-0.0118%6 Nov
overpass7–130.0110%17 Oct
inferno13–90.0315%29 Sept
mirage13–110.0012%28 Sept
overpass7–130.018%28 Sept
dust215–150.0111%28 Sept
dust213–70.0314%22 Sept
overpass10–13-0.0114%22 Sept
mirage7–130.0221%14 Sept
dust28–13-0.0412%14 Sept
overpass6–13-0.0133%4 Sept
mirage3–130.0116%31 Aug
nuke13–4-0.027%31 Aug
dust212–120.0914%27 Aug
overpass13–60.039%27 Aug
dust26–0-0.0213%27 Aug
ancient7–13-0.0415%27 Aug
dust211–130.0120%27 Aug
dust215–150.0214%25 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →