kami

kami — CS2 Stats

US76561199011654593[U:1:1051388865]Steam profile ↗✓ No bans

3,781Tracked matches37%Win rate2020Tracked since
3,628Hours in CS97Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,423Purple band · top ~22.7% of ranked players (population est.)
FaceitLevel 4 · 645 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,423 -5,220 22 Sept – 8 Oct · 13 days played
15,85221,643peak 21,64322 Sept8 Oct
21,907Peak Premier in tracked matches
645Highest Faceit ELO seen on CSDB
17Days played since 2026-09-22

Faceit ELO

  • At peak — 645
  • Next: Level 3 at 751 — 106 to go
  • Reached: Level 2

Premier CS Rating

  • 5,220 below peak (21,643)
  • Next: Pink band at 20,000 — 3,577 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches278——
Win rate49%——
K/D0.84——
Headshot %53%——

Measured 10 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate49.0%42.7%43.7%above
Shot accuracy1.3%11.3%12.0%10.7% short
Kill/death ratio0.760.991.020.26 short
Match win rate41.6%43.9%44.7%3.1% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkamiFACEITLevel 4 · 645 ELOSTANDINGTop 81.0% of rankedPREMIER16,423 · Purple bandPEAK ELO645csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning59
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY38–59–3Last 10038%Win rateLLWWLLWWTL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −1.5pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 630ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 599ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.1
Utility2.6
Positioning5.9
Opening Duels4.2
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.9
Utility2.6
Mechanics7.2
Opening Duels7.2
Win Impact0.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time602ms+25ms
first ⅓ avg 577ms → last ⅓ avg 602ms
Headshot accuracy21.3%+1.0%
first ⅓ avg 20.3% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · ancient, 22 Sept →
57%Best headshot accuracy · 0–9 · inferno, 22 Sept →
375msFastest reaction time · 13–6 · nuke, 24 Sept →
13–1Biggest win · mirage, 22 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 54% over 13infernoWeakest map · 17% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC197–1237%-0.03
infernoD183–1517%-0.03
dust2C145–936%-0.02
cacheB137–654%-0.01
ancientC125–742%-0.02
nukeC125–742%-0.03
anubisB126–650%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,737Lifetime kills
0.76K/D
4,617Matches
41.6%Match win rate
49.0%Headshot % · Top 25% of Level 4 players
1.3%Shot accuracy
9,284MVPs
1,876Hours (in match)
1,785Bombs planted
982Bombs defused

Most-used weapons

AK-4722,758
MP93,705
AWP2,951
MAC-101,501
Knife904

Lifetime map wins

8,245dust2
4,896inferno
4,069nuke
3,728vertigo
1,208train
505office
85cbble
34italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

