Zero

Zero — CS2 Stats

NO76561197972441447[U:1:12175719]Steam profile ↗✓ No bans

2,205Tracked matches59%Win rate2020Tracked since
7,705Hours in CS24Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating18,523Purple band · top ~14.4% of ranked players (population est.)
FaceitLevel 8 · 1,906 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,523 -6,501 14 May – 28 Oct · 12 days played
17,53325,547peak 25,54714 May28 Oct
Faceit ELO: 1,906 +0 13 Sept – 26 Sept · 3 observations
1,9061,906peak 1,90613 Sept26 Sept
25,845Peak Premier in tracked matches
1,906Highest Faceit ELO seen on CSDB
46Days played since 2026-05-14

Faceit ELO

  • At peak — 1,906
  • Next: Level 10 at 2,001 — 95 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-13
  • Level 8 first seen 2026-09-13

Premier CS Rating

  • 7,024 below peak (25,547)
  • Next: Pink band at 20,000 — 1,477 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4720+27
Win rate47%35%+12pp
K/D0.981.01−0.04
Headshot %35%37%−2pp

Measured 26 Sep 2026 → 29 Oct 2026; previous 3 Sep 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate35.0%46.8%48.2%13.2% short
Shot accuracy12.0%13.0%13.2%1.2% short
Kill/death ratio1.051.061.07meets
Match win rate44.7%46.3%46.9%2.2% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZeroFACEITLevel 8 · 1,906 ELOSTANDINGTop 31.2% of rankedPREMIER18,523 · Purple bandPEAK ELO1,906csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning61
Utility61

0–100 skill scores via Leetify.

Recent form

HOT50–47–3Last 10050%Win rateWWLWWLWWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +0.7pp headshot accuracy · +49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 562ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 580ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.6
Utility6.1
Positioning6.1
Opening Duels3.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.1
Utility6.1
Mechanics6.4
Opening Duels5.8
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time567ms−8ms
first ⅓ avg 574ms → last ⅓ avg 567ms
Headshot accuracy12.9%−2.9%
first ⅓ avg 15.7% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–0 · cache, 29 Sept →
27%Best headshot accuracy · 2–13 · nuke, 1 Aug →
375msFastest reaction time · 4–13 · ancient, 6 Oct →
13–0Biggest win · cache, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
4–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 71% over 7mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientA2212–1055%0.00
anubisA169–756%0.01
mirageD144–1029%-0.01
infernoB137–654%-0.00
nukeB137–654%-0.03
dust2B126–650%0.01
cacheS75–271%0.03
overpass—20–20%-0.02
debris—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,483Lifetime kills
1.05K/D
5,887Matches
44.7%Match win rate
35.0%Headshot %
12.0%Shot accuracy
12,230MVPs
2,491Hours (in match)
5,811Bombs planted
1,245Bombs defused

Most-used weapons

AK-4732,939
AWP13,256
MAC-103,832
MP93,090
Tec-92,053

Lifetime map wins

12,508inferno
6,775dust2
5,230nuke
2,457vertigo
900train
463cbble
157lake
53safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

595Matches
53%Win rate
1.02Avg K/D
80.7ADR
37%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient10254%1.1417.4
Mirage9343%0.9415.2
Anubis6447%0.9815.2
Nuke6060%1.0115.5
Inferno5666%1.0716.5
Overpass2568%1.2417.2
Dust22446%0.9713.7
Vertigo1942%0.9517.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.4%Spray accuracy
78.9%Counter-strafing
9.6°Preaim
567msReaction time
61.4%T opening success
45.0%CT opening success
0.51Enemies flashed / flash
8.9%Flash assists
8.44HE damage / grenade
14.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.867% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0522%28 Oct →
dust213–60.0611%27 Oct →
anubis10–13-0.041%27 Oct →
ancient13–11-0.0217%26 Oct →
cache13–7-0.0220%26 Oct →
mirage10–130.0611%26 Oct →
nuke13–6-0.0514%26 Oct →
dust213–10.0721%26 Oct →
ancient13–90.0712%21 Oct →
inferno0–130.037%21 Oct →
anubis13–80.1211%21 Oct →
cache16–14-0.0414%20 Oct →
nuke13–11-0.0010%19 Oct →
cache13–50.005%19 Oct →
ancient15–15-0.0215%18 Oct →
anubis11–130.0215%12 Oct →
anubis13–6-0.0720%6 Oct →
ancient4–130.0515%6 Oct →
anubis13–10.167%5 Oct →
ancient4–13-0.0316%5 Oct →
cache13–00.2621%29 Sept →
nuke10–13-0.089%28 Sept →
mirage13–80.0217%28 Sept →
anubis11–130.0317%28 Sept →
ancient13–20.099%28 Sept →
mirage11–13-0.0011%22 Sept →
anubis13–90.028%22 Sept →
mirage10–13-0.0415%21 Sept →
anubis8–13-0.026%21 Sept →
ancient19–22-0.0312%21 Sept →
ancient13–7-0.0213%14 Sept →
mirage11–13-0.0811%14 Sept →
mirage8–13-0.0114%7 Sept →
nuke6–13-0.038%7 Sept →
ancient13–9-0.029%3 Sept →
ancient19–15-0.0214%3 Sept →
anubis9–130.0720%1 Sept →
nuke13–10-0.0212%31 Aug →
dust213–10-0.0310%31 Aug →
anubis13–3-0.049%31 Aug →
mirage13–9-0.0110%24 Aug →
mirage4–13-0.087%24 Aug →
ancient13–8-0.0212%24 Aug →
inferno13–10-0.068%21 Aug →
ancient8–13-0.0116%21 Aug →
dust27–13-0.079%20 Aug →
ancient10–13-0.0312%16 Aug →
nuke4–13-0.0417%16 Aug →
mirage13–16-0.0017%16 Aug →
debris7–9-0.066%16 Aug →
inferno12–160.0217%13 Aug →
nuke2–13-0.0527%1 Aug →
dust213–60.129%27 Jul →
ancient10–130.0210%27 Jul →
dust211–130.0312%25 Jul →
inferno13–9-0.025%5 Jul →
mirage13–60.0515%2 Jul →
anubis16–13-0.0512%2 Jul →
inferno13–100.0318%2 Jul →
anubis9–13-0.0810%2 Jul →
anubis13–16-0.029%2 Jul →
inferno9–13-0.048%28 Jun →
mirage1–13-0.0624%28 Jun →
overpass8–13-0.0510%25 Jun →
dust28–13-0.0420%17 Jun →
ancient13–10-0.0114%17 Jun →
dust29–13-0.0211%8 Jun →
anubis13–50.0212%8 Jun →
ancient13–6-0.0211%8 Jun →
ancient22–18-0.0114%7 Jun →
overpass7–130.017%6 Jun →
dust25–13-0.0313%6 Jun →
cache13–9-0.0215%4 Jun →
nuke13–10-0.0212%4 Jun →
ancient5–130.0116%4 Jun →
inferno13–9-0.073%4 Jun →
anubis13–90.0312%1 Jun →
dust213–8-0.009%1 Jun →
mirage13–70.0127%1 Jun →
ancient13–160.0217%1 Jun →
inferno7–13-0.0021%31 May →
inferno16–13-0.0012%29 May →
nuke13–5-0.009%29 May →
mirage15–150.0722%28 May →
ancient13–80.0318%26 May →
mirage10–13-0.0526%26 May →
nuke16–14-0.0513%25 May →
ancient11–13-0.0512%25 May →
ancient13–70.0418%25 May →
nuke10–13-0.0619%25 May →
cache11–130.0021%22 May →
cache12–120.0115%22 May →
inferno9–13-0.0311%21 May →
dust213–20.0122%21 May →
nuke11–130.017%18 May →
anubis13–7-0.0224%18 May →
inferno3–13-0.0416%18 May →
nuke13–70.0023%18 May →
inferno13–20.0825%18 May →
dust28–13-0.0118%14 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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