BigTimeSam ヅ

BigTimeSam ヅ — CS2 Stats

FI76561197960306964[U:1:41236]Steam profile ↗✓ No bans

769Tracked matches45%Win rate2020Tracked since
5,768Hours in CS12Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating15,579Purple band · top ~26.1% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,579 -3,455 23 Apr – 1 Nov · 22 days played
13,71619,439peak 19,43923 Apr1 Nov
Faceit ELO: 1,186 +0 13 Sept – 18 Sept · 2 observations
1,1861,186peak 1,18613 Sept18 Sept
19,449Peak Premier in tracked matches
1,186Highest Faceit ELO seen on CSDB
47Days played since 2026-03-18

Faceit ELO

  • At peak — 1,186
  • Next: Level 6 at 1,201 — 15 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-13
  • Level 4 first seen 2026-09-13

Premier CS Rating

  • 3,860 below peak (19,439)
  • +1,299 over 30 days · improving
  • Next: Pink band at 20,000 — 4,421 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-13
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate45.5%44.4%46.9%1.5% short
Shot accuracy13.6%11.9%13.0%above
Kill/death ratio1.181.031.08above
Match win rate48.4%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBigTimeSam ヅPREMIER15,579 · Purple bandPEAK ELO1,186csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning66
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY40–54–6Last 10040%Win rateWTTWLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +2.0pp headshot accuracy · −44ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 533ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 511ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.0
Utility5.5
Positioning6.6
Opening Duels4.0
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.0
Positioning6.6
Utility5.5
Mechanics6.0
Opening Duels6.4
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time551ms−71ms
first ⅓ avg 622ms → last ⅓ avg 551ms
Headshot accuracy13.2%−2.8%
first ⅓ avg 16.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–2 · inferno, 20 Mar →
32%Best headshot accuracy · 2–9 · inferno, 25 Apr →
297msFastest reaction time · 3–9 · overpass, 13 Sept →
13–2Biggest win · ancient, 27 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 53% over 19anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC228–1436%-0.00
ancientB1910–953%-0.01
mirageC177–1041%-0.01
nukeB126–650%-0.03
dust2D113–827%-0.03
overpassC114–736%-0.02
anubisD61–517%-0.02
rush_001—11–0100%0.08
cache—10–10%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,233Lifetime kills
1.18K/D · Top 25% of Purple band
7,843Matches
48.4%Match win rate · Top 25% of Purple band
45.5%Headshot % · Top 50% of Purple band
13.6%Shot accuracy · Top 50% of Purple band
27,174MVPs
2,000Hours (in match)
7,172Bombs planted
1,132Bombs defused

Most-used weapons

AK-4749,505
AWP5,644
MAC-103,470
FAMAS3,018
MP92,668
Tec-92,403

Lifetime map wins

22,635cbble
7,823inferno
5,429dust2
4,489vertigo
3,631nuke
736train
325lake
64office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

