kayxmart

kayxmart — CS2 Stats

76561199667910897[U:1:1707645169]Steam profile ↗✓ No bans

2,105Tracked matches59%Win rate2025Tracked since
CSDB Rating6.4 SolidClutch Specialist
Premier CS Rating11,310Blue band · top ~48% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,310 +6,682 21 Jul – 3 Nov · 28 days played
4,62812,025peak 12,02521 Jul3 Nov
12,364Peak Premier in tracked matches
535Highest Faceit ELO seen on CSDB
34Days played since 2026-03-01

Premier CS Rating

  • 715 below peak (12,025)
  • +1,483 over 30 days · improving
  • +4,320 over 90 days
  • Next: Purple band at 15,000 — 3,690 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGkayxmartPREMIER11,310 · Blue bandPEAK ELO535csdb.gg/stats

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Performance scores

Aim71
Positioning70
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLWLLLWWWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.7pp headshot accuracy · +22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 595ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 604ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim7.1
Utility4.8
Positioning7.0
Opening Duels6.2
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.0
Utility4.8
Mechanics6.4
Opening Duels6.9
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.05
first ⅓ avg -0.03 → last ⅓ avg 0.02
Reaction time581ms−164ms
first ⅓ avg 745ms → last ⅓ avg 581ms
Headshot accuracy25.7%+6.8%
first ⅓ avg 18.8% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · nuke, 22 Sept →
40%Best headshot accuracy · 6–13 · mirage, 24 Oct →
383msFastest reaction time · 3–13 · mirage, 25 Sept →
13–1Biggest win · dust2, 13 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 67% over 15infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2012–860%-0.01
nukeC198–1142%-0.01
dust2S1510–567%-0.00
cacheB147–750%0.04
ancientA138–562%0.01
infernoD103–730%-0.04
anubisC94–544%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
56%Win rate
0.74Avg K/D
59.2ADR
49%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.8111.7
Mirage367%0.5710.7
Ancient250%0.8913.0
Nuke10%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
32.8%Accuracy (enemy spotted)
30.3%Spray accuracy
78.9%Counter-strafing
9.6°Preaim
585msReaction time
60.5%T opening success
54.7%CT opening success
0.45Enemies flashed / flash
6.9%Flash assists
9.00HE damage / grenade
9.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4473 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.099%3 Nov →
dust216–14-0.0418%3 Nov →
mirage8–130.0328%31 Oct →
mirage6–130.0240%24 Oct →
dust28–13-0.0225%24 Oct →
mirage13–70.0517%24 Oct →
cache13–100.0529%22 Oct →
cache13–50.0735%22 Oct →
mirage13–11-0.0319%22 Oct →
dust213–50.0128%21 Oct →
mirage13–7-0.0123%21 Oct →
mirage12–40.0225%21 Oct →
nuke15–150.0918%21 Oct →
inferno11–13-0.0036%20 Oct →
dust213–11-0.0624%20 Oct →
ancient8–13-0.049%19 Oct →
ancient8–130.0728%18 Oct →
ancient9–13-0.0136%18 Oct →
ancient13–70.0830%18 Oct →
anubis16–130.0934%16 Oct →
dust213–60.0632%16 Oct →
nuke13–20.0529%16 Oct →
mirage13–110.0920%16 Oct →
anubis11–130.0520%8 Oct →
cache4–13-0.0320%8 Oct →
cache13–70.0632%6 Oct →
anubis13–70.1432%6 Oct →
nuke13–90.0336%6 Oct →
anubis14–16-0.0616%27 Sept →
ancient10–130.0520%25 Sept →
mirage3–13-0.0440%25 Sept →
inferno10–130.0219%23 Sept →
cache3–130.0521%23 Sept →
anubis14–16-0.0112%22 Sept →
nuke8–13-0.0611%22 Sept →
nuke13–60.1821%22 Sept →
cache13–80.1124%22 Sept →
cache13–160.0613%22 Sept →
dust213–50.0528%22 Sept →
ancient13–80.0516%22 Sept →
nuke13–11-0.0116%22 Sept →
ancient13–70.0125%22 Sept →
cache13–30.1722%22 Sept →
anubis10–13-0.0019%21 Sept →
dust213–6-0.0116%21 Sept →
mirage13–70.0327%21 Sept →
mirage13–50.0831%20 Sept →
nuke7–13-0.0123%18 Sept →
dust213–90.0923%18 Sept →
cache16–140.1137%18 Sept →
nuke13–40.0617%18 Sept →
dust210–130.0431%14 Sept →
nuke13–100.0817%14 Sept →
dust213–10.0422%13 Sept →
nuke10–13-0.105%9 Sept →
nuke5–13-0.0416%9 Sept →
inferno8–8-0.0213%9 Sept →
cache6–13-0.0816%7 Sept →
dust25–13-0.1025%7 Sept →
ancient13–50.0320%7 Sept →
nuke5–13-0.0310%7 Sept →
mirage9–13-0.126%7 Sept →
dust213–6-0.057%7 Sept →
ancient13–11-0.0220%7 Sept →
cache11–13-0.0420%2 Sept →
mirage9–13-0.0613%2 Sept →
nuke13–11-0.0613%2 Sept →
ancient5–13-0.0213%12 Aug →
cache13–110.0431%10 Aug →
mirage13–6-0.0212%26 Jul →
ancient13–70.0915%26 Jul →
dust210–13-0.0115%25 Jul →
mirage13–90.0125%25 Jul →
anubis13–60.0824%25 Jul →
mirage13–110.0921%25 Jul →
anubis13–6-0.0314%21 Jul →
nuke10–13-0.0318%21 Jul →
mirage13–6-0.0224%21 Jul →
inferno13–11-0.0212%21 Jul →
cache11–13-0.0422%21 Jul →
nuke14–16-0.0612%21 Jul →
dust28–13-0.0230%21 Jul →
mirage9–13-0.128%20 Jul →
nuke6–13-0.0413%20 Jul →
dust213–8-0.0524%20 Jul →
inferno8–13-0.1029%19 Jul →
inferno13–3-0.0120%19 Jul →
anubis10–13-0.0817%19 Jul →
mirage9–13-0.0420%19 Jul →
ancient13–3-0.0311%18 Jul →
ancient13–7-0.0716%18 Jul →
nuke16–13-0.0120%18 Jul →
mirage10–10.0131%18 Jul →
mirage11–13-0.0811%17 Jul →
inferno13–10-0.0520%17 Jul →
cache9–13-0.0412%17 Jul →
inferno1–13-0.0123%16 Jul →
nuke7–13-0.0815%16 Jul →
inferno8–13-0.1029%14 Jul →
nuke7–13-0.0917%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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