boi_boi67

boi_boi67 — CS2 Stats

TV76561199522706987[U:1:1562441259]Steam profile ↗✓ No bans

1,130Tracked matches56%Win rate2024Tracked since
1,257Hours in CS0Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating22,122Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#55500 of 261589 tracked
FaceitLevel 4 · 898 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,122 +3,511 25 Aug – 29 Oct · 32 days played
17,73222,242peak 22,24225 Aug29 Oct
Faceit ELO: 898 +0 10 Sept – 19 Oct · 4 observations
898898peak 89810 Sept19 Oct
22,472Peak Premier in tracked matches
898Highest Faceit ELO seen on CSDB
41Days played since 2026-08-22

Faceit ELO

  • At peak — 898
  • 0 over 30 days · steady
  • Next: Level 4 at 901 — 3 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-10
  • Level 2 first seen 2026-09-10

Premier CS Rating

  • 120 below peak (22,242)
  • +324 over 30 days · steady
  • Next: Red band at 25,000 — 2,878 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches886−78
Win rate38%42%−4pp
K/D0.570.70−0.13
Headshot %63%41%+22pp

Measured 19 Oct 2026 → 14 Nov 2026; previous 12 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.8%42.7%43.8%6.9% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.750.991.020.27 short
Match win rate39.4%43.9%44.7%5.3% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGboi_boi67FACEITLevel 4 · 898 ELOSTANDINGTop 81.0% of rankedPREMIER22,122 · Pink band30 DAYS0 ELOPEAK ELO898csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning50
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY55–38–7Last 10055%Win rateWLWWLWWLWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +2.8pp headshot accuracy · −60ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 556ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.6
Utility5.2
Positioning5.0
Opening Duels2.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility5.2
Mechanics5.6
Opening Duels3.3
Win Impact6.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time571ms+7ms
first ⅓ avg 564ms → last ⅓ avg 571ms
Headshot accuracy14.2%+1.2%
first ⅓ avg 13.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 8–8 · inferno, 25 Aug →
30%Best headshot accuracy · 13–2 · anubis, 11 Oct →
359msFastest reaction time · 13–5 · ancient, 16 Sept →
13–1Biggest win · cache, 14 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 75% over 24infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB2613–1350%-0.03
anubisS2418–675%-0.01
ancientB179–853%-0.01
mirageB84–450%0.00
dust2C73–443%-0.00
cacheA74–357%-0.01
infernoD62–433%0.05
train—42–250%-0.00
debris—10–10%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,603Lifetime kills
0.75K/D
1,982Matches
39.4%Match win rate
36.8%Headshot %
0.0%Shot accuracy
2,809MVPs
692Hours (in match)
1,713Bombs planted
341Bombs defused

Most-used weapons

Lifetime map wins

3,535nuke
1,596inferno
1,282dust2
988vertigo
459train
52office
19italy
5ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
60%Win rate
0.97Avg K/D
74.6ADR
35%Headshot %

