DB — CS2 Stats

76561199466419108[U:1:1506153380]✓ No bans

2,260Tracked matches60%Win rate2025Tracked since
2,550Hours in CS84Hrs last 2 wks
CSDB Rating6.6 SolidHybrid Rifler
Premier CS Rating16,331Purple band · top ~23.1% of ranked players (population est.)
CSDB Leaderboard#9092 of 14955 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

16,331Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 16,331
  • Next: Pink band at 20,000 3,669 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate55.8%48.1%above
Shot accuracy0.0%12.9%12.9% short
Kill/death ratio1.681.08above
Match win rate50.2%46.5%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGDBPREMIER16,331 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning56
Utility51

0–100 skill scores via Leetify.

Recent form

HOT54388Last 10054%Win rateWWLWWLWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression6.4
Utility5.1
Positioning5.6
Opening Duels2.6
Clutch1.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.6
Utility5.1
Mechanics7.5
Opening Duels2.8
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time591ms+0ms
first ⅓ avg 591ms → last ⅓ avg 591ms
Headshot accuracy21.1%+0.5%
first ⅓ avg 20.6% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–10
131Biggest win — train
8Longest win streak
W2Current streak
45In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 82% over 11nukeWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC2081240%0.01
cacheA148657%0.02
anubisS119282%0.06
vertigoB115645%0.02
mirageB115645%0.01
trainS96367%0.06
ancientA95456%0.02
infernoA85363%0.03
dust2B63350%-0.02
overpass1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,537Lifetime kills
1.68K/D · Top 5% of tracked players
3,370Matches
50.2%Match win rate · Top 25% of tracked players
55.8%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
8,159MVPs
2,823Hours (in match)
3,302Bombs planted
1,158Bombs defused

Most-used weapons

AK-4758,443
AWP4,826
MP93,149
MAC-101,217
SSG 081,083

Lifetime map wins

5,064inferno
5,010dust2
4,982nuke
2,391vertigo
1,951train
118office
73italy
2lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

56Matches
50%Win rate
1.13Avg K/D
77.1ADR
37%Headshot %

Clutches & streaks

27%1v1 clutch win
17%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1450%1.2916.9
Dust2944%1.1314.2
Nuke956%1.3413.9
Inferno944%1.0414.6
Train560%0.588.6
Anubis475%1.5321.0
Overpass367%0.8713.0
Ancient30%0.7513.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
36.8%Accuracy (enemy spotted)
39.4%Spray accuracy
83.7%Counter-strafing
9.0°Preaim
581msReaction time
28.2%T opening success
52.3%CT opening success
0.47Enemies flashed / flash
5.5%Flash assists
6.52HE damage / grenade
12.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4654 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1724% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.2118%28 Aug
train13–20.1521%28 Aug
vertigo9–130.0320%27 Aug
anubis13–60.0820%27 Aug
nuke13–40.0260%27 Aug
vertigo5–13-0.1018%27 Aug
anubis13–40.0525%27 Aug
cache3–13-0.0317%27 Aug
ancient6–0-0.0230%27 Aug
inferno13–50.0431%27 Aug
cache6–130.0715%26 Aug
mirage3–130.0126%26 Aug
ancient6–130.0122%26 Aug
train13–10.0616%26 Aug
nuke9–13-0.0514%26 Aug
nuke13–10-0.0024%26 Aug
cache12–12-0.0512%26 Aug
mirage13–70.0619%26 Aug
dust212–12-0.0217%26 Aug
anubis13–50.1122%25 Aug
ancient13–3-0.0217%25 Aug
mirage9–130.0317%25 Aug
nuke12–120.0220%25 Aug
nuke8–130.0123%24 Aug
cache12–12-0.0417%24 Aug
nuke12–12-0.0423%24 Aug
inferno13–90.0422%24 Aug
vertigo13–40.0321%24 Aug
mirage9–13-0.0512%24 Aug
train13–110.0119%23 Aug
vertigo10–13-0.0421%23 Aug
ancient13–7-0.0222%23 Aug
anubis6–130.0617%23 Aug
ancient2–40.1419%23 Aug
inferno6–00.1130%23 Aug
cache9–130.0224%23 Aug
nuke4–13-0.0324%23 Aug
cache5–0-0.0767%23 Aug
vertigo12–12-0.0023%22 Aug
dust213–20.0120%22 Aug
mirage13–40.0818%22 Aug
cache13–30.109%22 Aug
anubis13–100.0617%22 Aug
mirage10–13-0.028%22 Aug
ancient3–13-0.0313%22 Aug
mirage13–70.0216%22 Aug
train11–130.0418%21 Aug
nuke8–130.0032%21 Aug
cache13–9-0.0327%21 Aug
mirage11–130.0227%21 Aug
dust211–13-0.0117%21 Aug
nuke6–13-0.0830%21 Aug
ancient13–10.0729%21 Aug
inferno0–60.0518%21 Aug
vertigo6–130.0225%21 Aug
cache13–90.0527%20 Aug
vertigo8–40.0836%20 Aug
dust213–9-0.0620%20 Aug
inferno13–9-0.0016%20 Aug
train13–80.0619%20 Aug
nuke13–60.0428%20 Aug
anubis13–20.0323%20 Aug
nuke13–110.0320%19 Aug
nuke11–130.0812%19 Aug
cache13–50.0417%19 Aug
anubis13–9-0.0514%19 Aug
inferno8–13-0.0320%19 Aug
vertigo13–110.0818%19 Aug
cache13–5-0.0111%19 Aug
mirage6–13-0.0434%18 Aug
cache12–120.0616%18 Aug
nuke10–130.0318%18 Aug
anubis13–9-0.0214%18 Aug
inferno12–120.0116%18 Aug
nuke7–130.0028%18 Aug
mirage13–70.0317%18 Aug
dust213–70.0018%17 Aug
vertigo13–40.0736%17 Aug
nuke13–30.0628%17 Aug
inferno13–90.0119%17 Aug
nuke10–130.0622%17 Aug
ancient7–13-0.0417%17 Aug
train3–13-0.0114%17 Aug
cache13–70.0121%17 Aug
dust21–13-0.0332%16 Aug
anubis7–130.0431%16 Aug
train13–70.1117%16 Aug
vertigo9–130.0413%16 Aug
nuke13–10-0.0219%16 Aug
cache13–100.2113%16 Aug
nuke13–50.0917%16 Aug
vertigo13–90.0424%16 Aug
nuke10–13-0.0322%16 Aug
anubis8–10.0739%15 Aug
train8–130.029%15 Aug
mirage13–90.0121%15 Aug
nuke13–110.0723%15 Aug
overpass7–13-0.0114%14 Aug
ancient13–60.0521%14 Aug
train13–90.0619%14 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →