Yami

Yami — CS2 Stats

VA76561198027643107[U:1:67377379]Steam profile ↗✓ No bans

1,559Tracked matches76%Win rate2023Tracked since
2,537Hours in CS6Hrs last 2 wks
CSDB Rating8.0 StrongPositional Player
Premier CS Rating26,247Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#12206 of 261706 tracked
FaceitLevel 2 · 773 ELOTop 97.9% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,559 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,247 -196 26 Oct – 9 Nov · 2 observations
26,24726,443peak 26,44326 Oct9 Nov
Faceit ELO: 773 +0 18 Sept – 9 Nov · 3 observations
773773peak 77318 Sept9 Nov
26,443Peak Premier on CSDB
773Highest Faceit ELO seen on CSDB
3Days observed since 2026-09-18

Faceit ELO

  • At peak — 773
  • Next: Level 4 at 901 — 128 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-18
  • Level 2 first seen 2026-09-18

Premier CS Rating

  • 196 below peak (26,443)
  • Next: Gold band at 30,000 — 3,753 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-26
  • Pink band first seen 2026-10-26

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Nov 2026 and 15 Nov 2026.

Measured 9 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,219), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate42.3%41.3%41.8%meets
Shot accuracy12.7%12.7%12.2%above
Kill/death ratio1.020.950.98above
Match win rate93.1%42.6%43.3%above

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGYamiFACEITLevel 2 · 773 ELOSTANDINGTop 97.9% of rankedPREMIER26,247 · Red bandPEAK ELO773csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning66
Utility55

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.5
Utility5.5
Positioning6.6
Opening Duels5.5
Clutch2.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

T openings. 75% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 75% on T to 45% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.6
Utility5.5
Mechanics6.4
Opening Duels6.9
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

59,941Lifetime kills
1.02K/D · Top 50% of Level 2 players
33,835Matches
93.1%Match win rate · Top 1% of Level 2 players
42.3%Headshot % · Top 50% of Level 2 players
12.7%Shot accuracy
5,668MVPs
1,121Hours (in match)
2,132Bombs planted
437Bombs defused

Most-used weapons

AK-479,511
AWP5,974
P902,153
SSG 082,052
XM10141,997
MP71,835

Lifetime map wins

3,966dust2
3,535nuke
3,374inferno
1,754assault
1,057vertigo
958train
948office
481italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

127Matches
47%Win rate
0.77Avg K/D
64.7ADR
42%Headshot %

Clutches & streaks

30%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3743%0.8111.8
Nuke2264%0.7912.3
Mirage1450%0.7712.3
Anubis1331%0.7511.2
Ancient1030%0.7313.1
Overpass967%0.6811.0
Train875%0.7014.3
Dust2743%0.8110.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
40.4%Accuracy (enemy spotted)
35.0%Spray accuracy
79.0%Counter-strafing
6.4°Preaim
371msReaction time
74.8%T opening success
45.5%CT opening success
0.45Enemies flashed / flash
7.4%Flash assists
14.60HE damage / grenade
2.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4543 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.