Marky™

Marky™ — CS2 Stats

FJ76561199820879551[U:1:1860613823]Steam profile ↗✓ No bans

778Tracked matches60%Win rate2025Tracked since
438Hours in CS
CSDB Rating7.6 StrongSupport
Premier CS Rating27,720Top 5% of 215,558 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#3819 of 261651 tracked
FaceitLevel 6 · 1,318 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 778 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,720 +7,232 30 May – 4 Nov · 15 days played
20,31127,720peak 27,72030 May4 Nov
28,119Peak Premier in tracked matches
1,319Highest Faceit ELO seen on CSDB
19Days played since 2026-04-30

Faceit ELO

  • 1 below peak (1,319)
  • Next: Level 7 at 1,351 — 33 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-09
  • Level 5 first seen 2026-09-09

Premier CS Rating

  • At peak — 27,720
  • 0 over 30 days · steady
  • 0 over 90 days
  • Next: Gold band at 30,000 — 2,280 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,777), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate58.6%44.8%45.7%above
Shot accuracy0.0%12.4%12.7%12.7% short
Kill/death ratio1.041.031.05meets
Match win rate52.5%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMarky™FACEITLevel 6 · 1,318 ELOSTANDINGTop 54.0% of rankedPREMIER27,720 · Red bandPEAK ELO1,319csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning55
Utility57

0–100 skill scores via Leetify.

Recent form

HOT70–26–4Last 10070%Win rateWWWWLLWWLW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +2.8pp headshot accuracy · +65ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 450ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 25%
  • Avg reaction 519ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 486ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim9.3
Utility5.7
Positioning5.5
Opening Duels2.9
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.5
Utility5.7
Mechanics9.3
Opening Duels3.1
Win Impact8.3

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.06
first ⅓ avg -0.01 → last ⅓ avg 0.05
Reaction time496ms−110ms
first ⅓ avg 607ms → last ⅓ avg 496ms
Headshot accuracy26.0%+0.1%
first ⅓ avg 25.8% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 25 Jul →
46%Best headshot accuracy · 13–2 · nuke, 12 Jul →
172msFastest reaction time · 1–13 · ancient, 11 Jul →
13–0Biggest win · inferno, 24 Jul →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W4Current streak
8–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 89% over 9nukeWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS1814–478%0.01
infernoS1410–471%0.00
nukeB105–550%0.02
ancientA106–460%-0.02
dust2A95–456%0.04
vertigoS98–189%0.00
anubisS87–188%0.04
cacheS54–180%0.03
overpass—43–175%-0.02
train—43–175%0.07
italy—33–0100%0.04
office—30–30%0.02
fachwerk—11–0100%0.06
boulder—11–0100%0.08
shelter—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,766Lifetime kills
1.04K/D · Top 50% of Level 6 players
929Matches
52.5%Match win rate · Top 10% of Level 6 players
58.6%Headshot % · Top 10% of Level 6 players
0.0%Shot accuracy
2,438MVPs
438Hours (in match)
813Bombs planted
180Bombs defused

Most-used weapons

Lifetime map wins

1,535inferno
1,226nuke
1,097dust2
759train
606office
479vertigo
252italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

