B2S.

B2S. — CS2 Stats

FR76561199073356123[U:1:1113090395]Steam profile ↗✓ No bans

260Tracked matches38%Win rate2025Tracked since
181Hours in CS
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating20,187Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#81087 of 261541 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (69 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,187 +3,166 4 Aug – 6 Sept · 17 days played
14,48221,528peak 21,5284 Aug6 Sept
21,777Peak Premier in tracked matches
42Days played since 2025-08-04

Premier CS Rating

  • 1,341 below peak (21,528)
  • Next: Red band at 25,000 — 4,813 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate59.9%45.7%46.8%above
Shot accuracy6.9%12.7%13.0%6.1% short
Kill/death ratio1.091.051.06above
Match win rate54.2%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGB2S.FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,187 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning49
Utility15

0–100 skill scores via Leetify.

Recent form

COLD40–54–6Last 10040%Win rateLLWLLWLLLL

Last 10 vs previous 10: −40pp win rate · −0.06 avg rating · −2.7pp headshot accuracy · +34ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 591ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 27%
  • Avg reaction 585ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim8.2
Utility1.5
Positioning4.9
Opening Duels4.4
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.9
Utility1.5
Mechanics5.8
Opening Duels4.0
Win Impact1.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time552ms−79ms
first ⅓ avg 631ms → last ⅓ avg 552ms
Headshot accuracy27.4%−1.2%
first ⅓ avg 28.5% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 11–3 · mirage, 18 Aug →
60%Best headshot accuracy · 0–6 · nuke, 13 Jul →
359msFastest reaction time · 2–6 · anubis, 24 Aug →
13–2Biggest win · ancient, 13 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 100% over 5anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C218–1338%-0.01
infernoC187–1139%-0.00
mirageC177–1041%0.00
nukeC145–936%-0.03
ancientA95–456%0.02
anubisD81–713%-0.02
overpassS55–0100%0.01
cache—20–20%0.01
poseidon—20–20%0.03
office—11–0100%0.08
warden—11–0100%0.00
train—10–10%-0.01
dogtown—10–10%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,504Lifetime kills
1.09K/D · Top 50% of Level 7 players
642Matches
54.2%Match win rate · Top 10% of Level 7 players
59.9%Headshot % · Top 10% of Level 7 players
6.9%Shot accuracy
2,066MVPs
181Hours (in match)
212Bombs planted
110Bombs defused

Most-used weapons

Lifetime map wins

917dust2
830inferno
578nuke
259train
176vertigo
133cbble
95lake
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

60Matches
62%Win rate
1.18Avg K/D
89.0ADR
49%Headshot %

Clutches & streaks

50%1v1 clutch win
34%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21479%1.2016.5
Mirage1173%0.9616.4
Nuke1070%1.8019.9
Ancient862%1.0417.4
Anubis838%0.9916.9
Cache520%1.0217.0
Inferno450%0.9616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.4%Headshot accuracy
33.4%Accuracy (enemy spotted)
33.2%Spray accuracy
76.3%Counter-strafing
7.9°Preaim
546msReaction time
35.0%T opening success
56.6%CT opening success
0.21Enemies flashed / flash
3.0%Flash assists
6.70HE damage / grenade
2.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.214 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9837% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0432%30 Sept →
nuke11–130.0125%29 Sept →
office13–50.0843%19 Sept →
ancient9–130.0123%12 Sept →
nuke10–13-0.0916%6 Sept →
ancient13–110.0029%6 Sept →
cache4–80.0230%6 Sept →
nuke1–9-0.3122%5 Sept →
inferno3–9-0.1115%5 Sept →
dust26–13-0.0432%3 Sept →
overpass13–60.0525%2 Sept →
inferno13–30.0624%2 Sept →
nuke13–40.0758%2 Sept →
dust213–40.0924%2 Sept →
anubis13–70.0233%2 Sept →
mirage13–90.0324%2 Sept →
inferno7–13-0.0422%1 Sept →
anubis9–13-0.0636%1 Sept →
dust215–15-0.0423%1 Sept →
inferno5–13-0.0126%1 Sept →
dust25–13-0.0521%29 Aug →
dust213–100.0130%29 Aug →
anubis6–130.0323%26 Aug →
mirage6–13-0.0521%26 Aug →
anubis8–13-0.0522%26 Aug →
mirage7–13-0.0324%24 Aug →
inferno9–130.0322%24 Aug →
dust213–7-0.0519%24 Aug →
anubis2–6-0.0420%24 Aug →
mirage14–16-0.0628%23 Aug →
ancient13–30.0114%23 Aug →
dust24–13-0.0458%20 Aug →
cache11–13-0.0036%19 Aug →
anubis7–13-0.0417%19 Aug →
mirage13–110.0123%19 Aug →
dust213–70.0414%19 Aug →
nuke13–60.1431%18 Aug →
mirage11–30.1422%18 Aug →
inferno13–30.1329%18 Aug →
dust212–120.0332%17 Aug →
mirage8–130.0622%17 Aug →
nuke13–5-0.0733%17 Aug →
mirage11–130.0233%14 Jul →
nuke11–13-0.0329%14 Jul →
mirage13–4-0.0426%13 Jul →
ancient13–20.0224%13 Jul →
ancient13–20.0837%13 Jul →
nuke0–6-0.0360%13 Jul →
mirage13–80.0132%13 Jul →
dust213–16-0.0816%1 Jul →
inferno3–13-0.1014%29 Jun →
anubis15–15-0.0122%24 Jun →
nuke13–11-0.0223%24 Jun →
nuke13–7-0.0615%24 Jun →
dust213–40.0838%24 Jun →
inferno9–40.0624%23 Jun →
nuke8–8-0.0427%23 Jun →
poseidon3–90.0113%23 Jun →
inferno13–110.0523%10 Mar →
poseidon4–90.0432%27 Feb →
ancient9–130.0625%26 Feb →
dust29–13-0.0820%25 Feb →
overpass13–90.0228%25 Feb →
mirage5–130.0436%25 Feb →
anubis6–13-0.0322%4 Feb →
warden13–30.0032%31 Jan →
mirage13–60.0439%31 Jan →
mirage7–13-0.0521%11 Jan →
dust210–130.0046%30 Dec →
inferno4–9-0.1119%30 Dec →
inferno9–70.0637%13 Nov →
inferno9–13-0.0023%13 Nov →
inferno13–100.1130%12 Nov →
train0–13-0.0155%15 Aug →
inferno9–30.0218%15 Aug →
inferno5–9-0.1018%15 Aug →
inferno4–9-0.0444%15 Aug →
dogtown7–9-0.0342%14 Aug →
nuke3–10-0.0223%14 Aug →
dust27–13-0.0633%14 Aug →
overpass13–4-0.0131%14 Aug →
ancient11–13-0.0119%13 Aug →
inferno5–130.0132%12 Aug →
mirage15–15-0.0638%10 Aug →
dust216–14-0.0031%10 Aug →
mirage1–13-0.0620%10 Aug →
ancient13–8-0.0417%10 Aug →
dust29–13-0.0523%9 Aug →
dust213–7-0.0231%9 Aug →
dust212–120.0429%9 Aug →
ancient5–130.0414%6 Aug →
inferno2–13-0.0411%6 Aug →
overpass13–40.0339%6 Aug →
dust214–16-0.0126%6 Aug →
mirage13–80.0231%5 Aug →
nuke9–130.0322%4 Aug →
dust23–13-0.0736%4 Aug →
mirage9–130.0131%4 Aug →
dust213–10-0.0228%4 Aug →
overpass16–14-0.0224%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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