ⱣɄⱠⱾɆ

ⱣɄⱠⱾɆ — CS2 Stats

LV76561199157817215[U:1:1197551487]Steam profile ↗✓ No bans

970Tracked matches55%Win rate2025Tracked since
981Hours in CS34Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating12,552Blue band · top ~41.4% of ranked players (population est.)
FaceitLevel 4 · 1,064 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,552 -1,405 14 Sept – 29 Oct · 29 days played
9,88713,957peak 13,95714 Sept29 Oct
13,957Peak Premier in tracked matches
1,064Highest Faceit ELO seen on CSDB
30Days played since 2026-09-14

Faceit ELO

  • At peak — 1,064
  • Next: Level 6 at 1,201 — 137 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-14
  • Level 4 first seen 2026-09-14

Premier CS Rating

  • 1,405 below peak (13,957)
  • -637 over 30 days · declining
  • Next: Purple band at 15,000 — 2,448 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.2%42.7%43.8%above
Shot accuracy2.0%11.2%12.0%10.0% short
Kill/death ratio0.860.991.020.15 short
Match win rate42.7%43.9%44.7%2.0% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGⱣɄⱠⱾɆFACEITLevel 4 · 1,064 ELOSTANDINGTop 81.0% of rankedPREMIER12,552 · Blue bandPEAK ELO1,064csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning66
Utility53

0–100 skill scores via Leetify.

Recent form

HOT49–48–3Last 10049%Win rateWWLWWWLWTW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +0.3pp headshot accuracy · +20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 619ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 590ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.9
Utility5.3
Positioning6.6
Opening Duels4.7
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 70% on T to 47% on CT — first contacts on the defending side are being lost.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.6
Utility5.3
Mechanics4.2
Opening Duels7.2
Win Impact6.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time562ms+20ms
first ⅓ avg 542ms → last ⅓ avg 562ms
Headshot accuracy16.1%−1.0%
first ⅓ avg 17.1% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–3 · inferno, 6 Oct →
40%Best headshot accuracy · 13–1 · dust2, 18 Oct →
391msFastest reaction time · 7–12 · office, 2 Oct →
13–0Biggest win · mirage, 18 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
5–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 69% over 16nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2311–1248%-0.01
mirageS1611–569%0.01
infernoA148–657%0.04
anubisC135–838%-0.00
nukeD124–833%-0.01
ancientB126–650%0.01
cacheC73–443%-0.00
office—20–20%-0.02
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,069Lifetime kills
0.86K/D
1,445Matches
42.7%Match win rate
45.2%Headshot % · Top 50% of Level 4 players
2.0%Shot accuracy
3,126MVPs
538Hours (in match)
1,192Bombs planted
279Bombs defused

Most-used weapons

Lifetime map wins

2,570inferno
2,425dust2
1,304nuke
270office
184train
173vertigo
24lake
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

