Squidward Tortalini

Squidward Tortalini — CS2 Stats

US76561199740840915[U:1:1780575187]Steam profile ↗✓ No bans

416Tracked matches31%Win rate2024Tracked since
CSDB Rating3.9 LearningSupport
Premier CS Rating6,412Light Blue band · top ~72% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 416 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 3 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,412 -2,156 12 Sept21 Sept · 6 days played
6,4128,668peak 8,66812 Sept21 Sept
8,680Peak Premier in tracked matches
31Days played since 2026-05-03

Premier CS Rating

  • 2,256 below peak (8,668)
  • Next: Blue band at 10,000 3,588 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSquidward TortaliniPREMIER6,412 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning34
Utility43

0–100 skill scores via Leetify.

Recent form

COLD39565Last 10039%Win rateLLLLLLLWWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +0.1pp headshot accuracy · +2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 601ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim6.3
Utility4.3
Positioning3.4
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.4
Utility4.3
Mechanics7.2
Opening Duels0.7
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time573ms−67ms
first ⅓ avg 640ms → last ⅓ avg 573ms
Headshot accuracy13.4%−1.6%
first ⅓ avg 15.0% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 7–13 · dust2, 7 Jun
35%Best headshot accuracy · 9–13 · nuke, 14 Sept
406msFastest reaction time · 10–13 · ancient, 6 Sept
13–1Biggest win · mirage, 5 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L7Current streak
77In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
cacheC27121544%-0.04
mirageD1731418%-0.03
nukeC167944%-0.04
ancientD134931%-0.04
dust2B136746%-0.02
infernoC73443%-0.04
anubisS54180%-0.04
overpass2020%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
31.5%Accuracy (enemy spotted)
36.1%Spray accuracy
82.4%Counter-strafing
9.5°Preaim
576msReaction time
18.6%T opening success
35.3%CT opening success
0.35Enemies flashed / flash
2.4%Flash assists
3.26HE damage / grenade
16.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6649% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3524 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.6154% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0817%21 Sept
cache8–13-0.075%20 Sept
ancient8–13-0.0412%20 Sept
mirage6–13-0.0415%20 Sept
cache7–13-0.0514%20 Sept
nuke14–16-0.0117%19 Sept
mirage9–130.0513%19 Sept
dust213–110.0613%16 Sept
ancient13–7-0.0321%14 Sept
dust210–13-0.0611%14 Sept
inferno6–13-0.105%14 Sept
nuke9–13-0.0535%14 Sept
inferno13–40.0733%13 Sept
cache13–6-0.0315%13 Sept
ancient10–13-0.015%13 Sept
dust26–13-0.0413%13 Sept
cache10–13-0.0310%13 Sept
mirage14–16-0.038%12 Sept
ancient11–2-0.015%12 Sept
cache15–15-0.009%11 Sept
mirage10–13-0.049%11 Sept
anubis13–6-0.0710%11 Sept
inferno4–13-0.0714%11 Sept
ancient8–13-0.0221%11 Sept
mirage13–9-0.0112%11 Sept
mirage8–13-0.067%10 Sept
nuke7–13-0.1212%10 Sept
dust216–14-0.0120%9 Sept
nuke13–60.0011%9 Sept
nuke10–13-0.0518%9 Sept
dust29–13-0.0913%7 Sept
nuke13–9-0.0010%7 Sept
ancient16–14-0.059%7 Sept
cache13–110.004%7 Sept
mirage7–13-0.033%6 Sept
ancient10–13-0.089%6 Sept
nuke13–5-0.0714%6 Sept
mirage13–1-0.0415%5 Sept
ancient6–13-0.066%5 Sept
cache13–10-0.0113%5 Sept
anubis13–5-0.046%5 Sept
ancient13–70.0112%30 Aug
ancient10–13-0.0314%30 Aug
cache2–13-0.0929%30 Aug
cache13–4-0.1019%30 Aug
anubis13–8-0.0226%30 Aug
mirage10–13-0.0615%27 Jul
mirage14–16-0.0810%23 Jul
cache10–13-0.0414%23 Jul
nuke13–10-0.0211%23 Jul
anubis6–13-0.0217%23 Jul
cache13–3-0.0810%13 Jul
nuke8–13-0.0614%29 Jun
cache13–80.0115%29 Jun
cache12–12-0.0913%7 Jun
dust23–13-0.0919%7 Jun
dust27–130.1319%7 Jun
nuke13–60.0616%7 Jun
nuke13–16-0.049%7 Jun
cache12–12-0.085%7 Jun
ancient8–13-0.066%7 Jun
cache13–20.0113%7 Jun
dust213–11-0.0610%7 Jun
nuke13–5-0.0320%5 Jun
anubis16–13-0.0611%31 May
dust213–7-0.0515%31 May
inferno11–130.0017%26 May
mirage4–13-0.0520%26 May
overpass15–150.0016%26 May
dust213–50.0418%26 May
mirage10–13-0.0423%25 May
mirage14–160.0310%25 May
nuke8–13-0.0125%25 May
mirage16–120.0623%25 May
overpass10–130.0517%25 May
dust29–13-0.0917%24 May
cache7–13-0.0125%24 May
dust210–13-0.0523%24 May
ancient5–13-0.0416%24 May
inferno1–13-0.079%24 May
mirage6–13-0.0114%23 May
ancient4–13-0.1014%19 May
cache3–13-0.0118%19 May
cache13–60.0119%19 May
cache13–7-0.029%17 May
nuke13–11-0.1114%17 May
cache11–13-0.0610%17 May
cache13–11-0.089%13 May
cache10–13-0.0811%13 May
mirage2–13-0.0613%13 May
cache10–13-0.0310%10 May
cache2–13-0.1014%10 May
mirage11–13-0.0420%4 May
inferno13–7-0.017%4 May
cache13–100.0221%4 May
dust213–9-0.015%4 May
nuke5–13-0.0421%4 May
cache12–12-0.075%4 May
cache13–9-0.0013%4 May
inferno13–7-0.107%3 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →