Shroomin

Shroomin — CS2 Stats

CA76561199080694502[U:1:1120428774]Steam profile ↗✓ No bans

2,375Tracked matches47%Win rate2023Tracked since
2,306Hours in CS5Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating24,104Top 25% of 205,416 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#30374 of 252658 tracked
FaceitLevel 8 · 1,904 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,104 -452 10 Aug – 8 Oct · 23 days played
22,92124,889peak 24,88910 Aug8 Oct
Faceit ELO: 1,904 +0 1 Sept – 2 Sept · 2 observations
1,9041,904peak 1,9041 Sept2 Sept
24,999Peak Premier in tracked matches
1,904Highest Faceit ELO seen on CSDB
32Days played since 2026-08-10

Faceit ELO

  • At peak — 1,904
  • Next: Level 10 at 2,001 — 97 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier CS Rating

  • 785 below peak (24,889)
  • +833 over 30 days · improving
  • Next: Red band at 25,000 — 896 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate66.7%46.8%48.2%above
Shot accuracy1.9%13.0%13.2%11.3% short
Kill/death ratio1.451.061.07above
Match win rate35.3%46.3%46.9%11.7% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShroominFACEITLevel 8 · 1,904 ELOSTANDINGTop 31.2% of rankedPREMIER24,104 · Pink bandPEAK ELO1,904csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning53
Utility52

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLLLLLWWLLW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −3.2pp headshot accuracy · −55ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 525ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 487ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 515ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.5
Utility5.2
Positioning5.3
Opening Duels0.0
Clutch2.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.3
Utility5.2
Mechanics6.6
Opening Duels1.4
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time531ms−1ms
first ⅓ avg 532ms → last ⅓ avg 531ms
Headshot accuracy21.6%−3.4%
first ⅓ avg 25.0% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · train, 21 Aug →
43%Best headshot accuracy · 13–1 · overpass, 5 Sept →
359msFastest reaction time · 6–13 · inferno, 20 Sept →
13–0Biggest win · ancient, 16 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
8–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA3017–1357%0.02
dust2D163–1319%-0.01
ancientA148–657%0.02
nukeC135–838%0.02
infernoA95–456%0.01
anubisS64–267%0.05
cache—43–175%0.08
train—31–233%0.07
vertigo—21–150%0.04
overpass—21–150%0.10
office—10–10%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,785Lifetime kills
1.45K/D · Top 10% of Level 8 players
4,223Matches
35.3%Match win rate
66.7%Headshot % · Top 5% of Level 8 players
1.9%Shot accuracy
7,330MVPs
2,004Hours (in match)
1,199Bombs planted
1,270Bombs defused

Most-used weapons

AK-4756,411
AWP6,106
MP91,990
MAC-101,500
FAMAS1,499

Lifetime map wins

4,057dust2
2,853inferno
2,729nuke
2,557vertigo
400train
171office
164ar_shoots
112ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

