GBCmeep-_-

GBCmeep-_- — CS2 Stats

BW76561199796117520[U:1:1835851792]Steam profile ↗✓ No bans

1,099Tracked matches61%Win rate2024Tracked since
1,091Hours in CS12Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating17,391Purple band · top ~18.9% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,391 -1,466 22 Sept – 13 Nov · 25 days played
15,27618,857peak 18,85722 Sept13 Nov
19,328Peak Premier in tracked matches
25Days played since 2026-09-22

Premier CS Rating

  • 1,466 below peak (18,857)
  • -450 over 30 days · declining
  • Next: Pink band at 20,000 — 2,609 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-22
  • Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17——
Win rate35%——
K/D0.93——
Headshot %42%——

Measured 5 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate53.8%44.4%46.9%above
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio0.931.031.080.15 short
Match win rate36.1%45.2%46.7%10.5% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGBCmeep-_-PREMIER17,391 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning63
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY44–47–9Last 10044%Win rateLWWWWLLLTL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · +34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 595ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 612ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.1
Utility2.7
Positioning6.3
Opening Duels4.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.3
Utility2.7
Mechanics5.1
Opening Duels6.7
Win Impact8.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time577ms−16ms
first ⅓ avg 592ms → last ⅓ avg 577ms
Headshot accuracy15.8%+0.3%
first ⅓ avg 15.4% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 10–0 · nuke, 14 Nov →
43%Best headshot accuracy · 8–8 · inferno, 2 Nov →
398msFastest reaction time · 7–13 · inferno, 19 Oct →
13–2Biggest win · nuke, 14 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 62% over 13debrisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA1811–761%0.04
mirageD155–1033%-0.03
dust2C145–936%-0.01
cacheA138–562%0.01
infernoD113–827%-0.02
anubisB84–450%-0.04
debrisD61–517%0.00
vertigoC52–340%0.01
poseidonA53–260%-0.03
ancientC52–340%-0.01

Across the last 100 tracked matches.

Lifetime stats

39,588Lifetime kills
0.93K/D
2,081Matches
36.1%Match win rate
53.8%Headshot % · Top 25% of Purple band
0.0%Shot accuracy
3,284MVPs
602Hours (in match)
1,442Bombs planted
285Bombs defused

Most-used weapons

Lifetime map wins

2,970dust2
2,150nuke
1,399inferno
808vertigo
165train
97office
46italy
15lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
39.3%Spray accuracy
73.1%Counter-strafing
9.2°Preaim
559msReaction time
63.1%T opening success
50.7%CT opening success
0.44Enemies flashed / flash
3.6%Flash assists
5.28HE damage / grenade
4.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7916% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4352 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.075%14 Nov →
nuke13–80.1114%14 Nov →
vertigo13–70.0619%14 Nov →
nuke10–00.1840%14 Nov →
nuke13–20.0617%14 Nov →
inferno2–9-0.1225%14 Nov →
cache8–13-0.0021%13 Nov →
debris3–9-0.1710%8 Nov →
poseidon8–8-0.0319%8 Nov →
poseidon0–9-0.2417%8 Nov →
poseidon9–60.069%8 Nov →
debris4–90.0319%8 Nov →
vertigo9–40.014%8 Nov →
inferno4–9-0.0811%8 Nov →
poseidon9–60.0727%2 Nov →
debris5–9-0.055%2 Nov →
vertigo8–80.0416%2 Nov →
inferno8–8-0.0243%2 Nov →
cache13–8-0.0014%1 Nov →
mirage13–6-0.0310%1 Nov →
nuke13–40.0213%1 Nov →
inferno8–13-0.0210%1 Nov →
nuke16–140.0715%1 Nov →
anubis13–3-0.0417%1 Nov →
nuke15–150.0012%31 Oct →
nuke10–30.0215%31 Oct →
ancient13–6-0.0311%31 Oct →
cache16–140.019%31 Oct →
cache15–150.0219%31 Oct →
anubis7–13-0.109%31 Oct →
anubis13–8-0.056%31 Oct →
ancient11–13-0.0317%31 Oct →
nuke13–100.0423%31 Oct →
nuke13–70.1316%30 Oct →
nuke9–13-0.0019%30 Oct →
mirage1–13-0.079%30 Oct →
dust21–13-0.0116%30 Oct →
cache13–40.0417%30 Oct →
nuke7–13-0.0213%29 Oct →
nuke13–11-0.0615%29 Oct →
ancient10–13-0.0117%29 Oct →
mirage6–13-0.1219%29 Oct →
nuke9–130.0519%29 Oct →
anubis4–13-0.084%26 Oct →
dust29–13-0.0310%26 Oct →
inferno4–13-0.0218%26 Oct →
dust25–13-0.0015%26 Oct →
cache13–7-0.0712%26 Oct →
mirage13–110.1210%26 Oct →
mirage4–13-0.0020%25 Oct →
anubis15–150.0217%25 Oct →
anubis13–10-0.037%25 Oct →
dust210–13-0.0712%25 Oct →
mirage13–5-0.0511%25 Oct →
nuke13–160.0316%25 Oct →
cache12–60.0418%24 Oct →
mirage12–16-0.0213%22 Oct →
dust211–13-0.0111%22 Oct →
cache13–100.1012%21 Oct →
mirage9–13-0.0412%21 Oct →
mirage1–13-0.0615%19 Oct →
anubis13–70.0210%19 Oct →
mirage7–13-0.0027%19 Oct →
inferno7–13-0.0611%19 Oct →
mirage5–13-0.0320%18 Oct →
cache9–13-0.023%18 Oct →
cache13–60.0517%18 Oct →
dust213–40.0316%18 Oct →
anubis15–15-0.028%17 Oct →
nuke13–8-0.0217%17 Oct →
dust213–5-0.0022%17 Oct →
inferno13–70.0026%17 Oct →
debris8–80.0721%17 Oct →
inferno9–30.0827%17 Oct →
inferno4–90.013%17 Oct →
vertigo8–8-0.0421%17 Oct →
debris6–9-0.0417%17 Oct →
dust216–14-0.0315%14 Oct →
dust210–13-0.0412%13 Oct →
inferno13–70.0422%11 Oct →
dust213–40.0517%11 Oct →
poseidon9–5-0.0325%5 Oct →
debris9–30.186%5 Oct →
vertigo7–9-0.0410%4 Oct →
dust26–13-0.0718%4 Oct →
cache7–13-0.0014%4 Oct →
cache13–9-0.0115%3 Oct →
ancient13–90.0314%3 Oct →
dust213–50.0316%3 Oct →
dust24–13-0.0310%3 Oct →
mirage4–13-0.0718%28 Sept →
dust29–130.0121%28 Sept →
nuke13–50.0411%28 Sept →
ancient8–130.0014%26 Sept →
nuke6–130.0518%26 Sept →
mirage13–60.0310%26 Sept →
cache7–13-0.038%25 Sept →
mirage13–8-0.0210%25 Sept →
inferno11–13-0.0611%25 Sept →
nuke3–13-0.0717%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.