3yo

3yo — CS2 Stats

DJ76561199185651934[U:1:1225386206]Steam profile ↗✓ No bans

1,131Tracked matches36%Win rate2022Tracked since
1,172Hours in CS7Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating16,380Purple band · top ~22.9% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,380 → 16,380
0Faceit ELO · 1,249 → 1,249
+5Tracked matches · now 1,131
−12.6ppWin rate · 48.3% → 35.7%

Rating over time

Premier CS Rating: 16,380 +1,381 21 Aug – 11 Nov · 28 days played
14,99919,331peak 19,33121 Aug11 Nov
Faceit ELO: 1,249 +0 25 Sept – 11 Nov · 3 observations
1,2491,249peak 1,24925 Sept11 Nov
19,608Peak Premier in tracked matches
1,249Highest Faceit ELO seen on CSDB
38Days played since 2026-08-02

Faceit ELO

  • At peak — 1,249
  • Next: Level 7 at 1,351 — 102 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-25
  • Level 5 first seen 2026-09-25

Premier CS Rating

  • 2,951 below peak (19,331)
  • -1,343 over 30 days · declining
  • +1,381 over 90 days
  • Next: Pink band at 20,000 — 3,620 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-25
  • Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.8%44.4%46.9%8.1% short
Shot accuracy11.1%11.9%13.0%1.9% short
Kill/death ratio0.961.031.080.12 short
Match win rate39.3%45.2%46.7%7.3% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG3yoPREMIER16,380 · Purple bandPEAK ELO1,249csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning66
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateTLWLLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +2.3pp headshot accuracy · −51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 605ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 624ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.0
Utility5.2
Positioning6.6
Opening Duels4.3
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.6
Utility5.2
Mechanics7.8
Opening Duels6.5
Win Impact0.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time647ms+2ms
first ⅓ avg 644ms → last ⅓ avg 647ms
Headshot accuracy19.0%+3.5%
first ⅓ avg 15.5% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 8–0 · vertigo, 2 Aug →
67%Best headshot accuracy · 8–0 · vertigo, 2 Aug →
445msFastest reaction time · 11–13 · ancient, 4 Oct →
13–1Biggest win · inferno, 18 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
15–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 79% over 14anubisWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2812–1643%-0.02
nukeC188–1044%0.01
infernoS1411–379%-0.02
anubisC125–742%0.00
ancientA117–464%0.01
cacheB84–450%-0.00
dust2—41–325%-0.04
vertigo—31–233%0.11
train—20–20%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,889Lifetime kills
0.96K/D
2,140Matches
39.3%Match win rate
38.8%Headshot %
11.1%Shot accuracy
4,359MVPs
711Hours (in match)
819Bombs planted
597Bombs defused