613Matches
51%Win rate
1.11Avg K/D
81.2ADR
53%Headshot %

Clutches & streaks

34%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage17746%1.0515.4
Anubis13562%1.1916.2
Ancient12049%1.0816.0
Dust27849%1.1115.7
Nuke4654%1.1915.5
Inferno3244%1.0815.1
Vertigo2157%1.1015.7
Overpass250%1.0316.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
35.2%Accuracy (enemy spotted)
33.9%Spray accuracy
79.7%Counter-strafing
6.6°Preaim
520msReaction time
41.2%T opening success
28.1%CT opening success
0.48Enemies flashed / flash
6.6%Flash assists
8.01HE damage / grenade
6.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.482 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.069% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0615%8 Oct →
mirage4–13-0.0618%6 Oct →
ancient3–13-0.0525%6 Oct →
nuke5–130.0323%6 Oct →
dust23–13-0.0912%5 Oct →
inferno13–70.0112%5 Oct →
inferno13–10.0630%5 Oct →
inferno6–130.0326%20 Sept →
office8–130.0536%19 Sept →
ancient13–90.038%19 Sept →
mirage13–60.0725%19 Sept →
ancient5–130.0116%17 Sept →
mirage13–20.0918%17 Sept →
dust24–13-0.0340%17 Sept →
ancient13–8-0.0123%16 Sept →
dust24–13-0.0520%13 Sept →
inferno11–130.0328%13 Sept →
dust213–6-0.0426%13 Sept →
mirage13–110.0123%13 Sept →
mirage13–50.0519%13 Sept →
mirage13–90.0319%13 Sept →
mirage13–20.0824%13 Sept →
dust29–13-0.0322%12 Sept →
dust214–16-0.0124%12 Sept →
nuke13–110.1520%12 Sept →
mirage9–130.1019%12 Sept →
mirage13–40.0421%11 Sept →
dust210–13-0.0215%10 Sept →
nuke9–13-0.0117%10 Sept →
mirage13–100.0427%10 Sept →
vertigo13–20.0416%9 Sept →
cache13–80.0520%9 Sept →
dust212–12-0.0227%9 Sept →
ancient13–100.0620%9 Sept →
mirage16–19-0.0315%7 Sept →
anubis13–11-0.0237%7 Sept →
inferno10–13-0.0519%5 Sept →
overpass13–10.1643%5 Sept →
mirage13–100.0838%5 Sept →
nuke13–80.0524%4 Sept →
ancient13–80.0113%4 Sept →
dust214–160.0518%3 Sept →
mirage5–13-0.0223%31 Aug →
inferno13–110.0337%28 Aug →
mirage7–13-0.0525%27 Aug →
dust210–13-0.0117%27 Aug →
dust214–160.0721%25 Aug →
nuke10–13-0.0416%25 Aug →
mirage13–40.1029%25 Aug →
mirage11–13-0.019%24 Aug →
nuke11–130.0517%24 Aug →
mirage13–100.0629%24 Aug →
inferno3–13-0.0620%24 Aug →
dust210–13-0.0018%24 Aug →
dust24–130.0624%24 Aug →
inferno13–6-0.0221%24 Aug →
anubis13–50.1030%24 Aug →
mirage4–13-0.0321%22 Aug →
nuke13–11-0.0128%22 Aug →
mirage13–6-0.0026%22 Aug →
cache10–50.0821%22 Aug →
dust213–11-0.0327%22 Aug →
train13–70.1932%21 Aug →
ancient13–40.0730%21 Aug →
ancient3–130.0816%20 Aug →
mirage11–130.0425%20 Aug →
overpass7–130.0518%20 Aug →
vertigo12–120.0435%20 Aug →
mirage7–130.0434%20 Aug →
train12–12-0.0125%20 Aug →
ancient13–90.0311%20 Aug →
mirage2–13-0.045%19 Aug →
nuke13–110.0528%19 Aug →
mirage13–110.0823%19 Aug →
inferno13–90.0720%18 Aug →
nuke8–130.0130%18 Aug →
cache13–40.1628%18 Aug →
ancient13–80.0421%18 Aug →
nuke5–130.0419%17 Aug →
mirage10–130.0120%17 Aug →
mirage12–12-0.0627%17 Aug →
mirage13–80.0627%17 Aug →
ancient6–13-0.0833%17 Aug →
nuke5–130.0235%17 Aug →
train5–130.0331%17 Aug →
dust25–130.0624%17 Aug →
mirage14–16-0.0922%16 Aug →
mirage13–50.0729%16 Aug →
nuke9–13-0.0219%16 Aug →
mirage6–20.0133%16 Aug →
mirage13–50.0626%16 Aug →
ancient13–00.0114%16 Aug →
dust213–80.0125%16 Aug →
nuke13–3-0.0427%16 Aug →
cache5–130.0433%16 Aug →
anubis13–20.0830%16 Aug →
anubis13–30.1029%15 Aug →
anubis13–160.0821%13 Aug →
ancient9–130.0219%11 Aug →
ancient6–13-0.0120%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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