154Matches
53%Win rate
0.99Avg K/D
74.6ADR
57%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno4344%0.9315.2
Nuke3266%1.0714.5
Ancient2658%0.9814.8
Overpass1942%1.0816.2
Train1669%1.0118.4
Dust21338%0.8413.9
Mirage333%0.7913.7
Anubis250%1.3616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
33.1%Spray accuracy
91.7%Counter-strafing
5.4°Preaim
490msReaction time
38.8%T opening success
46.1%CT opening success
0.40Enemies flashed / flash
6.0%Flash assists
16.20HE damage / grenade
7.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4034 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7913% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
anubis13–40.0613%28 Sept →
anubis13–10.0612%28 Sept →
overpass13–4-0.0127%28 Sept →
italy13–20.1339%28 Sept →
office5–13-0.0211%28 Sept →
dust24–130.0326%28 Sept →
vertigo13–50.1132%28 Sept →
dust213–60.1420%7 Aug →
mirage12–160.0822%7 Aug →
inferno13–8-0.0045%7 Aug →
mirage6–130.0116%27 Jul →
office11–130.1417%26 Jul →
fachwerk13–100.0623%26 Jul →
nuke3–130.0143%26 Jul →
nuke9–130.1123%26 Jul →
inferno3–13-0.0321%26 Jul →
ancient13–40.1131%26 Jul →
ancient9–13-0.066%26 Jul →
dust211–130.0522%26 Jul →
nuke16–14-0.0117%26 Jul →
dust22–13-0.0138%26 Jul →
mirage13–20.0819%26 Jul →
nuke4–130.0041%26 Jul →
inferno6–20.0938%26 Jul →
cache13–70.1324%25 Jul →
dust213–100.1041%25 Jul →
mirage13–60.0625%25 Jul →
vertigo13–50.0527%25 Jul →
ancient13–8-0.0631%25 Jul →
nuke13–50.1434%25 Jul →
cache13–80.0522%25 Jul →
anubis13–70.1019%25 Jul →
nuke13–30.0831%24 Jul →
inferno13–11-0.0322%24 Jul →
inferno13–00.1432%24 Jul →
ancient0–13-0.0729%24 Jul →
mirage13–80.0122%24 Jul →
inferno13–2-0.0116%24 Jul →
anubis12–120.0224%23 Jul →
anubis13–40.0019%23 Jul →
anubis4–00.0321%23 Jul →
inferno13–9-0.0424%23 Jul →
mirage13–100.0936%23 Jul →
ancient13–30.0915%23 Jul →
mirage11–13-0.0324%23 Jul →
nuke16–130.0330%23 Jul →
mirage3–2-0.0317%23 Jul →
nuke0–13-0.070%23 Jul →
ancient13–7-0.0035%23 Jul →
dust213–8-0.0432%16 Jul →
dust213–110.0720%12 Jul →
train13–40.0936%12 Jul →
ancient13–60.0124%12 Jul →
anubis13–40.0111%12 Jul →
nuke13–2-0.0246%12 Jul →
italy13–5-0.0426%12 Jul →
inferno13–80.0317%12 Jul →
dust213–90.0632%12 Jul →
inferno0–13-0.120%12 Jul →
ancient1–13-0.150%11 Jul →
ancient0–13-0.040%11 Jul →
mirage13–5-0.0224%11 Jul →
italy13–20.0328%11 Jul →
overpass13–50.0326%11 Jul →
vertigo13–70.0928%11 Jul →
inferno13–50.0324%11 Jul →
cache13–110.0328%11 Jul →
boulder13–40.0826%11 Jul →
mirage13–40.1023%11 Jul →
shelter12–120.0441%11 Jul →
office1–13-0.0622%11 Jul →
mirage11–130.0420%11 Jul →
mirage13–100.0326%10 Jul →
nuke5–13-0.0544%10 Jul →
mirage13–9-0.0325%10 Jul →
inferno16–140.0226%9 Jul →
mirage13–40.0328%9 Jul →
overpass13–70.0140%1 Jul →
cache13–60.0013%1 Jul →
cache10–13-0.0714%1 Jul →
ancient13–6-0.0220%17 Jun →
anubis13–60.0113%17 Jun →
vertigo13–11-0.0629%17 Jun →
vertigo13–90.0324%17 Jun →
train13–70.0834%17 Jun →
train7–00.0928%17 Jun →
mirage13–10-0.0626%15 Jun →
mirage13–6-0.0326%15 Jun →
dust24–13-0.0625%15 Jun →
mirage13–3-0.0617%15 Jun →
inferno10–13-0.0411%8 Jun →
train12–120.0324%5 Jun →
overpass4–13-0.1020%3 Jun →
inferno15–15-0.0238%3 Jun →
vertigo7–13-0.1420%3 Jun →
vertigo13–6-0.0326%3 Jun →
vertigo13–3-0.0137%3 Jun →
vertigo13–5-0.0323%3 Jun →
inferno13–20.0232%30 May →
mirage13–11-0.0728%30 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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