kayxmart

kayxmart — CS2 Stats

US76561199844248302[U:1:1883982574]Steam profile ↗✓ No bans

1,582Tracked matches62%Win rate2025Tracked since
555Hours in CS
CSDB Rating4.5 DevelopingSupport
Premier CS Rating12,758Blue band · top ~40.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+454Premier CS Rating · 12,304 → 12,758

Rating over time

Premier CS Rating: 12,758 +6,078 3 Sept – 11 Oct · 17 days played
6,68013,993peak 13,9933 Sept11 Oct
14,662Peak Premier in tracked matches
17Days played since 2026-09-03

Premier CS Rating

  • 1,235 below peak (13,993)
  • +2,339 over 30 days · improving
  • Next: Purple band at 15,000 — 2,242 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches171——
Win rate50%——
K/D0.65——
Headshot %45%——

Measured 6 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.1%41.8%42.7%above
Shot accuracy0.0%12.2%11.3%11.2% short
Kill/death ratio0.770.980.990.23 short
Match win rate47.4%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkayxmartFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,758 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning37
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWLWTWLWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +5.2pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 695ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 696ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.6
Utility4.3
Positioning3.7
Opening Duels0.5
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 691ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.7
Utility4.3
Mechanics5.9
Opening Duels2.1
Win Impact9.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time695ms+34ms
first ⅓ avg 661ms → last ⅓ avg 695ms
Headshot accuracy16.7%+2.8%
first ⅓ avg 13.9% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · cache, 10 Oct →
33%Best headshot accuracy · 6–13 · cache, 21 Sept →
453msFastest reaction time · 6–13 · mirage, 25 Sept →
11–0Biggest win · anubis, 22 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 64% over 11dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.06
ancientD186–1233%-0.03
cacheA1710–759%-0.04
nukeA148–657%-0.04
anubisA117–464%-0.05
infernoB105–550%-0.03
dust2D103–730%-0.05
train—10–10%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,711Lifetime kills
0.77K/D
1,564Matches
47.4%Match win rate · Top 25% of Level 3 players
46.1%Headshot % · Top 50% of Level 3 players
0.0%Shot accuracy
3,299MVPs
555Hours (in match)
1,605Bombs planted
286Bombs defused

Most-used weapons

Lifetime map wins

3,131nuke
2,831dust2
2,286inferno
730train
361vertigo
29office
13lake
2italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

67Matches
43%Win rate
0.68Avg K/D
59.7ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
15%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2232%0.7512.8
Cache1155%0.6210.2
Anubis1040%0.6213.6
Ancient1070%0.6910.7
Nuke757%0.8010.9
Inferno30%0.387.0
Dust230%0.437.7
Overpass1100%1.1218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.4%Spray accuracy
76.5%Counter-strafing
10.1°Preaim
691msReaction time
43.3%T opening success
33.4%CT opening success
0.47Enemies flashed / flash
2.9%Flash assists
6.37HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.466 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.3858% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–13-0.155%11 Oct →
anubis13–5-0.0416%11 Oct →
ancient8–130.0119%11 Oct →
inferno13–10-0.0323%11 Oct →
mirage15–15-0.098%11 Oct →
cache13–10-0.028%11 Oct →
mirage6–13-0.0821%11 Oct →
anubis13–100.0124%11 Oct →
mirage9–13-0.0122%10 Oct →
cache13–70.0931%10 Oct →
ancient16–13-0.0314%10 Oct →
mirage13–7-0.045%10 Oct →
cache13–40.0517%10 Oct →
mirage13–9-0.0111%10 Oct →
dust23–13-0.0913%10 Oct →
inferno13–110.0417%10 Oct →
dust211–13-0.0113%8 Oct →
nuke8–13-0.056%8 Oct →
dust25–13-0.0519%8 Oct →
ancient13–7-0.019%8 Oct →
inferno13–7-0.0523%8 Oct →
cache13–80.0128%8 Oct →
ancient3–13-0.0113%8 Oct →
nuke4–9-0.0912%7 Oct →
anubis13–10-0.0817%7 Oct →
nuke13–60.0119%7 Oct →
ancient10–13-0.0130%7 Oct →
dust28–13-0.0410%7 Oct →
cache13–10-0.0527%7 Oct →
mirage13–9-0.1014%7 Oct →
inferno8–8-0.0124%7 Oct →
nuke2–9-0.0817%7 Oct →
cache13–70.0115%6 Oct →
anubis13–7-0.0224%6 Oct →
nuke13–90.0419%6 Oct →
nuke13–6-0.0111%6 Oct →
ancient13–40.0816%6 Oct →
mirage7–13-0.0714%6 Oct →
cache13–8-0.0525%6 Oct →
cache11–13-0.069%4 Oct →
mirage10–13-0.0415%3 Oct →
anubis5–13-0.0524%3 Oct →
ancient6–13-0.0824%2 Oct →
inferno7–90.000%2 Oct →
inferno9–7-0.0129%2 Oct →
ancient10–13-0.0215%27 Sept →
anubis3–13-0.103%27 Sept →
ancient7–13-0.079%25 Sept →
mirage6–13-0.0813%25 Sept →
inferno5–13-0.1311%25 Sept →
inferno9–7-0.0120%25 Sept →
cache13–9-0.0515%25 Sept →
dust20–13-0.105%25 Sept →
mirage6–13-0.1016%25 Sept →
dust216–14-0.079%25 Sept →
ancient10–13-0.0813%25 Sept →
ancient10–13-0.1010%25 Sept →
mirage3–13-0.029%25 Sept →
inferno10–13-0.0418%24 Sept →
nuke13–100.0025%24 Sept →
anubis16–13-0.0311%23 Sept →
inferno10–13-0.0523%23 Sept →
dust23–13-0.0428%23 Sept →
cache3–13-0.113%23 Sept →
nuke13–7-0.0332%23 Sept →
cache10–13-0.0811%22 Sept →
cache7–13-0.0311%22 Sept →
anubis11–0-0.0427%22 Sept →
nuke13–6-0.0616%22 Sept →
cache13–8-0.0614%22 Sept →
cache13–16-0.077%22 Sept →
dust213–5-0.0428%22 Sept →
ancient13–8-0.029%22 Sept →
nuke13–11-0.0420%22 Sept →
ancient13–70.0316%22 Sept →
cache13–30.0226%22 Sept →
anubis10–13-0.0310%21 Sept →
dust213–60.0217%21 Sept →
mirage13–7-0.0313%21 Sept →
anubis10–13-0.108%21 Sept →
mirage7–13-0.054%21 Sept →
cache6–13-0.0533%21 Sept →
mirage8–0-0.090%21 Sept →
nuke7–13-0.1010%21 Sept →
ancient13–4-0.0615%21 Sept →
train2–100.0113%21 Sept →
ancient15–15-0.029%20 Sept →
mirage13–10-0.0618%20 Sept →
nuke7–13-0.0510%20 Sept →
dust213–16-0.0713%20 Sept →
ancient9–13-0.103%20 Sept →
mirage13–5-0.0410%20 Sept →
nuke13–11-0.0117%20 Sept →
mirage13–10-0.047%20 Sept →
mirage13–10-0.1010%19 Sept →
anubis13–9-0.0015%19 Sept →
ancient10–13-0.0513%19 Sept →
mirage13–7-0.0315%19 Sept →
ancient9–13-0.0619%19 Sept →
nuke7–13-0.0515%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.