908Matches
49%Win rate
0.82Avg K/D
69.5ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage26851%0.8713.8
Dust218946%0.7813.4
Ancient9848%0.7613.2
Anubis9546%0.8413.9
Cache8147%0.8714.7
Nuke6846%0.9014.2
Inferno6240%0.7112.2
Overpass2370%0.8213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
35.7%Spray accuracy
82.2%Counter-strafing
10.4°Preaim
577msReaction time
66.0%T opening success
51.7%CT opening success
0.41Enemies flashed / flash
3.6%Flash assists
3.43HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4065 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0118%11 Oct →
inferno7–9-0.0324%10 Oct →
inferno13–7-0.0719%8 Oct →
cache13–80.029%8 Oct →
ancient3–13-0.0318%8 Oct →
cache11–13-0.0321%7 Oct →
cache13–100.0217%7 Oct →
mirage13–9-0.0616%7 Oct →
inferno8–80.0131%7 Oct →
nuke2–9-0.2823%7 Oct →
inferno7–9-0.0923%7 Oct →
anubis10–13-0.0217%7 Oct →
nuke11–130.0315%7 Oct →
dust213–90.0015%6 Oct →
anubis13–60.0827%6 Oct →
inferno9–130.0715%6 Oct →
ancient1–13-0.0833%6 Oct →
mirage13–16-0.0715%6 Oct →
mirage7–130.0120%6 Oct →
cache13–8-0.0030%6 Oct →
anubis2–13-0.0616%4 Oct →
inferno9–60.0827%2 Oct →
nuke9–60.0629%2 Oct →
anubis16–12-0.0520%1 Oct →
inferno13–16-0.0427%1 Oct →
inferno2–13-0.0332%30 Sept →
inferno8–13-0.0524%30 Sept →
ancient11–13-0.0222%30 Sept →
nuke9–13-0.0526%30 Sept →
mirage11–13-0.0720%29 Sept →
mirage8–13-0.068%29 Sept →
dust216–13-0.0719%29 Sept →
inferno13–16-0.0425%29 Sept →
anubis13–60.0223%29 Sept →
dust213–100.0931%29 Sept →
inferno5–9-0.0347%29 Sept →
nuke10–13-0.0435%28 Sept →
inferno7–13-0.0227%28 Sept →
mirage13–5-0.0023%28 Sept →
ancient10–13-0.0611%28 Sept →
anubis10–13-0.0131%28 Sept →
inferno11–13-0.0318%28 Sept →
mirage2–13-0.0343%28 Sept →
dust28–13-0.0317%27 Sept →
dust28–130.0123%27 Sept →
anubis8–13-0.089%27 Sept →
cache13–11-0.0512%26 Sept →
ancient10–13-0.0619%26 Sept →
dust29–13-0.0216%26 Sept →
cache13–110.0718%26 Sept →
cache6–13-0.0619%26 Sept →
inferno15–15-0.0319%25 Sept →
ancient13–5-0.0325%25 Sept →
inferno5–9-0.0118%25 Sept →
dust28–13-0.0917%25 Sept →
inferno3–13-0.0124%25 Sept →
mirage8–13-0.0419%25 Sept →
cache13–9-0.0529%25 Sept →
dust20–13-0.0326%25 Sept →
mirage6–13-0.0119%25 Sept →
dust216–140.0421%25 Sept →
ancient10–130.0113%25 Sept →
dust25–13-0.046%25 Sept →
ancient10–13-0.0716%25 Sept →
anubis13–4-0.0423%25 Sept →
mirage13–110.0111%25 Sept →
ancient13–10-0.0212%25 Sept →
nuke8–80.0526%25 Sept →
mirage3–13-0.0313%25 Sept →
cache14–16-0.0616%24 Sept →
anubis13–4-0.0418%24 Sept →
mirage13–9-0.0413%24 Sept →
nuke13–6-0.0415%24 Sept →
nuke6–13-0.0024%24 Sept →
inferno13–30.0514%24 Sept →
mirage13–11-0.0510%24 Sept →
cache9–13-0.078%24 Sept →
mirage6–13-0.0031%24 Sept →
dust24–13-0.0813%24 Sept →
anubis16–13-0.0626%24 Sept →
nuke10–130.0022%24 Sept →
cache12–16-0.0116%24 Sept →
dust24–13-0.0120%24 Sept →
anubis6–13-0.079%23 Sept →
mirage3–13-0.038%23 Sept →
dust210–13-0.0138%23 Sept →
dust213–9-0.0526%22 Sept →
mirage5–13-0.039%22 Sept →
mirage8–13-0.0530%22 Sept →
nuke13–10-0.0512%22 Sept →
nuke13–7-0.0232%22 Sept →
inferno0–9-0.1957%22 Sept →
anubis14–16-0.0531%22 Sept →
mirage13–10.0117%22 Sept →
mirage5–2-0.0420%22 Sept →
ancient13–9-0.0521%22 Sept →
ancient13–80.1317%22 Sept →
nuke13–110.0228%22 Sept →
ancient13–7-0.018%22 Sept →
cache13–30.0923%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.