Clutches & streaks

19%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%0.9713.7
Anubis1070%1.0015.1
Nuke540%1.0018.2
Dust2450%0.8612.5
Train450%0.7712.5
Ancient450%0.9316.8
Inferno367%0.7811.3
Cache2100%1.6618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
38.6%Accuracy (enemy spotted)
40.5%Spray accuracy
75.4%Counter-strafing
11.8°Preaim
571msReaction time
45.2%T opening success
41.1%CT opening success
0.42Enemies flashed / flash
7.6%Flash assists
12.08HE damage / grenade
9.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.345% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4169 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0314%29 Oct →
anubis5–13-0.0316%24 Oct →
anubis13–5-0.0116%23 Oct →
mirage13–70.0320%19 Oct →
dust28–130.0325%19 Oct →
dust213–9-0.0519%19 Oct →
inferno9–30.1125%19 Oct →
ancient11–13-0.0316%15 Oct →
nuke13–9-0.0110%14 Oct →
train7–13-0.0611%14 Oct →
train13–90.089%13 Oct →
dust25–13-0.0413%12 Oct →
nuke8–13-0.0818%12 Oct →
anubis13–2-0.0430%11 Oct →
train12–12-0.0122%8 Oct →
nuke3–13-0.150%8 Oct →
nuke8–3-0.060%8 Oct →
anubis10–13-0.0424%7 Oct →
anubis13–8-0.0216%6 Oct →
mirage10–13-0.0513%4 Oct →
anubis13–6-0.0116%2 Oct →
mirage7–13-0.0111%30 Sept →
inferno7–130.0212%30 Sept →
mirage13–50.075%30 Sept →
anubis13–5-0.0410%30 Sept →
nuke15–15-0.0115%30 Sept →
nuke16–13-0.057%29 Sept →
anubis13–30.048%29 Sept →
nuke8–13-0.0514%23 Sept →
dust213–90.0418%23 Sept →
inferno15–150.0115%21 Sept →
anubis9–13-0.0014%21 Sept →
nuke11–13-0.039%21 Sept →
anubis13–9-0.0213%20 Sept →
mirage13–30.0228%19 Sept →
anubis13–2-0.045%18 Sept →
ancient17–19-0.0712%18 Sept →
cache13–30.0417%18 Sept →
nuke3–13-0.0320%17 Sept →
nuke13–70.0627%17 Sept →
ancient13–8-0.0017%17 Sept →
nuke9–13-0.0819%17 Sept →
cache8–13-0.079%16 Sept →
ancient13–5-0.0719%16 Sept →
anubis13–100.0413%16 Sept →
nuke5–13-0.0322%16 Sept →
nuke2–13-0.100%15 Sept →
ancient7–13-0.0713%14 Sept →
nuke7–13-0.0813%14 Sept →
cache13–10.0710%14 Sept →
nuke13–6-0.0129%14 Sept →
anubis13–9-0.022%14 Sept →
dust213–100.014%13 Sept →
nuke13–70.018%13 Sept →
inferno12–12-0.029%13 Sept →
train13–10-0.0316%13 Sept →
nuke12–12-0.0424%13 Sept →
ancient8–13-0.1014%12 Sept →
anubis13–40.0112%12 Sept →
ancient13–10.0328%12 Sept →
nuke13–20.0517%11 Sept →
cache9–13-0.0411%11 Sept →
anubis13–6-0.018%11 Sept →
cache13–80.047%10 Sept →
ancient13–16-0.0315%10 Sept →
anubis13–20.0417%10 Sept →
ancient13–110.0815%10 Sept →
mirage8–130.0013%9 Sept →
anubis13–100.0113%9 Sept →
nuke13–7-0.0418%9 Sept →
dust23–13-0.0321%8 Sept →
anubis11–13-0.016%8 Sept →
nuke13–40.017%7 Sept →
anubis13–60.018%7 Sept →
inferno13–20.0624%7 Sept →
nuke13–9-0.069%7 Sept →
mirage13–8-0.0310%7 Sept →
ancient13–60.0215%7 Sept →
ancient10–130.0219%4 Sept →
nuke11–13-0.035%3 Sept →
ancient13–60.0211%3 Sept →
anubis13–50.0113%3 Sept →
cache9–13-0.0518%3 Sept →
dust210–130.0210%1 Sept →
ancient6–130.029%1 Sept →
anubis3–13-0.096%31 Aug →
ancient13–80.0313%31 Aug →
mirage15–15-0.0215%30 Aug →
ancient13–110.0116%29 Aug →
nuke13–70.0521%29 Aug →
anubis13–8-0.012%29 Aug →
nuke2–13-0.0729%29 Aug →
debris3–9-0.1113%29 Aug →
nuke13–110.0514%27 Aug →
ancient12–160.027%27 Aug →
anubis10–13-0.0212%25 Aug →
anubis13–90.0110%25 Aug →
inferno8–80.1213%25 Aug →
cache6–0-0.0320%25 Aug →
nuke13–90.0710%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.