127Matches
57%Win rate
1.07Avg K/D
80.8ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3364%1.0815.3
Nuke2564%1.1615.6
Mirage1547%0.9115.1
Inferno1567%1.0213.8
Anubis1225%1.0017.0
Dust2956%0.9811.7
Overpass667%1.2216.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.1%Spray accuracy
76.8%Counter-strafing
11.2°Preaim
548msReaction time
59.8%T opening success
51.1%CT opening success
0.57Enemies flashed / flash
11.3%Flash assists
11.06HE damage / grenade
3.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7964% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6608 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0117%1 Nov →
overpass8–8-0.028%31 Oct →
overpass8–8-0.0521%30 Oct →
inferno9–70.0514%30 Oct →
anubis6–13-0.0413%27 Oct →
ancient13–20.0316%27 Oct →
nuke13–3-0.0521%27 Oct →
ancient4–13-0.0514%27 Oct →
overpass9–20.099%18 Oct →
overpass5–9-0.0314%18 Oct →
overpass9–60.056%17 Oct →
anubis4–13-0.057%17 Oct →
nuke5–13-0.0015%17 Oct →
inferno13–20.0321%17 Oct →
overpass7–9-0.0710%17 Oct →
mirage11–130.0312%12 Oct →
dust213–8-0.0215%12 Oct →
inferno13–30.0224%4 Oct →
nuke7–13-0.029%4 Oct →
overpass3–9-0.067%4 Oct →
ancient0–13-0.0514%3 Oct →
mirage14–16-0.059%27 Sept →
nuke13–11-0.0212%26 Sept →
nuke15–15-0.0114%26 Sept →
anubis9–130.0214%26 Sept →
rush_0018–40.0821%26 Sept →
ancient6–20.028%24 Sept →
dust29–13-0.077%20 Sept →
ancient19–170.019%20 Sept →
nuke5–13-0.0413%20 Sept →
ancient10–13-0.0211%17 Sept →
mirage7–13-0.0115%17 Sept →
anubis7–13-0.0417%17 Sept →
inferno13–110.0313%13 Sept →
overpass3–9-0.129%13 Sept →
mirage13–80.0415%6 Sept →
overpass7–9-0.0211%2 Sept →
ancient13–11-0.0314%30 Aug →
inferno12–160.0324%30 Aug →
nuke13–6-0.0115%23 Aug →
nuke1–9-0.2218%23 Aug →
inferno10–130.0111%20 Aug →
dust27–13-0.0921%20 Aug →
mirage13–70.007%20 Aug →
inferno8–8-0.068%15 Aug →
dust25–13-0.0513%9 Aug →
mirage11–13-0.0214%9 Aug →
ancient13–30.0517%4 Aug →
dust29–13-0.0415%4 Aug →
inferno13–6-0.0110%4 Aug →
ancient11–13-0.038%4 Aug →
cache10–13-0.046%4 Aug →
nuke13–80.0213%4 Aug →
mirage13–11-0.014%2 Aug →
nuke15–150.016%28 Jul →
mirage9–130.0216%28 Jul →
mirage11–130.0514%28 Jul →
inferno5–13-0.087%27 Jul →
ancient13–7-0.017%27 Jul →
ancient4–13-0.0212%27 Jul →
ancient11–13-0.046%27 Jul →
mirage8–13-0.0616%26 Jul →
dust26–130.0413%26 Jul →
inferno8–13-0.028%26 Jul →
mirage13–9-0.009%26 Jul →
mirage4–13-0.007%26 Jul →
inferno3–9-0.0924%15 Jul →
inferno6–9-0.0629%5 Jul →
ancient13–11-0.038%27 Jun →
inferno7–9-0.127%31 May →
dust24–13-0.0516%10 May →
dust216–120.048%4 May →
ancient7–130.036%4 May →
dust20–13-0.0710%26 Apr →
nuke13–100.0310%26 Apr →
inferno9–60.0724%26 Apr →
inferno7–9-0.0622%26 Apr →
mirage2–13-0.0815%25 Apr →
inferno2–9-0.0832%25 Apr →
mirage13–80.0018%24 Apr →
mirage13–11-0.0112%23 Apr →
ancient13–9-0.0415%23 Apr →
mirage13–6-0.0714%21 Apr →
overpass13–100.0411%21 Apr →
inferno6–9-0.087%19 Apr →
inferno8–80.0329%15 Apr →
ancient16–130.0313%12 Apr →
mirage8–13-0.0625%4 Apr →
nuke13–11-0.0111%29 Mar →
anubis13–100.0412%29 Mar →
ancient10–13-0.0120%29 Mar →
inferno5–9-0.0220%25 Mar →
inferno6–90.0826%25 Mar →
dust213–16-0.019%22 Mar →
ancient13–100.0218%22 Mar →
inferno9–60.0514%22 Mar →
inferno9–20.2423%20 Mar →
ancient8–130.0414%18 Mar →
anubis11–13-0.0412%18 Mar →
overpass13–9-0.0718%18 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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