Wasimo0

Wasimo0 — CS2 Stats

SY76561199799838164[U:1:1839572436]Steam profile ↗✓ No bans

871Tracked matches41%Win rate2024Tracked since
3,313Hours in CS13Hrs last 2 wks
CSDB Rating3.4 LearningClutch Specialist
Premier CS Rating20,538Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#76944 of 261643 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 871 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,538 +538 5 Aug – 14 Nov · 33 days played
19,77826,445peak 26,4455 Aug14 Nov
26,548Peak Premier in tracked matches
911Highest Faceit ELO seen on CSDB
35Days played since 2026-08-05

Premier CS Rating

  • 5,907 below peak (26,445)
  • -1,879 over 30 days · declining
  • -5,746 over 90 days
  • Next: Red band at 25,000 — 4,462 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.6%41.8%42.7%above
Shot accuracy0.0%12.2%11.2%11.2% short
Kill/death ratio0.720.980.990.27 short
Match win rate36.8%43.3%43.9%7.1% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWasimo0FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,538 · Pink bandPEAK ELO911csdb.gg/stats

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Performance scores

Aim52
Positioning26
Utility17

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateWLLLWLLLLL

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −1.3pp headshot accuracy · +230ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 20%
  • Avg reaction 709ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 17%
  • Avg reaction 726ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim5.2
Utility1.7
Positioning2.6
Opening Duels0.0
Clutch4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 26% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning2.6
Utility1.7
Mechanics5.2
Opening Duels0.0
Win Impact2.1

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time599ms−132ms
first ⅓ avg 731ms → last ⅓ avg 599ms
Headshot accuracy17.8%−5.0%
first ⅓ avg 22.9% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · dust2, 28 Aug →
52%Best headshot accuracy · 13–1 · dust2, 22 Aug →
422msFastest reaction time · 16–12 · ancient, 28 Aug →
13–1Biggest win · dust2, 22 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 56% over 16nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C2511–1444%-0.04
ancientB2211–1150%-0.04
mirageA169–756%-0.03
cacheD123–925%-0.06
anubisA95–456%-0.05
infernoD93–633%-0.04
nukeD50–50%-0.06
vertigo—10–10%-0.02
train—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,935Lifetime kills
0.72K/D
5,054Matches
36.8%Match win rate
43.6%Headshot % · Top 50% of Level 3 players
0.0%Shot accuracy
8,008MVPs
7,972Hours (in match)
3,617Bombs planted
920Bombs defused

Most-used weapons

AK-4724,685
AWP8,968
SG 5532,660
MP71,742
MAC-101,581

Lifetime map wins

14,471dust2
4,148inferno
1,707nuke
999train
389vertigo
207office
97italy
71ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

