fishdick

fishdick — CS2 Stats

76561198236500002[U:1:276234274]Steam profile ↗✓ No bans

665Tracked matches52%Win rate2022Tracked since
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating15,881Purple band · top ~24.9% of ranked players (population est.)
FaceitLevel 3 · 823 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,881 +2,291 17 May – 11 Nov · 18 days played
13,59015,881peak 15,88117 May11 Nov
15,996Peak Premier in tracked matches
823Highest Faceit ELO seen on CSDB
42Days played since 2026-03-01

Faceit ELO

  • At peak — 823
  • Next: Level 4 at 901 — 78 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • At peak — 15,881
  • Next: Pink band at 20,000 — 4,119 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGfishdickFACEITLevel 3 · 823 ELOSTANDINGTop 90.6% of rankedPREMIER15,881 · Purple bandPEAK ELO823csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLWLWLWLWLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −5.2pp headshot accuracy · +26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 605ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 576ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.5
Utility3.7
Positioning5.5
Opening Duels3.5
Clutch0.8

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 48% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.5
Utility3.7
Mechanics5.3
Opening Duels2.6
Win Impact5.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time565ms−53ms
first ⅓ avg 618ms → last ⅓ avg 565ms
Headshot accuracy18.3%−0.7%
first ⅓ avg 19.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.49Best match rating · 2–0 · cache, 17 May →
38%Best headshot accuracy · 0–10 · anubis, 1 Mar →
422msFastest reaction time · 13–10 · anubis, 27 Mar →
13–0Biggest win · nuke, 20 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 64% over 22ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2412–1250%0.01
nukeA2214–864%0.03
ancientC156–940%0.01
anubisB126–650%0.01
cacheA116–555%0.04
dust2—40–40%0.02
overpass—40–40%0.02
inferno—32–167%-0.01
vertigo—31–233%0.07
italy—10–10%-0.04
stronghold—11–0100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

50Matches
38%Win rate
0.82Avg K/D
66.0ADR
46%Headshot %

Clutches & streaks

24%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1937%0.7212.6
Anubis1233%0.7911.7
Nuke1250%1.1115.1
Vertigo333%0.6812.0
Ancient333%0.7013.7
Inferno10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
30.7%Accuracy (enemy spotted)
33.8%Spray accuracy
74.1%Counter-strafing
11.4°Preaim
561msReaction time
48.0%T opening success
32.4%CT opening success
0.48Enemies flashed / flash
2.9%Flash assists
10.62HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4809 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.4233% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0328%11 Nov →
anubis13–90.0517%11 Nov →
dust27–13-0.059%9 Nov →
cache16–130.0421%9 Nov →
nuke1–7-0.008%23 Sept →
mirage13–11-0.0520%23 Sept →
ancient6–130.0114%12 Sept →
nuke13–50.0816%12 Sept →
mirage7–13-0.0113%10 Sept →
ancient13–110.049%10 Sept →
nuke13–2-0.0132%10 Sept →
ancient13–10-0.0015%30 Aug →
mirage13–30.0314%30 Aug →
nuke10–130.0115%30 Aug →
inferno0–3-0.0133%30 Aug →
inferno13–8-0.0612%29 Aug →
nuke13–100.0426%26 Aug →
nuke11–130.0518%25 Aug →
nuke2–13-0.0822%23 Aug →
ancient4–130.1219%2 Aug →
vertigo8–00.0827%2 Aug →
nuke13–110.0219%24 Jul →
italy12–12-0.0424%8 Jul →
vertigo8–13-0.0523%8 Jul →
stronghold13–10-0.0511%8 Jul →
mirage9–13-0.0414%6 Jul →
mirage13–100.0427%2 Jul →
ancient10–130.0116%2 Jul →
mirage13–10.0414%2 Jul →
ancient11–130.1028%2 Jul →
nuke13–70.0510%1 Jul →
anubis13–60.0021%30 Jun →
inferno13–80.0511%17 Jun →
mirage10–13-0.0111%17 Jun →
mirage7–13-0.019%16 Jun →
anubis13–110.0017%16 Jun →
mirage13–10-0.0513%15 Jun →
ancient10–13-0.038%15 Jun →
mirage15–15-0.0410%15 Jun →
mirage11–13-0.0016%15 Jun →
overpass6–130.0820%15 Jun →
ancient13–10-0.0214%14 Jun →
nuke13–6-0.0019%14 Jun →
nuke3–13-0.0119%13 Jun →
cache3–13-0.0316%13 Jun →
anubis10–13-0.047%11 Jun →
mirage11–13-0.0310%11 Jun →
nuke13–60.1111%11 Jun →
anubis9–13-0.0515%11 Jun →
ancient13–4-0.0715%11 Jun →
mirage13–50.017%11 Jun →
mirage13–9-0.0025%10 Jun →
nuke4–7-0.0215%10 Jun →
ancient15–15-0.0217%10 Jun →
mirage5–13-0.0514%8 Jun →
ancient6–13-0.0115%8 Jun →
mirage5–130.008%8 Jun →
dust211–130.0214%7 Jun →
anubis13–80.0621%7 Jun →
anubis9–130.0426%27 May →
mirage13–6-0.0213%19 May →
ancient13–110.0518%19 May →
cache10–13-0.0321%18 May →
cache13–9-0.0415%18 May →
nuke13–70.0421%17 May →
overpass9–130.0414%17 May →
mirage13–100.0611%17 May →
nuke13–60.1224%17 May →
cache13–30.0029%17 May →
cache2–00.4933%17 May →
mirage13–10.177%17 May →
cache6–130.0612%16 May →
nuke9–4-0.0424%16 May →
anubis13–60.1120%14 May →
nuke13–80.0415%14 May →
overpass6–130.0222%14 May →
dust26–13-0.0411%13 May →
cache12–12-0.0318%13 May →
cache10–130.0127%13 May →
cache11–50.0026%4 May →
cache13–90.0119%4 May →
nuke13–00.0226%20 Apr →
mirage7–130.0114%20 Apr →
dust211–130.1416%27 Mar →
nuke3–13-0.0518%27 Mar →
mirage13–40.0720%27 Mar →
anubis13–100.0422%27 Mar →
vertigo8–80.1817%27 Mar →
nuke9–60.1711%27 Mar →
ancient16–140.0115%26 Mar →
overpass10–13-0.0418%24 Mar →
nuke13–30.0916%24 Mar →
mirage13–80.0420%24 Mar →
ancient13–16-0.0417%7 Mar →
anubis13–160.0318%3 Mar →
mirage11–13-0.027%2 Mar →
anubis2–13-0.0821%2 Mar →
mirage6–130.0012%1 Mar →
anubis0–10-0.0738%1 Mar →
ancient7–13-0.0716%1 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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