»Niko ☆

»Niko ☆ — CS2 Stats

ZA76561199130061238[U:1:1169795510]Steam profile ↗✓ No bans

1,883Tracked matches59%Win rate2021Tracked since
1,792Hours in CS4Hrs last 2 wks
CSDB Rating7.3 StrongSupport
Premier CS Rating20,000Top 50% of 203,724 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80422 of 251080 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 -2,747 3 Jul – 6 Oct · 20 days played
18,57222,957peak 22,9573 Jul6 Oct
23,315Peak Premier in tracked matches
29Days played since 2026-07-03

Premier CS Rating

  • 2,957 below peak (22,957)
  • +120 over 30 days · steady
  • -1,882 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.4%46.9%49.2%meets
Shot accuracy5.3%13.0%13.4%8.0% short
Kill/death ratio1.031.081.120.10 short
Match win rate51.8%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG»Niko ☆PREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning56
Utility79

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWLWWWWWLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −1.6pp headshot accuracy · −7ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 552ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 546ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility7.9
Positioning5.6
Opening Duels4.4

Sharp aimerStrong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 79 — grenade impact well above the norm.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 59% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility7.9
Mechanics7.1
Opening Duels3.8
Win Impact7.9

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time569ms−44ms
first ⅓ avg 613ms → last ⅓ avg 569ms
Headshot accuracy18.1%−3.1%
first ⅓ avg 21.2% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 7–13 · ancient, 21 Jul →
58%Best headshot accuracy · 9–13 · ancient, 20 Aug →
219msFastest reaction time · 0–13 · mirage, 29 Aug →
13–0Biggest win · mirage, 29 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 57% over 21infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.01
cacheA1810–856%-0.00
ancientB168–850%0.00
infernoD165–1131%-0.01
dust2B147–750%0.02
nukeC94–544%0.00
anubis—31–233%-0.04
vertigo—10–10%-0.06
shelter—11–0100%-0.01
overpass—11–0100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,091Lifetime kills
1.03K/D
2,308Matches
51.8%Match win rate · Top 25% of Pink band
48.4%Headshot % · Top 50% of Pink band
5.3%Shot accuracy
6,590MVPs
952Hours (in match)
2,823Bombs planted
491Bombs defused

Most-used weapons

AK-4715,889
AWP5,464
MP91,447
MAC-101,086
Knife613

Lifetime map wins

4,666inferno
4,239dust2
2,066nuke
692train
497vertigo
278cbble
207office
98lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
44.0%Accuracy (enemy spotted)
44.4%Spray accuracy
82.0%Counter-strafing
9.8°Preaim
565msReaction time
31.2%T opening success
58.8%CT opening success
0.79Enemies flashed / flash
14.7%Flash assists
9.96HE damage / grenade
15.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2256% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke0–5-0.0150%6 Oct →
nuke13–11-0.0511%2 Oct →
ancient4–13-0.0310%2 Oct →
cache13–20.1018%28 Sept →
ancient13–10.1213%28 Sept →
mirage13–110.058%9 Sept →
mirage13–3-0.0111%8 Sept →
ancient13–90.0913%8 Sept →
inferno1–13-0.0311%5 Sept →
mirage6–130.0315%4 Sept →
cache10–13-0.0612%4 Sept →
inferno13–90.0533%4 Sept →
inferno13–16-0.0117%1 Sept →
anubis16–12-0.016%1 Sept →
mirage3–13-0.0121%1 Sept →
dust28–13-0.019%30 Aug →
dust213–60.1418%30 Aug →
cache13–100.0317%30 Aug →
ancient13–20.0720%30 Aug →
dust213–40.0322%30 Aug →
mirage2–13-0.0231%29 Aug →
dust213–20.0526%29 Aug →
mirage13–00.1326%29 Aug →
mirage0–13-0.050%29 Aug →
mirage13–2-0.0326%29 Aug →
cache9–13-0.1318%29 Aug →
mirage13–11-0.0013%29 Aug →
dust215–15-0.0013%28 Aug →
cache9–13-0.0418%23 Aug →
mirage13–100.0331%23 Aug →
mirage14–160.0425%23 Aug →
inferno13–9-0.0613%22 Aug →
ancient13–4-0.0625%22 Aug →
ancient13–50.0214%22 Aug →
dust213–110.0221%22 Aug →
inferno11–130.0923%21 Aug →
inferno5–13-0.0126%21 Aug →
ancient15–15-0.0011%20 Aug →
ancient9–13-0.0458%20 Aug →
inferno7–130.0228%20 Aug →
mirage13–11-0.0222%20 Aug →
dust213–60.1225%20 Aug →
cache8–10.0914%20 Aug →
inferno12–16-0.0214%20 Aug →
cache13–10-0.0215%20 Aug →
anubis5–13-0.1126%20 Aug →
nuke13–20.0617%19 Aug →
inferno13–40.0130%19 Aug →
cache11–13-0.0120%19 Aug →
dust216–14-0.0213%19 Aug →
cache2–13-0.0923%19 Aug →
cache6–130.0131%19 Aug →
inferno13–5-0.0519%19 Aug →
cache8–130.0535%19 Aug →
dust26–13-0.0527%19 Aug →
ancient13–7-0.0523%19 Aug →
nuke13–90.0131%19 Aug →
mirage13–80.0811%18 Aug →
anubis5–130.0121%18 Aug →
cache13–3-0.0138%18 Aug →
ancient5–13-0.0411%18 Aug →
nuke13–9-0.0120%18 Aug →
vertigo3–13-0.0625%2 Aug →
cache13–40.0833%2 Aug →
ancient13–10.0814%2 Aug →
mirage9–130.0720%2 Aug →
dust211–130.0222%26 Jul →
nuke9–130.0733%26 Jul →
inferno7–13-0.056%22 Jul →
ancient7–130.1424%21 Jul →
nuke10–130.0514%21 Jul →
cache13–20.1027%20 Jul →
shelter13–9-0.0132%20 Jul →
mirage13–90.0221%20 Jul →
dust23–13-0.0125%20 Jul →
ancient10–13-0.099%17 Jul →
ancient5–13-0.0728%17 Jul →
inferno10–13-0.0119%17 Jul →
mirage11–13-0.0118%16 Jul →
ancient13–8-0.0517%15 Jul →
inferno6–130.0319%15 Jul →
cache10–13-0.0727%15 Jul →
mirage13–60.0323%15 Jul →
mirage8–13-0.0917%15 Jul →
dust23–13-0.0018%15 Jul →
dust213–9-0.0011%15 Jul →
cache13–10-0.0324%9 Jul →
inferno9–60.0111%9 Jul →
nuke6–13-0.0520%9 Jul →
mirage13–70.0343%9 Jul →
cache13–100.0217%6 Jul →
cache13–10-0.086%6 Jul →
nuke6–13-0.0537%6 Jul →
inferno11–13-0.0620%6 Jul →
dust29–13-0.0320%6 Jul →
ancient7–13-0.0515%6 Jul →
overpass16–140.0424%6 Jul →
mirage13–70.0235%4 Jul →
inferno10–13-0.0520%3 Jul →
mirage15–15-0.0321%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.