Ta qifsa nanen

Ta qifsa nanen — CS2 Stats

AD76561199666357526[U:1:1706091798]Steam profile ↗✓ No bans

422Tracked matches45%Win rate2024Tracked since
185Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,398Purple band · top ~22.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,398 → 16,398
+7Tracked matches · now 422
−5.2ppWin rate · 50.0% → 44.8%

Rating over time

Premier CS Rating: 16,398 -10,270 29 Jul – 11 Nov · 22 days played
14,11326,668peak 26,66829 Jul11 Nov
26,668Peak Premier in tracked matches
32Days played since 2026-07-27

Premier CS Rating

  • 10,270 below peak (26,668)
  • +447 over 30 days · improving
  • Next: Pink band at 20,000 — 3,602 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate65.2%42.7%43.8%above
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.220.991.02above
Match win rate54.1%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTa qifsa nanenFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,398 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning46
Utility34

0–100 skill scores via Leetify.

Recent form

COLD39–50–11Last 10039%Win rateLWLLLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.08 avg rating · −11.1pp headshot accuracy · +22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 15%
  • Avg reaction 612ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.7
Utility3.4
Positioning4.6
Opening Duels2.2
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.6
Utility3.4
Mechanics6.3
Opening Duels3.3
Win Impact3.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time552ms+35ms
first ⅓ avg 518ms → last ⅓ avg 552ms
Headshot accuracy26.7%−1.2%
first ⅓ avg 27.9% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–2 · inferno, 4 Sept →
100%Best headshot accuracy · 0–9 · inferno, 27 Jul →
156msFastest reaction time · 3–9 · inferno, 31 Aug →
13–0Biggest win · mirage, 10 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–9In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 67% over 6nukeWeakest map · 17% over 23
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%0.01
infernoC249–1538%-0.01
nukeD234–1917%-0.00
dust2C83–538%-0.02
ancientC83–538%-0.01
vertigoS64–267%0.07
anubis—43–175%0.07
cache—11–0100%0.00
poseidon—10–10%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,014Lifetime kills
1.22K/D · Top 25% of Level 4 players
732Matches
54.1%Match win rate · Top 5% of Level 4 players
65.2%Headshot % · Top 5% of Level 4 players
0.0%Shot accuracy
2,973MVPs
185Hours (in match)
537Bombs planted
169Bombs defused

Most-used weapons

Lifetime map wins

1,466inferno
1,049nuke
627dust2
306vertigo
85office
26train
10italy
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
29%Win rate
1.12Avg K/D
147.2ADR
65%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%0.7411.5
Mirage250%1.6024.5
Vertigo250%1.1515.0
Overpass10%0.8517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
37.1%Accuracy (enemy spotted)
41.9%Spray accuracy
78.6%Counter-strafing
8.4°Preaim
552msReaction time
42.5%T opening success
43.7%CT opening success
0.42Enemies flashed / flash
5.4%Flash assists
4.70HE damage / grenade
7.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4209 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0814%13 Nov →
inferno9–50.1014%13 Nov →
mirage5–13-0.230%12 Nov →
mirage8–13-0.0725%12 Nov →
nuke2–9-0.1223%12 Nov →
mirage8–13-0.0123%12 Nov →
inferno9–4-0.076%12 Nov →
dust211–130.0650%7 Nov →
nuke2–9-0.0231%7 Nov →
ancient13–4-0.0524%5 Nov →
mirage11–130.0325%3 Nov →
nuke8–80.0237%3 Nov →
ancient13–10.0450%3 Nov →
mirage13–70.0323%1 Nov →
mirage13–20.0724%1 Nov →
nuke9–40.1633%1 Nov →
inferno6–9-0.0841%1 Nov →
mirage10–130.017%29 Oct →
nuke7–9-0.0632%29 Oct →
inferno8–80.0547%29 Oct →
nuke11–130.0616%29 Oct →
dust21–13-0.0032%29 Oct →
anubis13–30.1627%19 Oct →
dust20–13-0.0911%19 Oct →
ancient4–13-0.0815%18 Oct →
mirage3–8-0.0625%11 Oct →
dust213–110.0024%3 Oct →
inferno15–150.0121%20 Sept →
nuke6–130.0331%17 Sept →
vertigo9–50.2169%16 Sept →
ancient13–40.1036%16 Sept →
inferno11–130.0118%16 Sept →
inferno8–8-0.0328%16 Sept →
anubis13–20.0822%15 Sept →
nuke13–50.0729%15 Sept →
mirage13–40.0524%15 Sept →
inferno7–90.0537%15 Sept →
mirage11–130.0440%14 Sept →
inferno1–9-0.3250%13 Sept →
nuke0–9-0.1820%12 Sept →
mirage13–7-0.0613%10 Sept →
mirage13–00.0822%10 Sept →
nuke1–9-0.199%10 Sept →
inferno9–40.1638%10 Sept →
mirage13–6-0.0940%9 Sept →
inferno9–3-0.2125%9 Sept →
ancient5–130.0215%9 Sept →
nuke9–50.1226%9 Sept →
inferno9–40.0930%9 Sept →
nuke6–9-0.0329%9 Sept →
mirage15–150.0121%8 Sept →
mirage2–13-0.0335%7 Sept →
dust213–80.0021%7 Sept →
mirage13–50.1021%7 Sept →
mirage13–30.0424%7 Sept →
nuke8–8-0.0333%7 Sept →
nuke3–80.0624%6 Sept →
cache13–80.0019%6 Sept →
dust213–4-0.0318%6 Sept →
ancient5–130.0027%6 Sept →
mirage6–13-0.0420%6 Sept →
mirage13–110.0517%4 Sept →
inferno9–20.3729%4 Sept →
mirage0–13-0.0427%3 Sept →
nuke2–9-0.0826%3 Sept →
nuke8–80.066%3 Sept →
inferno9–4-0.0975%3 Sept →
mirage13–90.0617%3 Sept →
inferno3–9-0.0671%3 Sept →
inferno4–9-0.0323%3 Sept →
nuke6–9-0.1218%3 Sept →
mirage6–110.0425%1 Sept →
mirage13–70.1934%1 Sept →
nuke4–9-0.0822%1 Sept →
ancient2–13-0.1027%31 Aug →
inferno3–9-0.0625%31 Aug →
inferno9–13-0.0439%31 Aug →
ancient3–130.0017%31 Aug →
anubis2–13-0.0430%30 Aug →
mirage13–10.0117%30 Aug →
anubis13–00.076%29 Aug →
nuke8–80.0941%29 Aug →
vertigo13–30.0512%29 Jul →
vertigo9–50.0120%29 Jul →
nuke7–90.0623%29 Jul →
vertigo9–70.1417%29 Jul →
inferno4–9-0.1335%29 Jul →
inferno9–40.2033%29 Jul →
poseidon3–9-0.1022%29 Jul →
nuke8–80.0918%29 Jul →
inferno9–50.1852%29 Jul →
inferno6–9-0.0223%29 Jul →
dust24–13-0.0622%29 Jul →
mirage5–130.0818%28 Jul →
inferno8–80.0615%28 Jul →
vertigo2–9-0.0029%28 Jul →
nuke9–70.0132%28 Jul →
nuke3–90.0419%27 Jul →
vertigo8–80.0019%27 Jul →
inferno0–9-0.26100%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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