läri * Puosun Grilli

läri * Puosun Grilli — CS2 Stats

FI76561197980708822[U:1:20443094]Steam profile ↗✓ No bans

1,271Tracked matches37%Win rate2020Tracked since
3,145Hours in CS5Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating17,872Purple band · top ~17% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,872 -5,711 8 May – 30 Oct · 14 days played
17,37623,949peak 23,9498 May30 Oct
23,949Peak Premier in tracked matches
1,913Highest Faceit ELO seen on CSDB
36Days played since 2026-04-29

Faceit ELO

  • At peak — 1,913
  • Next: Level 10 at 2,001 — 88 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 6,077 below peak (23,949)
  • +487 over 30 days · improving
  • Next: Pink band at 20,000 — 2,128 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate50.4%44.4%46.9%above
Shot accuracy14.0%11.9%13.0%above
Kill/death ratio1.251.031.08above
Match win rate67.6%45.2%46.7%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGläri * Puosun GrilliPREMIER17,872 · Purple bandPEAK ELO1,913csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning55
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY39–57–4Last 10039%Win rateWWLLLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +1.7pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 563ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 560ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.9
Utility5.8
Positioning5.5
Opening Duels2.6
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.5
Utility5.8
Mechanics4.5
Opening Duels4.9
Win Impact0.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time572ms−32ms
first ⅓ avg 604ms → last ⅓ avg 572ms
Headshot accuracy12.8%−4.7%
first ⅓ avg 17.5% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · ancient, 3 May →
33%Best headshot accuracy · 1–2 · inferno, 6 Jun →
422msFastest reaction time · 13–4 · ancient, 30 Oct →
13–1Biggest win · dust2, 1 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 60% over 10infernoWeakest map · 12% over 17
MapGradePlayedRecordWin rateAvg rating
ancientB189–950%0.01
infernoD172–1512%-0.02
dust2D153–1220%0.02
cacheA148–657%0.01
mirageA106–460%0.06
anubisD92–722%0.03
nukeB84–450%-0.01
vertigo—32–167%0.05
overpass—31–233%0.05
debris—11–0100%0.05
train—11–0100%0.10
office—10–10%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (12% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

138,136Lifetime kills
1.25K/D · Top 25% of Purple band
10,424Matches
67.6%Match win rate · Top 5% of Purple band
50.4%Headshot % · Top 25% of Purple band
14.0%Shot accuracy · Top 50% of Purple band
13,878MVPs
1,981Hours (in match)
5,264Bombs planted
1,375Bombs defused

Most-used weapons

AK-4765,278
AWP4,394
SG 5534,128
MP94,107
P2503,570
AUG3,333

Lifetime map wins

8,368inferno
4,118train
4,082dust2
3,042vertigo
2,769nuke
1,657cbble
1,248lake
301office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

656Matches
53%Win rate
1.21Avg K/D
87.4ADR
34%Headshot %

Clutches & streaks

43%1v1 clutch win
29%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient7868%1.4520.0
Inferno5765%1.5718.3
Anubis4154%1.3518.9
Mirage3459%1.3517.7
Dust22737%1.3019.4
Overpass1443%1.3218.6
Train1377%1.3617.0
Cache333%1.1715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
41.2%Accuracy (enemy spotted)
45.6%Spray accuracy
70.3%Counter-strafing
11.1°Preaim
570msReaction time
64.7%T opening success
34.4%CT opening success
0.58Enemies flashed / flash
9.6%Flash assists
7.27HE damage / grenade
9.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6346% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.3835% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

12% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–4-0.0120%30 Oct →
mirage13–90.1313%30 Oct →
nuke10–130.0311%30 Oct →
ancient4–13-0.0410%30 Oct →
inferno8–13-0.0418%23 Oct →
inferno8–13-0.086%23 Oct →
mirage8–130.0315%17 Oct →
cache13–7-0.0819%17 Oct →
ancient16–130.0514%17 Oct →
dust213–110.0116%17 Oct →
anubis4–13-0.0722%17 Oct →
nuke13–70.0420%17 Oct →
mirage13–100.1311%17 Oct →
dust211–13-0.0318%13 Oct →
mirage11–130.1012%4 Oct →
dust213–160.0812%4 Oct →
cache13–100.0210%3 Oct →
nuke13–40.067%3 Oct →
dust210–130.069%3 Oct →
dust22–13-0.063%3 Oct →
dust23–130.009%2 Oct →
nuke2–13-0.0517%2 Oct →
ancient11–13-0.015%26 Sept →
dust211–13-0.028%26 Sept →
inferno13–40.0416%26 Sept →
inferno9–13-0.078%25 Sept →
anubis13–80.1119%25 Sept →
dust210–13-0.059%25 Sept →
dust25–130.0113%25 Sept →
ancient0–9-0.0311%19 Sept →
ancient13–11-0.0516%18 Sept →
nuke13–90.0815%18 Sept →
dust213–90.0112%6 Sept →
ancient8–130.0314%6 Sept →
inferno13–80.0122%4 Sept →
ancient3–13-0.0514%4 Sept →
inferno6–130.019%4 Sept →
dust25–130.0220%4 Sept →
vertigo6–90.0519%4 Sept →
overpass8–8-0.0016%4 Sept →
nuke1–9-0.1922%4 Sept →
cache5–13-0.0213%23 Aug →
cache13–90.084%19 Aug →
anubis13–110.0411%19 Aug →
inferno2–13-0.1117%14 Aug →
ancient4–13-0.0925%14 Aug →
cache16–12-0.0112%14 Aug →
inferno4–13-0.0512%14 Aug →
ancient16–140.0311%14 Aug →
cache12–120.0311%4 Aug →
cache1–130.0213%2 Aug →
inferno7–13-0.037%1 Aug →
dust213–10.1418%1 Aug →
cache13–8-0.0116%1 Aug →
debris9–60.0510%31 Jul →
inferno8–8-0.096%31 Jul →
cache0–13-0.079%31 Jul →
anubis12–16-0.084%31 Jul →
mirage13–100.0313%31 Jul →
ancient10–130.0217%31 Jul →
anubis11–130.1312%19 Jul →
ancient13–70.045%17 Jul →
mirage11–50.0116%17 Jul →
mirage13–90.1210%8 Jul →
vertigo13–90.0910%7 Jul →
train13–60.1019%7 Jul →
office6–130.0617%7 Jul →
mirage12–120.0618%7 Jul →
cache13–10.1522%7 Jul →
anubis10–130.0514%3 Jul →
overpass13–110.1516%3 Jul →
inferno11–130.0324%3 Jul →
anubis8–130.0127%3 Jul →
nuke3–13-0.0511%15 Jun →
cache13–60.0619%14 Jun →
dust27–130.1015%14 Jun →
cache5–13-0.0517%14 Jun →
inferno4–13-0.0116%6 Jun →
anubis10–130.0611%6 Jun →
inferno5–130.0123%6 Jun →
inferno1–2-0.0133%6 Jun →
dust26–13-0.0424%6 Jun →
vertigo13–70.0116%6 Jun →
ancient10–130.0717%23 May →
cache13–40.0311%21 May →
cache7–13-0.0019%21 May →
inferno3–13-0.0712%17 May →
ancient13–3-0.0113%16 May →
ancient13–50.0516%8 May →
inferno7–13-0.0125%8 May →
ancient7–130.0714%8 May →
overpass6–130.0122%8 May →
nuke16–140.0211%8 May →
ancient13–20.1616%3 May →
mirage11–13-0.0318%3 May →
mirage13–100.0022%30 Apr →
ancient13–100.026%30 Apr →
anubis10–13-0.0118%30 Apr →
dust214–160.0115%30 Apr →
inferno5–130.0518%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.