Livetlugger

Livetlugger — CS2 Stats

76561198059241178[U:1:98975450]Steam profile ↗✓ No bans

909Tracked matches47%Win rate2020Tracked since
CSDB Rating6.1 SolidSupport
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 909 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 13 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,710 +161 15 Feb – 1 May · 2 days played
21,54921,710peak 21,71015 Feb1 May
21,815Peak Premier in tracked matches
22Days played since 2026-02-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim73
Positioning56
Utility67

0–100 skill scores via Leetify.

Recent form

COLD49–50–1Last 10049%Win rateLLLWLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +8.8pp headshot accuracy · −133ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 520ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 530ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility6.7
Positioning5.6
Opening Duels4.6
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.6
Utility6.7
Mechanics7.4
Opening Duels2.8
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time609ms−3ms
first ⅓ avg 611ms → last ⅓ avg 609ms
Headshot accuracy19.5%+0.3%
first ⅓ avg 19.2% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 7–2 · overpass, 18 Feb →
35%Best headshot accuracy · 4–13 · inferno, 28 Jul →
383msFastest reaction time · 3–13 · inferno, 19 Jun →
13–2Biggest win · mirage, 22 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
7–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 70% over 23infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeS2316–770%-0.01
overpassS1812–667%0.00
infernoD164–1225%-0.01
dust2D82–625%-0.02
ancientC73–443%-0.00
mirageD62–433%-0.00
trainB63–350%-0.02
cache_bB63–350%-0.01
vertigoA53–260%-0.00
cache—30–30%-0.04
anubis—21–150%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

717Matches
51%Win rate
1.00Avg K/D
76.5ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke3762%0.9315.8
Mirage3345%0.9013.3
Dust22752%1.0316.3
Inferno2544%0.9614.2
Ancient2143%0.8214.1
Anubis1850%0.9015.6
Train1182%0.9313.4
Overpass1040%1.4217.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.2%Spray accuracy
83.2%Counter-strafing
10.7°Preaim
599msReaction time
34.6%T opening success
47.8%CT opening success
0.68Enemies flashed / flash
7.6%Flash assists
10.26HE damage / grenade
9.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6283% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0914%14 Aug →
inferno8–130.0420%14 Aug →
anubis6–13-0.0029%28 Jul →
nuke13–11-0.0022%28 Jul →
inferno4–130.0424%28 Jul →
inferno4–13-0.0235%28 Jul →
mirage1–13-0.0128%28 Jul →
ancient13–60.0626%28 Jul →
ancient13–110.0225%25 Jul →
ancient13–16-0.0116%22 Jul →
mirage13–20.0521%22 Jul →
anubis13–4-0.003%22 Jul →
mirage6–13-0.0814%22 Jul →
ancient3–13-0.1028%15 Jul →
train6–13-0.0715%19 Jun →
inferno5–13-0.0514%19 Jun →
overpass13–7-0.0113%19 Jun →
nuke13–90.0428%19 Jun →
inferno3–13-0.096%19 Jun →
vertigo13–20.088%19 Jun →
overpass4–13-0.0019%19 Jun →
cache5–130.0020%19 Jun →
nuke13–90.1018%19 Jun →
overpass13–30.0120%14 May →
dust216–13-0.0220%14 May →
nuke19–16-0.0323%14 May →
dust28–13-0.0514%13 May →
inferno10–13-0.0216%13 May →
overpass16–14-0.0119%13 May →
nuke13–80.0426%13 May →
inferno11–13-0.0615%8 May →
nuke11–13-0.0521%8 May →
cache6–13-0.0823%8 May →
nuke16–13-0.0221%8 May →
overpass13–70.0824%8 May →
nuke13–90.0023%8 May →
nuke13–6-0.0326%2 May →
overpass13–3-0.027%2 May →
train8–130.0125%2 May →
dust26–13-0.0630%2 May →
inferno13–70.0312%2 May →
nuke13–20.0218%2 May →
overpass13–80.0319%2 May →
nuke8–13-0.0320%2 May →
cache7–13-0.0421%2 May →
overpass10–13-0.0816%1 May →
dust213–110.0223%1 May →
nuke13–80.0827%1 May →
vertigo8–8-0.0914%10 Apr →
inferno16–130.0214%10 Apr →
dust26–13-0.0017%10 Apr →
overpass4–13-0.0419%10 Apr →
nuke7–13-0.0221%10 Apr →
train11–13-0.0718%10 Apr →
cache_b7–130.0424%10 Apr →
inferno13–90.0812%10 Apr →
mirage13–60.0522%7 Apr →
mirage13–16-0.0222%7 Apr →
nuke13–10-0.0230%6 Apr →
vertigo13–80.0014%6 Apr →
cache_b10–13-0.0522%6 Apr →
train13–4-0.0424%6 Apr →
inferno11–130.0323%6 Apr →
overpass13–60.0018%6 Apr →
inferno5–13-0.0617%5 Apr →
nuke5–13-0.0418%5 Apr →
overpass11–130.0416%5 Apr →
ancient8–13-0.0323%5 Apr →
cache_b13–6-0.0418%29 Mar →
dust28–13-0.0328%29 Mar →
overpass11–3-0.0115%29 Mar →
ancient13–60.0728%29 Mar →
dust23–13-0.0021%21 Mar →
vertigo13–110.0110%21 Mar →
inferno13–10-0.0418%21 Mar →
cache_b7–13-0.0429%21 Mar →
overpass13–50.0114%21 Mar →
nuke13–7-0.0115%21 Mar →
ancient10–13-0.0120%16 Mar →
overpass8–13-0.0833%16 Mar →
nuke10–13-0.0516%16 Mar →
nuke10–130.0117%16 Mar →
inferno4–130.0115%18 Feb →
cache_b13–70.0416%18 Feb →
overpass7–20.1120%18 Feb →
nuke13–6-0.0515%18 Feb →
nuke13–70.0224%18 Feb →
mirage8–13-0.0119%15 Feb →
nuke13–6-0.0023%14 Feb →
cache_b13–8-0.0014%14 Feb →
nuke7–2-0.087%14 Feb →
train13–60.0721%14 Feb →
overpass13–11-0.0022%14 Feb →
inferno11–13-0.0420%14 Feb →
vertigo5–13-0.0213%14 Feb →
overpass13–80.0121%14 Feb →
overpass7–130.0225%14 Feb →
dust27–13-0.0114%13 Feb →
train25–23-0.0221%13 Feb →
inferno9–13-0.0522%13 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →