Epidydemis

Epidydemis — CS2 Stats

NO76561197998638893[U:1:38373165]Steam profile ↗✓ No bans

909Tracked matches63%Win rate2020Tracked since
CSDB Rating5.0 DevelopingSupport
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 909 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 11 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,125 -2,482 12 May2 Jul · 18 days played
15,54118,607peak 18,60712 May2 Jul
18,853Peak Premier in tracked matches
37Days played since 2026-05-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGEpidydemisFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim50
Positioning43
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWLWWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.4pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 579ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.0
Utility4.9
Positioning4.3
Opening Duels0.4
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.3
Utility4.9
Mechanics5.5
Opening Duels1.0
Win Impact9.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time597ms−34ms
first ⅓ avg 631ms → last ⅓ avg 597ms
Headshot accuracy11.4%−0.8%
first ⅓ avg 12.3% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · anubis, 13 May
31%Best headshot accuracy · 13–2 · dust2, 21 May
430msFastest reaction time · 10–13 · ancient, 12 Jun
13–1Biggest win · nuke, 9 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
96In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 88% over 16nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
ancientB21111052%-0.01
nukeD1861233%-0.03
infernoB189950%-0.02
anubisS1614288%-0.01
cacheB126650%-0.01
mirageB84450%-0.02
dust2B63350%-0.02
overpass110100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

140Matches
53%Win rate
0.91Avg K/D
71.8ADR
33%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis3858%1.0315.3
Inferno2352%0.9213.3
Nuke2152%0.7710.7
Ancient2162%0.8314.2
Mirage2035%0.9212.9
Dust2850%0.8714.8
Overpass757%0.9915.7
Cache250%0.6611.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.7%Spray accuracy
74.6%Counter-strafing
11.6°Preaim
596msReaction time
27.4%T opening success
38.0%CT opening success
0.42Enemies flashed / flash
0.8%Flash assists
8.55HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5737% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4233 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4206% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0422%11 Sept
nuke10–13-0.0615%11 Sept
inferno19–150.007%11 Sept
ancient13–90.029%3 Sept
nuke4–13-0.0613%27 Aug
inferno6–13-0.0813%27 Aug
mirage3–13-0.0612%27 Aug
nuke13–9-0.028%23 Aug
anubis13–7-0.0121%23 Aug
ancient13–11-0.039%23 Aug
ancient16–14-0.0116%20 Aug
inferno14–16-0.0513%20 Aug
nuke1–13-0.0911%19 Aug
inferno13–5-0.0028%19 Aug
nuke11–13-0.0111%19 Aug
cache6–130.0012%19 Aug
nuke10–13-0.0413%28 Jul
anubis13–10-0.0611%28 Jul
ancient13–30.0314%28 Jul
dust213–6-0.095%27 Jul
ancient10–130.0314%27 Jul
mirage13–6-0.030%2 Jul
anubis16–13-0.067%2 Jul
inferno13–100.0010%2 Jul
anubis9–13-0.0310%2 Jul
anubis13–6-0.027%2 Jul
ancient13–80.129%20 Jun
nuke13–11-0.0119%14 Jun
anubis13–5-0.070%14 Jun
overpass13–6-0.029%12 Jun
anubis13–40.016%12 Jun
ancient10–13-0.0218%12 Jun
inferno9–13-0.038%12 Jun
ancient9–13-0.029%12 Jun
nuke9–13-0.065%10 Jun
ancient13–6-0.0610%10 Jun
cache13–50.0414%10 Jun
cache12–12-0.0415%10 Jun
inferno9–13-0.0411%10 Jun
nuke13–10.049%9 Jun
anubis13–6-0.0211%9 Jun
dust29–13-0.035%8 Jun
anubis13–50.047%8 Jun
ancient13–6-0.0319%8 Jun
ancient22–180.026%7 Jun
anubis22–20-0.0016%7 Jun
ancient8–13-0.013%7 Jun
cache13–8-0.076%5 Jun
cache6–13-0.0410%5 Jun
nuke13–10-0.024%4 Jun
ancient5–13-0.037%4 Jun
inferno13–90.0914%4 Jun
anubis13–90.018%1 Jun
dust213–8-0.0116%1 Jun
mirage13–7-0.0010%1 Jun
ancient13–16-0.0313%1 Jun
inferno7–13-0.069%31 May
mirage13–40.0218%31 May
cache13–11-0.049%31 May
inferno16–13-0.069%29 May
nuke13–5-0.020%29 May
cache6–13-0.002%29 May
inferno13–80.0010%29 May
anubis13–40.0518%28 May
anubis13–8-0.0210%27 May
mirage10–13-0.055%26 May
nuke16–14-0.0411%25 May
ancient11–130.0016%25 May
ancient13–7-0.0014%25 May
nuke10–13-0.0112%25 May
anubis9–130.0113%24 May
ancient13–8-0.018%24 May
ancient4–13-0.094%23 May
inferno13–80.044%23 May
cache11–13-0.0112%22 May
inferno9–13-0.0615%21 May
dust213–20.0631%21 May
nuke11–13-0.0414%18 May
anubis13–7-0.0616%18 May
inferno3–13-0.1225%18 May
ancient16–130.0112%17 May
mirage13–16-0.0710%17 May
inferno16–140.0112%16 May
ancient7–13-0.0116%16 May
cache13–80.049%15 May
dust27–13-0.045%15 May
mirage13–10.058%15 May
inferno16–14-0.0014%15 May
dust28–13-0.0320%14 May
nuke8–13-0.0519%14 May
mirage9–13-0.037%14 May
nuke3–13-0.057%14 May
inferno15–15-0.018%14 May
ancient9–13-0.046%14 May
cache13–5-0.019%13 May
nuke7–13-0.0113%13 May
inferno8–13-0.079%13 May
anubis13–20.128%13 May
nuke11–130.0213%12 May
cache12–120.0019%11 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →