MADVILLAIN

MADVILLAIN — CS2 Stats

76561198263994444[U:1:303728716]Steam profile ↗✓ No bans

2,279Tracked matches50%Win rate2020Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating16,349Purple band · top ~23% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+267Premier CS Rating · 16,082 → 16,349

Rating over time

Premier CS Rating: 16,349 +2,074 30 Aug – 1 Oct · 17 days played
14,27518,660peak 18,66030 Aug1 Oct
Faceit ELO: 799 +0 30 Aug – 2 Sept · 2 observations
799799peak 79930 Aug2 Sept
19,026Peak Premier in tracked matches
799Highest Faceit ELO seen on CSDB
15Days played since 2026-08-30

Premier CS Rating

  • 2,311 below peak (18,660)
  • +1,926 over 30 days · improving
  • Next: Pink band at 20,000 — 3,651 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGMADVILLAINPREMIER16,349 · Purple bandPEAK ELO799csdb.gg/stats

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Performance scores

Aim83
Positioning64
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWWLWWLLWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +1.8pp headshot accuracy · +55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 562ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.3
Utility3.4
Positioning6.4
Opening Duels3.5
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.4
Utility3.4
Mechanics8.0
Opening Duels5.1
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time532ms+15ms
first ⅓ avg 518ms → last ⅓ avg 532ms
Headshot accuracy17.0%+0.2%
first ⅓ avg 16.8% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · dust2, 16 Sept →
36%Best headshot accuracy · 9–13 · dust2, 1 Oct →
375msFastest reaction time · 11–1 · dust2, 30 Sept →
13–0Biggest win · nuke, 24 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 77% over 13ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%-0.02
dust2A1911–858%0.00
cacheB136–746%-0.02
ancientD134–931%-0.04
infernoS1310–377%0.01
nukeA116–555%-0.02
anubisB84–450%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,042Matches
50%Win rate
1.10Avg K/D
86.3ADR
33%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3462%1.1718.4
Inferno1331%0.9815.3
Ancient933%1.0813.1
Vertigo850%1.1116.0
Nuke667%1.3721.8
Anubis520%0.9714.2
Dust2580%1.2217.0
Overpass333%1.0917.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
38.6%Accuracy (enemy spotted)
39.3%Spray accuracy
85.9%Counter-strafing
9.7°Preaim
536msReaction time
54.5%T opening success
46.2%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
6.59HE damage / grenade
5.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0413%1 Oct →
ancient13–6-0.0112%1 Oct →
anubis13–110.0622%1 Oct →
nuke7–13-0.0714%1 Oct →
mirage13–9-0.0227%1 Oct →
inferno13–50.0528%1 Oct →
dust29–13-0.0336%1 Oct →
mirage7–13-0.008%30 Sept →
dust213–60.0118%30 Sept →
cache8–13-0.0515%30 Sept →
dust211–1-0.0122%30 Sept →
inferno13–60.0623%30 Sept →
inferno15–150.0224%29 Sept →
mirage13–10-0.0415%28 Sept →
ancient5–13-0.076%28 Sept →
nuke14–16-0.0433%28 Sept →
nuke15–150.0416%28 Sept →
mirage7–13-0.0210%27 Sept →
mirage5–13-0.0712%27 Sept →
mirage10–13-0.0014%27 Sept →
nuke13–70.0321%27 Sept →
anubis9–13-0.0220%27 Sept →
mirage9–130.0119%27 Sept →
ancient13–8-0.0312%27 Sept →
mirage0–13-0.1111%27 Sept →
dust27–130.0313%27 Sept →
cache13–11-0.0321%27 Sept →
mirage13–90.0213%27 Sept →
mirage13–90.0312%26 Sept →
anubis13–8-0.074%26 Sept →
inferno13–11-0.0411%26 Sept →
cache3–13-0.0318%26 Sept →
ancient13–70.0317%26 Sept →
dust213–80.0022%26 Sept →
mirage7–13-0.0324%26 Sept →
ancient13–7-0.049%26 Sept →
mirage14–160.0916%26 Sept →
mirage13–60.0221%26 Sept →
anubis13–11-0.0019%25 Sept →
cache4–130.0033%25 Sept →
ancient7–13-0.073%25 Sept →
mirage13–50.0219%25 Sept →
ancient11–13-0.007%25 Sept →
mirage4–13-0.0913%25 Sept →
cache13–90.0214%25 Sept →
dust213–8-0.027%25 Sept →
inferno13–5-0.0711%24 Sept →
cache7–13-0.0130%24 Sept →
dust25–13-0.064%24 Sept →
inferno13–70.0422%24 Sept →
nuke13–0-0.050%24 Sept →
dust23–13-0.0024%23 Sept →
cache7–13-0.065%23 Sept →
mirage9–13-0.0817%23 Sept →
ancient9–13-0.0323%23 Sept →
dust24–13-0.0128%23 Sept →
ancient13–16-0.0422%23 Sept →
nuke2–13-0.0412%20 Sept →
mirage16–12-0.0314%20 Sept →
cache16–140.0129%20 Sept →
dust29–13-0.0112%20 Sept →
mirage16–130.0011%20 Sept →
nuke13–100.0617%20 Sept →
dust213–8-0.0033%20 Sept →
nuke13–8-0.0313%20 Sept →
mirage4–13-0.080%20 Sept →
anubis6–13-0.0421%20 Sept →
ancient6–13-0.1126%20 Sept →
inferno6–13-0.0721%20 Sept →
inferno13–60.0532%20 Sept →
dust216–130.0415%20 Sept →
inferno13–40.0630%20 Sept →
nuke13–9-0.0818%20 Sept →
mirage9–130.0212%20 Sept →
cache13–50.0517%20 Sept →
cache9–13-0.0424%19 Sept →
dust213–10-0.0323%19 Sept →
dust29–13-0.0517%19 Sept →
dust213–50.0220%19 Sept →
cache13–10-0.0911%19 Sept →
mirage6–13-0.0422%19 Sept →
anubis11–130.0228%19 Sept →
inferno13–7-0.0218%19 Sept →
dust213–50.0116%19 Sept →
mirage9–13-0.0416%18 Sept →
cache13–11-0.029%18 Sept →
inferno13–4-0.0110%18 Sept →
dust211–130.0010%17 Sept →
nuke13–100.0416%17 Sept →
anubis13–110.0619%17 Sept →
inferno13–10-0.0114%17 Sept →
anubis3–13-0.096%17 Sept →
dust213–10-0.017%17 Sept →
ancient8–13-0.079%16 Sept →
dust213–00.1422%16 Sept →
inferno15–150.018%16 Sept →
ancient9–130.0112%16 Sept →
nuke10–13-0.0520%15 Sept →
ancient14–16-0.0712%15 Sept →
mirage13–7-0.0017%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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