It's Bruce

It's Bruce — CS2 Stats

HM76561197965821538[U:1:5555810]Steam profile ↗✓ No bans

3,671Tracked matches52%Win rate2020Tracked since
4,904Hours in CS
CSDB Rating5.5 SolidPositional Player
Premier CS Rating19,039Top 50% of 200,982 CSDB-tracked playersPurple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#93729 of 247854 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,039 -1,531 10 Sept – 30 Sept · 17 days played
18,14421,854peak 21,85410 Sept30 Sept
21,854Peak Premier in tracked matches
16Days played since 2026-09-10

Premier CS Rating

  • 2,815 below peak (21,854)
  • Next: Pink band at 20,000 — 961 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches178——
Win rate54%——
K/D0.77——
Headshot %44%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.3%42.7%43.8%1.4% short
Shot accuracy9.1%11.3%12.0%2.9% short
Kill/death ratio0.790.991.020.23 short
Match win rate49.0%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIt's BruceFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,039 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning63
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateWLWWWLWWTL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −53ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 597ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.8
Utility4.9
Positioning6.3
Opening Duels4.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning6.3
Utility4.9
Mechanics5.8
Opening Duels6.2
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time635ms−22ms
first ⅓ avg 657ms → last ⅓ avg 635ms
Headshot accuracy13.6%−3.3%
first ⅓ avg 16.9% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · cache, 25 Sept →
47%Best headshot accuracy · 13–0 · cache, 16 Sept →
422msFastest reaction time · 13–6 · anubis, 29 Sept →
13–0Biggest win · nuke, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%-0.01
dust2D186–1233%-0.05
cacheA169–756%-0.02
nukeA127–558%-0.01
anubisB115–645%-0.02
infernoS118–373%-0.01
ancientB105–550%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

170,596Lifetime kills
0.79K/D
9,685Matches
49.0%Match win rate · Top 25% of Level 4 players
42.3%Headshot %
9.1%Shot accuracy
21,233MVPs
4,904Hours (in match)
13,764Bombs planted
2,411Bombs defused

Most-used weapons

AK-4762,915
AWP10,770
P2504,008
MAC-102,726
SSG 082,375

Lifetime map wins

20,396dust2
14,222inferno
8,887nuke
5,056train
2,589cbble
1,759vertigo
135office
46dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
30.2%Accuracy (enemy spotted)
33.0%Spray accuracy
76.0%Counter-strafing
9.3°Preaim
634msReaction time
73.6%T opening success
39.8%CT opening success
0.67Enemies flashed / flash
5.5%Flash assists
12.56HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5956% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9935 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8383% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0315%30 Sept →
dust212–16-0.0716%30 Sept →
cache13–10-0.0514%30 Sept →
mirage13–10.0410%30 Sept →
anubis13–5-0.0210%30 Sept →
cache8–13-0.0218%30 Sept →
dust211–1-0.0317%30 Sept →
inferno13–60.0915%30 Sept →
inferno15–15-0.0421%29 Sept →
anubis5–13-0.029%29 Sept →
nuke13–5-0.0521%29 Sept →
dust211–13-0.026%29 Sept →
mirage13–6-0.016%29 Sept →
dust210–13-0.0514%29 Sept →
anubis13–60.0111%29 Sept →
dust25–13-0.084%29 Sept →
ancient5–13-0.0314%28 Sept →
nuke14–16-0.0122%28 Sept →
inferno13–60.0213%27 Sept →
mirage5–13-0.0215%27 Sept →
mirage10–130.0114%27 Sept →
nuke13–7-0.025%27 Sept →
mirage9–130.0110%27 Sept →
cache13–90.019%27 Sept →
nuke5–13-0.0622%27 Sept →
dust27–13-0.076%27 Sept →
cache13–11-0.0511%27 Sept →
mirage13–90.0030%27 Sept →
mirage3–13-0.099%26 Sept →
dust213–8-0.0713%26 Sept →
dust213–10-0.038%26 Sept →
dust29–13-0.0818%26 Sept →
ancient13–7-0.0325%26 Sept →
mirage14–16-0.0216%26 Sept →
mirage13–60.0210%26 Sept →
anubis13–110.0112%25 Sept →
cache4–13-0.0315%25 Sept →
cache8–13-0.0513%25 Sept →
ancient11–130.0013%25 Sept →
mirage4–130.0110%25 Sept →
cache13–90.1117%25 Sept →
dust213–80.0415%25 Sept →
inferno8–13-0.0611%24 Sept →
ancient13–100.0316%24 Sept →
ancient13–5-0.0415%24 Sept →
mirage13–10-0.0413%24 Sept →
cache7–13-0.1013%24 Sept →
dust25–13-0.0418%24 Sept →
inferno13–7-0.0220%24 Sept →
nuke13–00.0815%24 Sept →
dust23–13-0.1111%23 Sept →
cache7–13-0.125%23 Sept →
mirage9–13-0.027%23 Sept →
ancient9–13-0.0510%23 Sept →
dust24–13-0.0436%23 Sept →
inferno13–16-0.0627%23 Sept →
dust25–13-0.097%23 Sept →
cache13–5-0.0821%22 Sept →
nuke13–70.0211%22 Sept →
dust24–13-0.0913%22 Sept →
anubis2–13-0.1011%22 Sept →
ancient13–5-0.027%22 Sept →
anubis13–70.0014%22 Sept →
cache13–90.0421%21 Sept →
inferno13–10-0.0623%21 Sept →
cache8–13-0.0130%21 Sept →
mirage4–13-0.0225%20 Sept →
mirage13–50.0324%20 Sept →
nuke2–13-0.0518%20 Sept →
inferno9–00.0811%20 Sept →
mirage16–12-0.0316%20 Sept →
dust29–13-0.0925%20 Sept →
mirage16–13-0.0129%20 Sept →
nuke13–10-0.066%20 Sept →
dust213–8-0.057%20 Sept →
nuke13–80.0318%20 Sept →
mirage4–13-0.0818%20 Sept →
anubis6–13-0.0312%20 Sept →
ancient5–13-0.0316%19 Sept →
mirage13–100.0012%19 Sept →
anubis11–13-0.049%19 Sept →
inferno13–8-0.0313%19 Sept →
nuke13–100.1013%19 Sept →
cache9–130.0126%19 Sept →
inferno13–9-0.0310%19 Sept →
anubis13–11-0.0112%19 Sept →
anubis7–13-0.0124%18 Sept →
ancient10–13-0.0116%18 Sept →
nuke10–130.0022%18 Sept →
dust213–2-0.0122%18 Sept →
anubis4–13-0.0413%18 Sept →
mirage9–13-0.0525%18 Sept →
cache13–110.008%18 Sept →
mirage7–13-0.0621%18 Sept →
mirage15–150.0212%18 Sept →
cache13–60.0414%17 Sept →
nuke5–13-0.0910%17 Sept →
cache13–00.0147%16 Sept →
mirage11–13-0.0311%16 Sept →
inferno13–110.0119%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.