158Matches
51%Win rate
0.88Avg K/D
74.9ADR
45%Headshot %

Clutches & streaks

28%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4652%0.8113.0
Inferno3259%0.9112.9
Ancient2045%0.9014.3
Dust21856%0.9214.7
Nuke1650%0.8715.3
Overpass933%0.8912.2
Cache838%0.7913.0
Anubis40%0.8012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
35.2%Spray accuracy
68.9%Counter-strafing
8.5°Preaim
567msReaction time
70.5%T opening success
47.3%CT opening success
0.47Enemies flashed / flash
2.7%Flash assists
8.61HE damage / grenade
12.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0511%29 Oct →
dust213–30.1133%29 Oct →
anubis5–13-0.0413%29 Oct →
anubis13–60.0218%29 Oct →
mirage13–8-0.0114%29 Oct →
inferno13–90.0111%28 Oct →
nuke11–13-0.0118%27 Oct →
mirage13–60.0114%27 Oct →
dust215–150.0424%27 Oct →
nuke13–30.036%26 Oct →
anubis13–1-0.0414%26 Oct →
cache11–13-0.0213%25 Oct →
ancient13–8-0.0018%25 Oct →
dust26–130.0021%25 Oct →
dust213–70.0017%25 Oct →
mirage13–110.099%25 Oct →
ancient13–90.0513%25 Oct →
ancient11–13-0.0518%25 Oct →
inferno9–50.1218%25 Oct →
mirage13–90.0518%24 Oct →
ancient13–70.0312%24 Oct →
nuke8–130.0517%23 Oct →
inferno14–160.0312%22 Oct →
anubis14–160.0117%22 Oct →
ancient8–130.0424%22 Oct →
cache13–10.0229%22 Oct →
inferno5–9-0.007%21 Oct →
inferno16–130.0512%21 Oct →
mirage13–16-0.0312%21 Oct →
inferno5–13-0.0733%20 Oct →
nuke7–13-0.0413%20 Oct →
mirage2–13-0.065%19 Oct →
anubis7–13-0.0116%18 Oct →
inferno9–13-0.0321%18 Oct →
dust213–10.0040%18 Oct →
ancient13–10.0110%18 Oct →
ancient4–13-0.0413%18 Oct →
dust22–13-0.0512%18 Oct →
mirage2–10.0033%18 Oct →
mirage13–00.0220%18 Oct →
nuke6–13-0.0520%17 Oct →
nuke11–13-0.0622%17 Oct →
ancient8–13-0.0416%15 Oct →
dust212–12-0.0817%15 Oct →
inferno9–50.1122%15 Oct →
dust212–12-0.0219%14 Oct →
dust213–10-0.0815%14 Oct →
inferno13–20.0718%13 Oct →
ancient13–100.0813%13 Oct →
mirage13–70.0622%13 Oct →
cache13–60.0425%12 Oct →
anubis13–7-0.0019%12 Oct →
dust25–130.0224%11 Oct →
anubis13–80.0112%11 Oct →
ancient6–130.0517%11 Oct →
inferno11–13-0.0413%11 Oct →
nuke10–130.0115%11 Oct →
dust27–130.0311%8 Oct →
nuke11–13-0.0126%8 Oct →
dust25–13-0.0413%8 Oct →
cache16–140.0017%7 Oct →
nuke8–2-0.045%7 Oct →
dust213–40.0621%7 Oct →
dust213–100.0213%6 Oct →
cache2–13-0.075%6 Oct →
inferno9–30.2113%6 Oct →
inferno16–130.1110%6 Oct →
dust211–13-0.0711%4 Oct →
dust23–13-0.0816%4 Oct →
anubis13–10.0016%3 Oct →
dust25–13-0.0311%3 Oct →
dust213–6-0.0432%3 Oct →
anubis9–130.048%2 Oct →
office7–120.049%2 Oct →
office8–13-0.0722%2 Oct →
anubis13–160.0123%1 Oct →
nuke4–12-0.0226%1 Oct →
nuke13–8-0.0520%1 Oct →
dust210–130.0126%30 Sept →
mirage16–14-0.0419%30 Sept →
inferno9–13-0.0112%30 Sept →
mirage13–20.1116%30 Sept →
cache10–130.0311%30 Sept →
anubis9–13-0.0116%29 Sept →
cache5–13-0.0414%29 Sept →
dust213–6-0.0223%29 Sept →
vertigo13–20.0818%29 Sept →
dust213–5-0.0029%29 Sept →
mirage7–13-0.0515%29 Sept →
anubis13–16-0.0215%26 Sept →
ancient13–3-0.0017%26 Sept →
inferno13–110.0814%25 Sept →
mirage14–16-0.0514%25 Sept →
dust213–80.0313%25 Sept →
mirage10–130.0017%25 Sept →
dust213–20.0520%25 Sept →
mirage13–40.0327%25 Sept →
nuke13–90.0012%25 Sept →
anubis4–13-0.0013%24 Sept →
ancient6–130.0312%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.