Most-used weapons

AK-4710,837
AWP9,572
MP9736
Knife588

Lifetime map wins

2,875nuke
2,329vertigo
1,500inferno
476dust2
292train
58office
14italy
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
52%Win rate
1.09Avg K/D
82.5ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3355%1.0815.8
Nuke1662%1.2615.4
Anubis1338%0.9315.1
Ancient650%0.9214.0
Dust2333%1.2714.7
Vertigo333%1.0119.7
Cache1100%1.2421.0
Inferno1100%0.8511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
41.6%Accuracy (enemy spotted)
40.6%Spray accuracy
85.0%Counter-strafing
10.3°Preaim
644msReaction time
66.3%T opening success
45.3%CT opening success
0.50Enemies flashed / flash
8.4%Flash assists
10.75HE damage / grenade
9.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4953 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
train12–12-0.0120%11 Nov →
vertigo9–130.0142%11 Nov →
anubis13–40.0614%11 Nov →
dust24–130.0021%11 Nov →
mirage2–13-0.087%11 Nov →
cache13–9-0.0014%7 Nov →
mirage16–14-0.0118%6 Nov →
mirage10–130.0220%5 Nov →
inferno13–40.018%5 Nov →
mirage10–13-0.0417%5 Nov →
cache5–13-0.0724%7 Oct →
ancient11–130.008%4 Oct →
mirage11–130.0511%1 Oct →
inferno13–9-0.037%30 Sept →
dust215–15-0.0114%30 Sept →
cache11–13-0.0521%30 Sept →
dust213–9-0.0318%23 Sept →
anubis3–13-0.0118%23 Sept →
nuke1–7-0.0815%23 Sept →
mirage13–110.0423%23 Sept →
anubis6–13-0.0422%23 Sept →
inferno2–13-0.0628%15 Sept →
nuke11–130.0420%13 Sept →
vertigo7–130.1227%13 Sept →
anubis5–130.0246%13 Sept →
mirage9–13-0.0714%12 Sept →
anubis13–9-0.0115%12 Sept →
mirage13–11-0.0113%10 Sept →
mirage7–13-0.0047%10 Sept →
ancient13–11-0.0018%10 Sept →
nuke13–20.1916%10 Sept →
mirage13–3-0.039%9 Sept →
cache13–90.0814%8 Sept →
ancient13–110.0213%8 Sept →
inferno16–14-0.0611%7 Sept →
mirage3–9-0.0518%6 Sept →
inferno13–40.0512%6 Sept →
nuke8–13-0.0526%6 Sept →
cache13–9-0.0315%6 Sept →
mirage13–110.0713%6 Sept →
cache13–100.0116%6 Sept →
ancient16–12-0.0029%4 Sept →
anubis1–13-0.0617%4 Sept →
mirage3–13-0.0138%4 Sept →
train9–130.0719%3 Sept →
anubis10–13-0.0312%3 Sept →
nuke13–110.0918%3 Sept →
nuke13–10-0.0218%1 Sept →
mirage13–100.0516%1 Sept →
nuke11–13-0.0419%1 Sept →
ancient13–100.0312%30 Aug →
mirage13–30.0218%30 Aug →
nuke10–130.0732%30 Aug →
inferno0–3-0.0250%30 Aug →
ancient13–80.0415%30 Aug →
mirage14–16-0.0811%29 Aug →
nuke13–30.0727%29 Aug →
inferno13–80.0117%29 Aug →
ancient16–13-0.0313%28 Aug →
inferno8–13-0.0518%27 Aug →
cache11–130.0620%27 Aug →
dust21–11-0.1118%26 Aug →
nuke13–70.0312%26 Aug →
mirage13–9-0.0316%26 Aug →
mirage10–130.0018%25 Aug →
nuke11–130.016%25 Aug →
anubis13–110.0313%24 Aug →
mirage13–10-0.0212%24 Aug →
mirage13–11-0.0117%23 Aug →
nuke2–13-0.0721%23 Aug →
inferno13–10-0.0410%21 Aug →
nuke13–9-0.0215%21 Aug →
mirage13–11-0.089%21 Aug →
anubis13–100.0523%21 Aug →
mirage6–13-0.0716%21 Aug →
mirage4–0-0.004%21 Aug →
inferno13–11-0.0213%20 Aug →
inferno13–11-0.016%20 Aug →
ancient14–160.0511%18 Aug →
inferno13–1-0.0523%18 Aug →
nuke9–130.0313%18 Aug →
inferno16–14-0.0115%16 Aug →
mirage11–130.008%16 Aug →
mirage11–130.0111%15 Aug →
anubis9–13-0.0712%15 Aug →
mirage6–13-0.0214%15 Aug →
nuke13–5-0.0113%15 Aug →
mirage8–13-0.088%14 Aug →
nuke13–4-0.0310%14 Aug →
mirage10–13-0.0214%14 Aug →
anubis8–130.0817%14 Aug →
ancient13–110.0619%13 Aug →
nuke9–130.0213%13 Aug →
inferno13–6-0.059%13 Aug →
anubis13–80.0117%9 Aug →
cache10–13-0.0221%9 Aug →
ancient9–13-0.045%9 Aug →
nuke4–13-0.0332%8 Aug →
ancient4–130.0315%2 Aug →
vertigo8–00.2067%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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