serapher1k

serapher1k — CS2 Stats

LV76561199116878716[U:1:1156612988]Steam profile ↗✓ No bans

1,499Tracked matches50%Win rate2021Tracked since
3,379Hours in CS11Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating20,950Top 50% of 211,308 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#70009 of 258294 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,950 -4,170 19 Jul – 25 Oct · 43 days played
20,42725,363peak 25,36319 Jul25 Oct
25,670Peak Premier in tracked matches
1,278Highest Faceit ELO seen on CSDB
45Days played since 2026-07-19

Faceit ELO

  • At peak — 1,278
  • Next: Level 7 at 1,351 — 73 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • 4,413 below peak (25,363)
  • -191 over 30 days · steady
  • -4,412 over 90 days
  • Next: Red band at 25,000 — 4,050 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.4%46.9%49.3%above
Shot accuracy8.7%13.0%13.4%4.6% short
Kill/death ratio0.981.081.120.14 short
Match win rate47.0%46.7%48.5%1.5% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGserapher1kPREMIER20,950 · Pink bandPEAK ELO1,278csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning53
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLLWLWTLLWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · +31ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 585ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.5
Utility4.5
Positioning5.3
Opening Duels3.2
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.3
Utility4.5
Mechanics5.3
Opening Duels4.4
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time585ms+4ms
first ⅓ avg 581ms → last ⅓ avg 585ms
Headshot accuracy18.8%−1.6%
first ⅓ avg 20.4% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 14–16 · dust2, 27 Sept →
42%Best headshot accuracy · 4–13 · ancient, 30 Aug →
422msFastest reaction time · 13–4 · dust2, 26 Sept →
13–1Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 8nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C3314–1942%-0.01
mirageD175–1229%-0.02
ancientB137–654%-0.02
nukeD112–918%-0.01
cacheB105–550%-0.01
anubisB84–450%0.01
infernoS86–275%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,045Lifetime kills
0.98K/D
4,584Matches
47.0%Match win rate · Top 50% of Pink band
50.4%Headshot % · Top 50% of Pink band
8.7%Shot accuracy
9,871MVPs
2,297Hours (in match)
5,931Bombs planted
1,156Bombs defused

Most-used weapons

AK-4726,879
AWP7,866
FAMAS2,112
MP92,084
SSG 081,312

Lifetime map wins

7,076dust2
5,920inferno
5,803nuke
2,765office
1,844vertigo
1,108train
189cbble
179lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
54%Win rate
1.04Avg K/D
78.7ADR
48%Headshot %

Clutches & streaks

28%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4961%1.1517.0
Dust23342%0.9414.0
Ancient1947%0.9815.3
Anubis1771%1.0615.2
Inferno1060%1.1216.6
Nuke729%0.9614.9
Overpass683%1.2816.8
Cache20%0.6610.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
32.6%Accuracy (enemy spotted)
31.3%Spray accuracy
73.7%Counter-strafing
7.8°Preaim
588msReaction time
52.3%T opening success
42.7%CT opening success
0.43Enemies flashed / flash
2.9%Flash assists
7.64HE damage / grenade
8.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4296 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0514%25 Oct →
mirage8–13-0.0133%24 Oct →
cache13–100.0219%24 Oct →
nuke9–130.0115%21 Oct →
ancient13–20.0921%21 Oct →
mirage12–12-0.0313%20 Oct →
dust28–13-0.0816%17 Oct →
anubis9–130.0216%16 Oct →
dust213–8-0.0213%16 Oct →
cache13–50.0232%16 Oct →
nuke13–40.0413%16 Oct →
inferno13–4-0.0812%16 Oct →
dust213–10-0.0115%16 Oct →
dust213–11-0.0433%16 Oct →
dust211–13-0.0333%16 Oct →
anubis13–11-0.0220%14 Oct →
dust25–13-0.0220%11 Oct →
dust213–110.0520%11 Oct →
dust213–16-0.0413%11 Oct →
dust26–13-0.0612%11 Oct →
cache15–15-0.0120%10 Oct →
anubis13–20.0813%10 Oct →
ancient5–13-0.0016%10 Oct →
cache10–13-0.0122%7 Oct →
nuke7–13-0.0722%6 Oct →
inferno13–6-0.0212%6 Oct →
cache13–8-0.0126%3 Oct →
ancient9–3-0.0317%3 Oct →
dust29–13-0.0719%3 Oct →
mirage2–13-0.0812%3 Oct →
mirage11–13-0.0128%2 Oct →
dust214–160.1019%27 Sept →
inferno13–4-0.0414%27 Sept →
dust213–10.0410%27 Sept →
dust213–40.0024%26 Sept →
mirage13–30.0126%26 Sept →
dust215–150.0824%26 Sept →
nuke9–130.0422%24 Sept →
mirage13–100.0420%24 Sept →
inferno13–1-0.0114%24 Sept →
mirage5–13-0.1236%23 Sept →
dust213–160.0017%23 Sept →
mirage13–10-0.0111%23 Sept →
mirage9–13-0.0517%23 Sept →
dust25–13-0.0124%21 Sept →
nuke6–130.0223%21 Sept →
mirage8–130.0518%21 Sept →
ancient11–13-0.0618%20 Sept →
dust27–13-0.0524%19 Sept →
ancient13–10-0.0215%19 Sept →
inferno13–90.0023%18 Sept →
dust26–13-0.0018%17 Sept →
mirage10–13-0.058%17 Sept →
dust213–6-0.0111%16 Sept →
nuke1–70.0419%14 Sept →
anubis3–13-0.0210%13 Sept →
mirage13–30.0119%13 Sept →
nuke10–13-0.0111%11 Sept →
mirage5–13-0.059%9 Sept →
mirage13–90.0230%8 Sept →
mirage8–130.0033%6 Sept →
ancient13–8-0.0111%5 Sept →
cache5–13-0.069%30 Aug →
ancient4–13-0.1142%30 Aug →
dust26–1-0.0515%30 Aug →
dust216–14-0.0318%30 Aug →
dust213–16-0.0420%27 Aug →
ancient13–5-0.0032%26 Aug →
ancient11–13-0.0513%23 Aug →
nuke7–130.0123%22 Aug →
dust213–6-0.034%22 Aug →
anubis13–60.0518%22 Aug →
inferno6–130.0028%22 Aug →
nuke13–4-0.0422%22 Aug →
nuke7–13-0.069%22 Aug →
cache13–60.0022%22 Aug →
dust216–140.0230%22 Aug →
inferno13–10-0.0420%22 Aug →
anubis8–13-0.0415%22 Aug →
ancient13–8-0.0020%16 Aug →
ancient8–13-0.0116%16 Aug →
inferno10–13-0.0926%16 Aug →
mirage4–13-0.0220%16 Aug →
anubis13–9-0.0524%16 Aug →
nuke8–13-0.088%14 Aug →
ancient17–19-0.0320%9 Aug →
cache7–13-0.0520%8 Aug →
mirage9–130.0118%2 Aug →
dust25–13-0.0722%2 Aug →
dust213–90.0118%2 Aug →
anubis4–130.0235%1 Aug →
dust22–13-0.0135%1 Aug →
dust29–13-0.078%25 Jul →
cache13–50.0522%25 Jul →
ancient13–8-0.0513%25 Jul →
dust29–130.0228%25 Jul →
dust213–100.0029%23 Jul →
cache3–13-0.0214%23 Jul →
dust213–16-0.0527%20 Jul →
dust213–20.0715%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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