penguinflops

penguinflops — CS2 Stats

76561199171074471[U:1:1210808743]Steam profile ↗✓ No bans

4,759Tracked matches43%Win rate2021Tracked since
3,003Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating20,846Top 50% of 204,412 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#69243 of 251770 tracked
FaceitLevel 7 · 1,666 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,846 +958 13 Aug – 11 Oct · 29 days played
19,88823,077peak 23,07713 Aug11 Oct
Faceit ELO: 1,666 +0 29 Aug – 21 Sept · 5 observations
1,6661,666peak 1,66629 Aug21 Sept
23,077Peak Premier in tracked matches
1,666Highest Faceit ELO seen on CSDB
32Days played since 2026-08-13

Faceit ELO

  • At peak — 1,666
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 85 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-29
  • Level 7 first seen 2026-08-29

Premier CS Rating

  • 2,231 below peak (23,077)
  • -1,756 over 30 days · declining
  • Next: Red band at 25,000 — 4,154 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,138), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate62.8%45.7%46.8%above
Shot accuracy8.4%12.7%13.0%4.6% short
Kill/death ratio1.531.051.06above
Match win rate48.2%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpenguinflopsFACEITLevel 7 · 1,666 ELOSTANDINGTop 42.3% of rankedPREMIER20,846 · Pink band30 DAYS0 ELOPEAK ELO1,666csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning63
Utility37

0–100 skill scores via Leetify.

Recent form

COLD46–50–4Last 10046%Win rateLLWLLTLWLL

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −1.7pp headshot accuracy · +157ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 32%
  • Avg reaction 766ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 28%
  • Avg reaction 731ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility3.7
Positioning6.3
Opening Duels4.5
Clutch4.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility3.7
Mechanics9.1
Opening Duels5.1
Win Impact2.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time632ms+66ms
first ⅓ avg 567ms → last ⅓ avg 632ms
Headshot accuracy27.4%+2.8%
first ⅓ avg 24.6% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · dust2, 18 Aug →
50%Best headshot accuracy · 9–3 · vertigo, 20 Sept →
406msFastest reaction time · 11–13 · ancient, 18 Aug →
13–2Biggest win · cache, 19 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 79% over 14mirageWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2415–963%0.02
dust2D185–1328%-0.01
nukeS1411–379%0.03
mirageD133–1023%0.01
cacheC125–742%0.01
anubisC114–736%-0.00
inferno—41–325%-0.02
train—10–10%-0.04
poseidon—10–10%0.00
vertigo—11–0100%0.13
office—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

171,445Lifetime kills
1.53K/D · Top 5% of Level 7 players
6,628Matches
48.2%Match win rate · Top 50% of Level 7 players
62.8%Headshot % · Top 5% of Level 7 players
8.4%Shot accuracy
14,454MVPs
3,003Hours (in match)
6,107Bombs planted
2,746Bombs defused

Most-used weapons

AK-4791,695
AWP9,281
MP93,287
MAC-102,167
FAMAS1,724

Lifetime map wins

7,838nuke
6,404vertigo
6,329inferno
4,557dust2
952train
207office
29cbble
22italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

841Matches
49%Win rate
1.13Avg K/D
75.8ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient12953%1.1716.2
Anubis9560%1.2415.2
Mirage8137%1.1115.1
Vertigo5756%1.2415.4
Nuke5252%1.0315.0
Dust23142%1.1515.7
Inferno2733%0.9715.9
Overpass1331%0.8813.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
32.1%Accuracy (enemy spotted)
31.1%Spray accuracy
90.8%Counter-strafing
7.4°Preaim
644msReaction time
50.4%T opening success
50.4%CT opening success
0.47Enemies flashed / flash
3.4%Flash assists
12.91HE damage / grenade
3.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4703 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0831%11 Oct →
dust211–13-0.0444%10 Oct →
nuke13–10-0.0226%5 Oct →
dust27–13-0.0420%4 Oct →
dust27–13-0.1240%4 Oct →
dust215–15-0.0324%27 Sept →
cache9–13-0.0123%27 Sept →
ancient13–9-0.0125%27 Sept →
mirage2–13-0.0615%27 Sept →
train8–13-0.0431%20 Sept →
inferno8–8-0.1119%20 Sept →
mirage10–130.0221%20 Sept →
ancient13–9-0.0530%20 Sept →
poseidon3–90.0015%20 Sept →
vertigo9–30.1350%20 Sept →
cache13–20.1226%19 Sept →
dust211–13-0.0236%19 Sept →
office13–6-0.0438%19 Sept →
ancient13–110.0129%19 Sept →
cache8–130.0232%19 Sept →
mirage8–13-0.0522%19 Sept →
mirage5–130.0328%18 Sept →
cache10–13-0.0213%12 Sept →
anubis8–13-0.0627%12 Sept →
dust213–10-0.0330%7 Sept →
dust213–50.0837%7 Sept →
ancient13–30.0237%6 Sept →
ancient13–110.0722%6 Sept →
nuke16–13-0.0118%6 Sept →
ancient15–150.0119%6 Sept →
cache13–90.0122%5 Sept →
dust29–130.0028%5 Sept →
ancient6–13-0.0626%5 Sept →
nuke13–50.0525%4 Sept →
anubis13–7-0.0124%4 Sept →
nuke13–110.0735%4 Sept →
ancient8–13-0.0027%4 Sept →
cache6–130.0434%4 Sept →
cache10–130.0427%3 Sept →
ancient13–60.0718%3 Sept →
anubis10–13-0.0117%3 Sept →
nuke14–16-0.0033%1 Sept →
nuke16–130.0320%31 Aug →
dust211–130.0534%31 Aug →
mirage13–10-0.0127%31 Aug →
ancient13–30.0415%30 Aug →
anubis13–90.0117%30 Aug →
mirage9–130.0431%30 Aug →
anubis10–130.0018%30 Aug →
dust213–90.0027%29 Aug →
inferno13–100.0324%29 Aug →
nuke13–100.0429%29 Aug →
inferno11–13-0.0330%27 Aug →
ancient13–110.0633%26 Aug →
anubis13–90.0630%25 Aug →
nuke13–110.0219%24 Aug →
inferno4–90.0330%24 Aug →
ancient6–130.0623%24 Aug →
nuke13–5-0.0127%23 Aug →
ancient22–180.0231%23 Aug →
ancient13–100.0228%22 Aug →
mirage8–13-0.0615%22 Aug →
mirage6–130.0328%22 Aug →
ancient13–60.0425%22 Aug →
mirage10–13-0.0221%22 Aug →
ancient10–130.0229%22 Aug →
anubis1–13-0.0815%22 Aug →
cache13–8-0.0521%21 Aug →
anubis13–30.0716%21 Aug →
ancient11–130.0322%20 Aug →
ancient8–130.0425%20 Aug →
dust213–110.0222%18 Aug →
ancient11–130.1040%18 Aug →
dust213–30.1725%18 Aug →
dust212–12-0.0327%18 Aug →
ancient13–70.0123%18 Aug →
nuke13–90.0331%17 Aug →
dust24–13-0.0220%17 Aug →
nuke0–4-0.0450%17 Aug →
dust28–130.0016%17 Aug →
dust25–13-0.0730%17 Aug →
anubis7–130.0230%16 Aug →
cache5–13-0.0325%16 Aug →
ancient13–80.008%15 Aug →
ancient13–50.0024%15 Aug →
nuke13–90.1330%15 Aug →
ancient13–30.0636%15 Aug →
anubis5–13-0.0321%15 Aug →
ancient12–16-0.0225%15 Aug →
mirage13–110.0323%15 Aug →
nuke16–120.0516%15 Aug →
mirage8–130.0531%15 Aug →
cache4–13-0.0211%14 Aug →
cache13–90.0828%14 Aug →
dust24–130.0321%13 Aug →
nuke8–130.0329%13 Aug →
anubis9–13-0.0121%13 Aug →
mirage2–13-0.0423%13 Aug →
cache13–5-0.0515%13 Aug →
mirage13–40.1126%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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