mc dainis

mc dainis — CS2 Stats

SE76561199472370128[U:1:1512104400]Steam profile ↗✓ No bans

438Tracked matches64%Win rate2023Tracked since
2,669Hours in CS39Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating16,405Purple band · top ~22.8% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−117Premier CS Rating · 16,522 → 16,405

Rating over time

Premier CS Rating: 16,405 -2,768 28 May – 2 Nov · 19 days played
16,40519,173peak 19,17328 May2 Nov
19,173Peak Premier in tracked matches
59Days played since 2026-05-23

Premier CS Rating

  • 2,768 below peak (19,173)
  • -1,493 over 30 days · declining
  • -642 over 90 days
  • Next: Pink band at 20,000 — 3,595 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate56.6%46.8%48.2%above
Shot accuracy2.9%13.0%13.2%10.3% short
Kill/death ratio0.991.061.070.08 short
Match win rate47.0%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmc dainisFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,405 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning75
Utility26

0–100 skill scores via Leetify.

Recent form

HOT51–45–4Last 10051%Win rateLLWWWWWWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +8.4pp headshot accuracy · +134ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 673ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 712ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim7.3
Utility2.6
Positioning7.5
Opening Duels5.9
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.5
Utility2.6
Mechanics7.4
Opening Duels7.6
Win Impact9.8

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time624ms−12ms
first ⅓ avg 636ms → last ⅓ avg 624ms
Headshot accuracy26.6%−5.2%
first ⅓ avg 31.9% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–4 · mirage, 5 Aug →
85%Best headshot accuracy · 13–8 · mirage, 5 Aug →
203msFastest reaction time · 13–8 · mirage, 5 Aug →
13–0Biggest win · dust2, 30 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 71% over 7vertigoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%0.01
nukeA169–756%0.02
dust2A127–558%0.01
vertigoC104–640%-0.02
ancientB84–450%0.00
cacheS75–271%0.04
anubisC73–443%-0.03
inferno—31–233%0.04
train—20–20%-0.06
office—11–0100%0.05
overpass—10–10%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,611Lifetime kills
0.99K/D
1,054Matches
47.0%Match win rate · Top 50% of Level 8 players
56.6%Headshot % · Top 25% of Level 8 players
2.9%Shot accuracy
2,706MVPs
380Hours (in match)
941Bombs planted
287Bombs defused

Most-used weapons

Lifetime map wins

2,180nuke
944inferno
698dust2
497vertigo
101train
25lake
13office
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

179Matches
53%Win rate
1.28Avg K/D
90.1ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5852%1.2518.7
Anubis3060%1.5619.2
Nuke2471%1.2618.3
Ancient1947%1.0514.4
Dust21644%1.2218.9
Cache1567%1.2917.8
Inferno119%1.0819.3
Vertigo450%1.1523.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
31.2%Accuracy (enemy spotted)
37.8%Spray accuracy
83.3%Counter-strafing
10.5°Preaim
617msReaction time
53.8%T opening success
67.2%CT opening success
0.35Enemies flashed / flash
5.9%Flash assists
7.93HE damage / grenade
5.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3532 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0124%2 Nov →
dust210–13-0.0525%1 Nov →
mirage13–60.0429%1 Nov →
vertigo13–11-0.0427%31 Oct →
nuke13–11-0.0031%31 Oct →
dust213–50.0022%31 Oct →
mirage13–60.0758%31 Oct →
dust213–00.0641%30 Oct →
nuke4–13-0.0917%28 Oct →
mirage13–40.1534%26 Oct →
nuke13–70.0816%24 Oct →
vertigo12–12-0.0117%24 Oct →
nuke4–130.0129%23 Oct →
nuke13–100.0020%22 Oct →
office13–100.0530%21 Oct →
mirage11–130.0415%21 Oct →
ancient6–13-0.0118%20 Oct →
cache13–11-0.0127%18 Oct →
dust211–130.0228%17 Oct →
mirage13–100.0124%17 Oct →
mirage10–13-0.0431%16 Oct →
mirage6–13-0.0322%16 Oct →
vertigo12–12-0.0522%15 Oct →
nuke13–100.1014%14 Oct →
cache13–30.0522%10 Oct →
inferno13–3-0.0119%9 Oct →
nuke13–60.0336%7 Oct →
mirage13–8-0.0117%5 Oct →
vertigo13–40.0648%4 Oct →
cache5–13-0.0218%4 Oct →
nuke13–70.0636%4 Oct →
dust213–00.0545%4 Oct →
vertigo13–11-0.0317%2 Oct →
inferno8–80.0812%1 Oct →
mirage13–6-0.0116%30 Sept →
ancient6–13-0.0525%30 Sept →
vertigo6–13-0.0145%30 Sept →
mirage4–13-0.107%26 Sept →
cache2–13-0.0930%26 Sept →
mirage19–16-0.0019%26 Sept →
dust213–4-0.0331%25 Sept →
vertigo5–11-0.0121%23 Sept →
mirage5–13-0.0723%23 Sept →
dust213–8-0.0337%23 Sept →
dust213–3-0.0021%23 Sept →
anubis10–130.0525%19 Sept →
ancient13–60.0423%14 Sept →
mirage13–100.0618%14 Sept →
ancient13–70.019%13 Sept →
inferno9–130.0523%12 Sept →
dust213–160.0111%10 Sept →
mirage1–13-0.0630%10 Sept →
cache13–40.0728%9 Sept →
mirage13–10-0.0823%5 Sept →
anubis13–9-0.0415%3 Sept →
mirage13–50.1019%2 Sept →
nuke3–130.0441%2 Sept →
dust25–13-0.0714%22 Aug →
mirage11–13-0.0223%22 Aug →
mirage11–13-0.0713%21 Aug →
vertigo11–13-0.0646%15 Aug →
mirage3–13-0.1122%6 Aug →
mirage13–80.1985%5 Aug →
mirage13–40.2783%5 Aug →
dust213–160.1970%5 Aug →
nuke13–50.0948%5 Aug →
dust213–10-0.0710%2 Aug →
nuke11–13-0.0118%31 Jul →
anubis13–3-0.0123%31 Jul →
anubis4–13-0.0628%31 Jul →
mirage13–40.0138%31 Jul →
mirage13–100.1725%31 Jul →
ancient13–30.0722%31 Jul →
mirage11–13-0.068%28 Jul →
cache13–10.0923%28 Jul →
mirage8–13-0.0225%27 Jul →
anubis14–16-0.0927%27 Jul →
mirage1–13-0.0150%25 Jul →
nuke9–13-0.0743%25 Jul →
ancient5–13-0.0926%24 Jul →
nuke13–6-0.0460%19 Jul →
mirage10–130.0210%19 Jul →
anubis13–6-0.0026%19 Jul →
mirage10–130.0244%15 Jul →
nuke12–120.0929%21 Jun →
train5–13-0.0635%20 Jun →
train10–13-0.0545%18 Jun →
mirage3–13-0.0940%14 Jun →
vertigo6–13-0.0623%3 Jun →
vertigo13–20.0544%3 Jun →
anubis12–16-0.0627%30 May →
overpass6–90.0429%29 May →
ancient1–13-0.0230%29 May →
mirage13–6-0.0547%28 May →
ancient13–30.0626%28 May →
mirage13–3-0.0136%24 May →
nuke4–130.0333%23 May →
cache13–50.1546%23 May →
mirage12–40.0836%23 May →
nuke13–90.0329%23 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.