Noël

Noël — CS2 Stats

BE76561199129879721[U:1:1169613993]Steam profile ↗✓ No bans

948Tracked matches59%Win rate2024Tracked since
1,395Hours in CS2Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,167 +907 13 Jun – 3 Jul · 11 days played
11,14612,450peak 12,45013 Jun3 Jul
12,515Peak Premier in tracked matches
38Days played since 2026-06-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim51
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY46–38–16Last 10046%Win rateLLWLWTLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · +23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 525ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 541ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.1
Utility3.3
Positioning5.3
Opening Duels4.2
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.3
Utility3.3
Mechanics4.0
Opening Duels3.3
Win Impact7.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time528ms−129ms
first ⅓ avg 657ms → last ⅓ avg 528ms
Headshot accuracy25.6%+1.2%
first ⅓ avg 24.4% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · nuke, 23 Jun →
58%Best headshot accuracy · 9–7 · inferno, 12 Jul →
375msFastest reaction time · 0–13 · nuke, 28 Jun →
13–1Biggest win · nuke, 16 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 60% over 5poseidonWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC4218–2443%-0.00
dust2B136–746%-0.02
nukeB115–645%0.00
overpassC73–443%0.03
poseidonD61–517%-0.04
vertigoA53–260%0.02
mirage—32–167%0.01
ancient—22–0100%-0.03
anubis—22–0100%-0.00
eldorado—21–150%0.01
office—22–0100%0.02
train—21–150%-0.02
debris—10–10%-0.16
cache—10–10%0.00
sanctum—10–10%0.01

Across the last 100 tracked matches.

Lifetime stats

46,424Lifetime kills
1.07K/D · Top 50% of tracked players
2,766Matches
36.0%Match win rate
41.5%Headshot %
0.0%Shot accuracy
6,902MVPs
1,031Hours (in match)
2,342Bombs planted
515Bombs defused

Most-used weapons

AWP6,564
AK-476,557
P902,880
XM10141,673
MP71,532
MAG-71,410

Lifetime map wins

6,467inferno
3,320dust2
1,364nuke
1,138vertigo
209train
111office
86ar_shoots
57ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
53%Win rate
0.97Avg K/D
71.0ADR
48%Headshot %

Clutches & streaks

30%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2070%0.9814.7
Inferno1844%1.0515.5
Overpass771%1.0817.0
Anubis771%0.9312.6
Dust260%0.5810.0
Cache333%0.8413.3
Nuke250%1.2819.5
Ancient10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.9%Spray accuracy
68.1%Counter-strafing
11.9°Preaim
576msReaction time
44.9%T opening success
41.8%CT opening success
0.51Enemies flashed / flash
2.8%Flash assists
7.67HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9139 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 42 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–90.0723%31 Oct →
inferno7–9-0.0120%1 Sept →
inferno9–4-0.0621%1 Sept →
inferno6–90.0017%1 Sept →
inferno9–50.0433%1 Sept →
inferno8–8-0.0232%1 Sept →
inferno1–9-0.1922%31 Aug →
inferno9–60.0921%31 Aug →
inferno9–10.1745%31 Aug →
inferno9–60.1114%29 Aug →
inferno8–80.0832%29 Aug →
ancient13–6-0.0415%27 Aug →
inferno5–9-0.0847%27 Aug →
dust24–13-0.054%25 Aug →
vertigo9–70.1215%25 Aug →
inferno1–9-0.1419%25 Aug →
inferno8–80.0916%24 Aug →
inferno9–50.1035%24 Aug →
anubis13–60.0115%24 Aug →
nuke10–130.0720%24 Aug →
inferno8–8-0.0726%24 Aug →
inferno5–13-0.0132%24 Aug →
inferno9–50.0754%23 Aug →
inferno5–9-0.0440%23 Aug →
inferno9–5-0.0136%22 Aug →
inferno9–70.0837%21 Aug →
inferno9–6-0.0114%21 Aug →
vertigo8–8-0.0540%21 Aug →
inferno3–9-0.0923%19 Aug →
overpass6–90.0215%19 Aug →
inferno13–110.0416%19 Aug →
dust26–13-0.0320%17 Aug →
nuke16–13-0.0126%11 Aug →
inferno8–8-0.1123%11 Aug →
dust24–13-0.087%18 Jul →
dust28–10.0350%18 Jul →
mirage6–130.0529%18 Jul →
inferno7–90.0424%18 Jul →
vertigo5–9-0.0517%17 Jul →
eldorado8–80.024%17 Jul →
inferno8–80.0333%17 Jul →
inferno9–6-0.0419%16 Jul →
eldorado9–4-0.0132%16 Jul →
debris8–8-0.1620%16 Jul →
dust213–50.0312%13 Jul →
inferno9–70.0058%12 Jul →
office13–90.0321%8 Jul →
office13–40.0125%8 Jul →
mirage8–6-0.0024%5 Jul →
inferno13–20.0321%5 Jul →
overpass13–100.1427%5 Jul →
vertigo9–70.0528%5 Jul →
inferno8–80.0121%5 Jul →
inferno13–90.0318%3 Jul →
poseidon6–9-0.0827%3 Jul →
cache4–130.0035%3 Jul →
dust213–9-0.0837%3 Jul →
dust213–70.0022%2 Jul →
mirage13–10-0.0212%2 Jul →
nuke13–8-0.0218%30 Jun →
inferno3–9-0.1136%30 Jun →
inferno8–80.0620%30 Jun →
overpass7–13-0.0316%30 Jun →
inferno1–13-0.0625%29 Jun →
nuke0–13-0.0817%28 Jun →
overpass8–130.0524%28 Jun →
nuke13–80.0523%27 Jun →
overpass8–130.0012%25 Jun →
dust212–120.0320%24 Jun →
dust29–13-0.0723%23 Jun →
nuke13–40.1920%23 Jun →
dust21–13-0.0122%21 Jun →
nuke7–13-0.0617%21 Jun →
dust213–70.0323%21 Jun →
nuke8–8-0.0613%21 Jun →
poseidon8–8-0.0738%21 Jun →
nuke15–15-0.0423%20 Jun →
inferno6–13-0.0323%20 Jun →
sanctum3–90.0157%19 Jun →
inferno4–9-0.0622%19 Jun →
inferno9–6-0.0545%19 Jun →
inferno9–4-0.0131%19 Jun →
vertigo9–70.0532%18 Jun →
poseidon7–9-0.1220%18 Jun →
poseidon9–60.1210%18 Jun →
overpass9–50.0429%17 Jun →
train10–130.0121%17 Jun →
train13–6-0.0522%17 Jun →
nuke13–1-0.0225%16 Jun →
nuke11–130.0221%16 Jun →
dust24–13-0.0235%16 Jun →
dust213–8-0.0115%14 Jun →
overpass13–9-0.0214%14 Jun →
anubis13–3-0.0124%14 Jun →
poseidon5–9-0.0417%14 Jun →
inferno5–13-0.0110%13 Jun →
poseidon8–8-0.0350%13 Jun →
ancient13–11-0.0310%13 Jun →
inferno10–130.0238%13 Jun →
inferno13–8-0.0723%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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