UwU

UwU — CS2 Stats

CF76561199230882181[U:1:1270616453]Steam profile ↗✓ No bans

1,016Tracked matches38%Win rate2022Tracked since
1,760Hours in CS19Hrs last 2 wks
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating14,979Blue band · top ~28.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,979 -1,432 27 May – 7 Oct · 29 days played
14,57220,122peak 20,12227 May7 Oct
20,379Peak Premier in tracked matches
47Days played since 2026-05-27

Premier CS Rating

  • 5,143 below peak (20,122)
  • -4,902 over 90 days
  • Next: Purple band at 15,000 — 21 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches27——
Win rate59%——
K/D1.18——
Headshot %44%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.2%42.0%44.3%meets
Shot accuracy5.8%9.6%11.9%6.0% short
Kill/death ratio1.210.981.03above
Match win rate47.2%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUwUPREMIER14,979 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning53
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWLWWLWLLWW

Last 10 vs previous 10: +30pp win rate · −0.05 avg rating · −3.8pp headshot accuracy · +84ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 653ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim7.5
Utility3.7
Positioning5.3
Opening Duels4.3
Clutch8.2

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility3.7
Mechanics6.3
Opening Duels4.4
Win Impact1.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time632ms−22ms
first ⅓ avg 654ms → last ⅓ avg 632ms
Headshot accuracy19.4%+0.6%
first ⅓ avg 18.8% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 27 May →
100%Best headshot accuracy · 0–13 · mirage, 11 Jun →
422msFastest reaction time · 9–13 · anubis, 27 Sept →
13–1Biggest win · nuke, 27 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 69% over 13cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%-0.01
infernoB158–753%-0.01
ancientB157–847%0.01
nukeS139–469%0.00
dust2A127–558%-0.01
overpassC83–538%0.01
anubisA74–357%0.02
cacheD72–529%0.02
office—10–10%0.11

Across the last 100 tracked matches.

Lifetime stats

50,236Lifetime kills
1.21K/D · Top 25% of Blue band
2,600Matches
47.2%Match win rate · Top 25% of Blue band
44.2%Headshot % · Top 50% of Blue band
5.8%Shot accuracy
4,819MVPs
1,038Hours (in match)
1,781Bombs planted
457Bombs defused

Most-used weapons

AK-4716,283
AWP5,150
MP91,666
Molotov674

Lifetime map wins

3,266dust2
3,158inferno
2,644nuke
1,662vertigo
346train
317office
28cbble
20militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

41Matches
54%Win rate
1.12Avg K/D
84.9ADR
43%Headshot %

Clutches & streaks

61%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1258%1.1316.5
Dust2862%0.9616.3
Inferno667%1.7019.5
Nuke425%1.1219.3
Ancient333%0.6912.7
Overpass250%0.9813.5
Cache250%1.3414.5
Vertigo250%0.7212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
40.6%Spray accuracy
78.3%Counter-strafing
9.1°Preaim
625msReaction time
46.2%T opening success
48.9%CT opening success
0.39Enemies flashed / flash
1.1%Flash assists
6.70HE damage / grenade
6.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3933 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0126%7 Oct →
nuke0–5-0.120%6 Oct →
mirage13–40.0111%1 Oct →
mirage13–70.0113%30 Sept →
anubis9–130.0227%27 Sept →
inferno13–30.0324%27 Sept →
cache4–13-0.0317%24 Sept →
mirage4–13-0.026%23 Sept →
mirage13–70.0424%23 Sept →
nuke16–14-0.0423%21 Sept →
ancient13–6-0.0119%15 Sept →
ancient10–130.1113%14 Sept →
anubis13–160.0617%5 Sept →
ancient14–160.0116%5 Aug →
cache9–130.0625%3 Aug →
dust213–100.0926%27 Jul →
inferno1–130.0434%27 Jul →
inferno7–130.0026%22 Jul →
inferno7–13-0.0814%21 Jul →
nuke13–110.0718%18 Jul →
cache13–110.0223%17 Jul →
mirage11–130.0211%16 Jul →
ancient13–80.0319%15 Jul →
inferno6–13-0.0522%15 Jul →
cache10–130.0428%15 Jul →
cache9–130.0322%8 Jul →
cache12–12-0.0615%8 Jul →
nuke6–13-0.0219%6 Jul →
inferno11–13-0.0429%6 Jul →
ancient7–13-0.0020%6 Jul →
overpass16–14-0.018%6 Jul →
inferno10–13-0.0626%6 Jul →
anubis13–9-0.0221%5 Jul →
dust215–150.0327%4 Jul →
mirage13–8-0.0222%3 Jul →
dust213–10-0.0320%30 Jun →
anubis15–150.0410%27 Jun →
ancient13–80.0117%27 Jun →
ancient13–110.0416%27 Jun →
inferno13–80.078%27 Jun →
mirage5–13-0.1310%23 Jun →
ancient13–110.0313%23 Jun →
ancient13–100.0712%22 Jun →
dust213–8-0.0118%21 Jun →
overpass13–100.0711%21 Jun →
anubis13–110.0013%21 Jun →
nuke13–90.0423%19 Jun →
mirage10–13-0.0323%19 Jun →
ancient11–13-0.0321%18 Jun →
nuke13–3-0.0315%15 Jun →
inferno13–100.0319%14 Jun →
dust213–9-0.0224%14 Jun →
mirage13–50.0220%13 Jun →
inferno13–10-0.0515%12 Jun →
dust213–10-0.0312%12 Jun →
mirage7–13-0.006%12 Jun →
overpass8–13-0.0524%12 Jun →
cache13–50.1021%12 Jun →
office12–120.1121%12 Jun →
overpass13–60.078%12 Jun →
anubis13–80.0814%12 Jun →
overpass10–130.1321%12 Jun →
dust211–13-0.0317%11 Jun →
mirage13–7-0.0210%11 Jun →
mirage0–13-0.03100%11 Jun →
dust27–13-0.050%10 Jun →
mirage15–150.0417%10 Jun →
mirage4–130.0221%10 Jun →
nuke6–13-0.0513%10 Jun →
nuke15–150.0218%10 Jun →
dust211–13-0.0418%10 Jun →
inferno13–10-0.0531%9 Jun →
inferno13–10-0.0114%9 Jun →
dust213–90.0418%8 Jun →
inferno11–13-0.0115%7 Jun →
nuke13–40.0112%7 Jun →
mirage13–110.0219%7 Jun →
mirage7–13-0.0724%7 Jun →
inferno13–11-0.0114%6 Jun →
overpass7–13-0.0622%6 Jun →
ancient10–13-0.0216%6 Jun →
inferno16–14-0.0120%5 Jun →
overpass14–16-0.0510%5 Jun →
nuke13–11-0.0312%5 Jun →
mirage9–13-0.0218%4 Jun →
ancient13–6-0.0013%4 Jun →
mirage5–130.0617%4 Jun →
ancient7–13-0.029%29 May →
dust213–10-0.0119%28 May →
mirage13–10-0.0218%28 May →
mirage16–140.0517%28 May →
ancient8–13-0.0412%28 May →
dust28–13-0.0518%28 May →
nuke13–60.0438%28 May →
ancient4–13-0.0627%28 May →
mirage3–13-0.0721%27 May →
nuke13–10.1521%27 May →
overpass11–13-0.0428%27 May →
nuke13–100.0035%27 May →
mirage13–16-0.0513%27 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.