257Matches
46%Win rate
0.92Avg K/D
70.1ADR
48%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6837%0.9214.2
Dust26843%0.9315.2
Ancient4060%0.9814.4
Anubis3148%0.8613.4
Inferno2343%0.8811.9
Cache1479%1.0714.8
Nuke1040%0.7312.4
Overpass20%0.264.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.5%Spray accuracy
73.6%Counter-strafing
9.7°Preaim
644msReaction time
9.1%T opening success
26.1%CT opening success
0.24Enemies flashed / flash
2.6%Flash assists
6.07HE damage / grenade
4.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2387 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 9.0852% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.100%13 Nov →
dust24–13-0.1222%10 Nov →
dust211–13-0.0633%8 Nov →
cache11–130.0021%26 Oct →
anubis13–8-0.0522%20 Oct →
cache5–13-0.085%19 Oct →
cache6–13-0.0429%12 Oct →
nuke5–13-0.0727%4 Oct →
dust23–13-0.1215%1 Oct →
anubis0–13-0.120%1 Oct →
cache13–10-0.1133%1 Oct →
vertigo3–13-0.020%25 Sept →
mirage13–4-0.0124%20 Sept →
anubis13–3-0.0627%10 Sept →
dust20–2-0.090%8 Sept →
ancient10–13-0.0426%8 Sept →
ancient16–120.0011%28 Aug →
ancient13–9-0.0126%28 Aug →
dust213–30.1324%28 Aug →
inferno15–15-0.0418%27 Aug →
cache5–13-0.230%26 Aug →
anubis7–13-0.0816%26 Aug →
anubis13–70.0416%26 Aug →
mirage10–13-0.0420%26 Aug →
anubis4–13-0.1016%25 Aug →
ancient13–11-0.0014%25 Aug →
anubis5–13-0.0322%24 Aug →
mirage16–14-0.0315%24 Aug →
cache3–13-0.0413%24 Aug →
dust213–1-0.0152%22 Aug →
ancient10–13-0.0521%22 Aug →
nuke4–13-0.0821%22 Aug →
dust23–13-0.040%22 Aug →
ancient9–13-0.0614%20 Aug →
ancient13–110.0118%20 Aug →
mirage13–110.0125%20 Aug →
mirage5–130.0020%20 Aug →
ancient13–50.0217%20 Aug →
mirage16–12-0.0130%20 Aug →
dust29–130.0315%20 Aug →
dust24–130.0310%20 Aug →
nuke4–13-0.1021%19 Aug →
dust26–13-0.1020%18 Aug →
ancient7–13-0.0725%18 Aug →
dust213–6-0.0147%18 Aug →
cache0–13-0.080%17 Aug →
mirage11–130.0726%16 Aug →
dust213–9-0.0739%16 Aug →
inferno10–13-0.0335%16 Aug →
dust213–8-0.0444%16 Aug →
dust27–13-0.0638%16 Aug →
inferno8–6-0.088%16 Aug →
dust211–13-0.1019%16 Aug →
ancient13–8-0.0220%15 Aug →
ancient7–20.068%15 Aug →
inferno2–13-0.1020%15 Aug →
ancient2–13-0.1133%15 Aug →
dust213–2-0.0037%15 Aug →
inferno8–80.0324%14 Aug →
inferno6–9-0.0016%14 Aug →
inferno3–9-0.1520%14 Aug →
inferno9–50.0128%14 Aug →
dust21–13-0.1025%13 Aug →
mirage13–10-0.0517%13 Aug →
ancient10–13-0.0421%13 Aug →
dust215–15-0.0327%13 Aug →
train5–130.0132%12 Aug →
ancient10–13-0.0221%11 Aug →
mirage13–40.0219%10 Aug →
dust26–3-0.0850%10 Aug →
mirage13–9-0.0447%10 Aug →
cache13–16-0.0113%10 Aug →
dust213–60.0417%10 Aug →
dust22–11-0.0520%10 Aug →
cache6–130.0126%9 Aug →
cache13–10-0.0313%9 Aug →
ancient7–13-0.0816%9 Aug →
cache13–10-0.0415%9 Aug →
ancient3–13-0.0615%9 Aug →
mirage2–13-0.097%8 Aug →
anubis13–80.0123%8 Aug →
dust213–6-0.0321%8 Aug →
ancient13–11-0.0511%8 Aug →
nuke3–13-0.0331%8 Aug →
mirage6–13-0.0833%8 Aug →
mirage13–20.0335%8 Aug →
inferno7–6-0.0435%7 Aug →
dust213–11-0.0633%7 Aug →
mirage13–7-0.0015%7 Aug →
ancient13–11-0.0628%7 Aug →
dust213–9-0.027%7 Aug →
mirage1–13-0.1111%7 Aug →
ancient3–13-0.025%7 Aug →
mirage0–13-0.1113%7 Aug →
ancient11–13-0.0625%6 Aug →
nuke14–16-0.0127%6 Aug →
cache6–13-0.0332%5 Aug →
ancient16–14-0.0732%5 Aug →
ancient13–11-0.1027%5 Aug →
dust24–13-0.1231%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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