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CS2 Weapon Case

Revolver Case Skins

Released alongside the R8 Revolver, featuring the first R8 skins.

$1.2Key Price
2015Year Released
December 2015Release Date
WeaponCase Type
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Revolver Case

Released alongside the R8 Revolver, featuring the first R8 skins.

Release Date
December 2015
Year
2015
Key Price
$1.2
Type
🎒 Weapon Case

Drop Odds Breakdown

See how these odds play out in practice with our Case Simulator or calculate expected costs with the Case Odds Calculator.

Mil-Spec79.92%
Restricted15.98%
Classified3.20%
Covert0.64%
Special0.26%
Rarity TierChanceItemsPer-Item Odds
Special (Knife / Gloves)0.26%1 (knife/gloves)
Covert0.64%20.320%
Classified3.20%31.067%
Restricted15.98%62.663%
Mil-Spec79.92%613.320%
⭐ Special Item (Knife / Gloves)0.26%The gold “Rare Special Item” drop — Bayonet, Flip Knife, Gut Knife, Karambit, M9 Bayonet. About a 22.9% chance of at least one across 100 openings (~1 in 385).

Odds are Valve’s published container probabilities; each item within a tier is equally likely, so per-item odds are the tier chance divided by the number of items in that tier. StatTrak appears on roughly 10% of non-special drops. Souvenir and other container types can differ.

Expected Value Analysis

Expected Return per Opening
$1.93

Against a $3.95 cost (case $2.75 + key $1.20) — you recover 49% on average

Expected Loss per Opening
$2.02

79.92% of openings return a low-value Mil-Spec — the distribution, not bad luck, drives the result

Rare Special (Knife/Gloves) Value
$302.76

Average across 60 priced finishes in the gold pool, hit 0.26% of the time

Method: every skin in a tier drops with equal probability; tier value uses each skin's lowest live marketplace price (17 of 17 contents priced, 60 of 65 gold-pool finishes priced). StatTrak upgrades (~10% of non-gold drops) and wear-tier variation are not modelled, so the true return sits slightly above this estimate. If you want a specific skin, trade-ups or buying it directly are almost always cheaper than opening for it. Prices updated Jul 13, 2026.

Case Contents

All 17 weapon skins plus the 65-finish gold pool in this case, grouped by rarity:

Case Opening Tips

  • Case opening has negative expected value on average — try the Case Simulator risk-free first
  • Invest in skins you love rather than opening for profit
  • Consider float quality and condition when valuing items — use the Float Checker to analyse wear values
  • StatTrak and Souvenir variants are rarer and more valuable
  • Check live prices with the Price Tracker and Market Trends before buying
  • Keep keys on secure accounts and enable Steam Guard
  • Use the Skin Compare tool to compare similar skins before choosing
  • Use the Trade-Up Calculator for better ROI than opening cases
  • Check your current inventory value with the Inventory Lookup

Frequently Asked Questions

Is the Revolver Case worth opening?
On average, no. Opening the Revolver Case costs $3.95 (case plus key) and returns an expected $1.93 in skin value — you recover about 49% of what you spend, with the 0.26% knife/gloves chance (averaging $302.76 across the gold pool) already included. Opening is entertainment; if you want a specific skin, buying it directly is almost always cheaper.
What are the odds of getting a knife from the Revolver Case?
The odds of pulling the rare special item (a knife) from the Revolver Case are 0.26% per opening — Valve's published rate for the gold "Rare Special Item" tier. Across 100 openings you have roughly a 22.9% chance of hitting at least one, so expect to open around 385 cases on average before a knife drops.
What are the drop rates for the Revolver Case?
Revolver Case uses Valve's standard weapon-case odds: Mil-Spec 79.92%, Restricted 15.98%, Classified 3.20%, Covert 0.64%, and the special knife/gloves tier 0.26%. Within each tier every skin is equally likely.
What is the chance of a Covert from the Revolver Case?
Any Covert (red) skin drops at 0.64% per opening. With 2 Covert skin(s) in this case, each specific Covert has about a 0.320% chance of being the one you unbox.