Bito

Bito — CS2 Stats

76561199062080798[U:1:1101815070]Steam profile ↗✓ No bans

619Tracked matches34%Win rate2026Tracked since
1,150Hours in CS39Hrs last 2 wks
CSDB Rating2.8 LearningPositional Player
Premier CS Rating1,001Grey band · top ~95.8% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,001 -1,109 16 Oct – 31 Oct · 9 days played
1,0002,110peak 2,11016 Oct31 Oct
2,110Peak Premier in tracked matches
11Days played since 2026-10-16

Premier CS Rating

  • 1,109 below peak (2,110)
  • Next: Light Blue band at 5,000 — 3,999 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate0%——
K/D0.91——
Headshot %37%——

Measured 29 Oct 2026 → 7 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate39.1%38.2%39.9%0.8% short
Shot accuracy0.0%3.6%7.0%6.9% short
Kill/death ratio0.830.830.920.08 short
Match win rate35.0%40.2%42.3%7.2% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBitoPREMIER1,001 · Grey bandcsdb.gg/stats

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Performance scores

Aim30
Positioning59
Utility6

0–100 skill scores via Leetify.

Recent form

COLD38–54–8Last 10038%Win rateLLLTLLLLWL

Last 10 vs previous 10: −40pp win rate · −0.00 avg rating · +2.6pp headshot accuracy · +24ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 602ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim3.0
Utility0.6
Positioning5.9
Opening Duels4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 59% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning5.9
Utility0.6
Mechanics2.3
Opening Duels5.8
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time608ms−44ms
first ⅓ avg 652ms → last ⅓ avg 608ms
Headshot accuracy8.8%−2.0%
first ⅓ avg 10.9% → last ⅓ avg 8.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–0 · overpass, 17 Oct →
25%Best headshot accuracy · 9–3 · nuke, 17 Oct →
406msFastest reaction time · 9–1 · inferno, 17 Oct →
13–0Biggest win · mirage, 25 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
5–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC2410–1442%-0.01
infernoD215–1624%-0.01
cacheB178–947%-0.01
dust2B126–650%-0.02
mirageD81–713%0.00
vertigoD71–614%-0.03
ancientS54–180%-0.02
anubis—42–250%0.01
office—10–10%0.06
overpass—11–0100%0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,297Lifetime kills
0.83K/D · Top 50% of Grey band
959Matches
35.0%Match win rate
39.1%Headshot % · Top 50% of Grey band
0.0%Shot accuracy
1,108MVPs
318Hours (in match)
423Bombs planted
119Bombs defused

Most-used weapons

Lifetime map wins

1,423nuke
1,253inferno
1,250dust2
484vertigo
33office
30train
3ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
33.0%Accuracy (enemy spotted)
30.2%Spray accuracy
60.4%Counter-strafing
10.9°Preaim
607msReaction time
60.8%T opening success
45.8%CT opening success
0.10Enemies flashed / flash
0.0%Flash assists
3.16HE damage / grenade
0.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.1161% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.097 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–9-0.1513%1 Nov →
inferno9–13-0.0414%1 Nov →
vertigo3–130.0212%1 Nov →
nuke12–120.0414%1 Nov →
vertigo4–13-0.028%31 Oct →
nuke5–130.013%31 Oct →
office7–130.0611%31 Oct →
cache8–13-0.058%31 Oct →
nuke13–70.068%29 Oct →
cache6–13-0.059%29 Oct →
ancient13–4-0.0511%29 Oct →
nuke13–6-0.026%26 Oct →
vertigo13–50.048%25 Oct →
nuke11–13-0.025%25 Oct →
inferno8–130.0212%25 Oct →
ancient13–50.053%25 Oct →
ancient13–10-0.052%25 Oct →
inferno4–13-0.027%25 Oct →
dust27–13-0.0511%25 Oct →
anubis7–13-0.019%25 Oct →
mirage13–00.0912%25 Oct →
dust29–130.0412%25 Oct →
cache8–130.019%25 Oct →
inferno13–60.017%24 Oct →
mirage10–13-0.028%24 Oct →
nuke13–10-0.008%24 Oct →
nuke2–13-0.0313%24 Oct →
inferno8–13-0.085%24 Oct →
nuke8–130.0214%24 Oct →
nuke10–130.0217%24 Oct →
anubis13–60.077%22 Oct →
inferno8–130.073%22 Oct →
cache13–60.113%22 Oct →
vertigo4–9-0.1215%22 Oct →
mirage9–130.0911%22 Oct →
inferno2–13-0.046%22 Oct →
dust210–130.0414%22 Oct →
cache13–6-0.016%22 Oct →
inferno10–13-0.0410%19 Oct →
nuke13–50.0116%19 Oct →
nuke13–160.022%19 Oct →
inferno15–15-0.026%19 Oct →
cache6–13-0.0215%19 Oct →
inferno13–40.0017%19 Oct →
cache7–13-0.065%18 Oct →
cache5–13-0.028%18 Oct →
nuke13–20.059%18 Oct →
nuke4–9-0.0114%18 Oct →
nuke3–90.008%18 Oct →
inferno8–80.0712%18 Oct →
nuke13–70.0511%18 Oct →
dust216–140.0421%18 Oct →
cache12–12-0.099%18 Oct →
anubis10–13-0.0210%18 Oct →
inferno8–8-0.037%18 Oct →
ancient16–14-0.019%18 Oct →
dust213–60.0312%18 Oct →
nuke0–13-0.077%18 Oct →
cache13–6-0.017%18 Oct →
nuke13–5-0.048%18 Oct →
cache9–13-0.039%18 Oct →
dust213–6-0.059%18 Oct →
cache13–90.0210%18 Oct →
nuke13–110.0110%18 Oct →
dust214–16-0.0313%18 Oct →
vertigo8–13-0.1110%18 Oct →
ancient10–13-0.064%18 Oct →
nuke8–13-0.0714%18 Oct →
cache13–9-0.0211%18 Oct →
inferno13–80.0619%17 Oct →
mirage9–13-0.0514%17 Oct →
dust216–14-0.037%17 Oct →
cache8–13-0.056%17 Oct →
mirage7–13-0.049%17 Oct →
nuke11–13-0.0313%17 Oct →
mirage2–5-0.0710%17 Oct →
nuke13–30.017%17 Oct →
overpass9–00.1411%17 Oct →
inferno6–9-0.0921%17 Oct →
inferno9–10.1218%17 Oct →
inferno9–7-0.027%17 Oct →
nuke9–30.0025%17 Oct →
nuke7–9-0.0318%17 Oct →
inferno4–9-0.0610%17 Oct →
inferno8–80.0218%17 Oct →
vertigo5–9-0.005%17 Oct →
vertigo8–8-0.025%17 Oct →
mirage9–130.017%17 Oct →
cache13–50.059%17 Oct →
dust28–13-0.0816%17 Oct →
cache13–30.0215%17 Oct →
inferno4–13-0.072%17 Oct →
dust213–8-0.124%17 Oct →
inferno12–12-0.058%17 Oct →
dust20–10-0.060%17 Oct →
inferno5–13-0.1212%17 Oct →
mirage1–130.0212%16 Oct →
cache16–130.047%16 Oct →
anubis13–4-0.0012%16 Oct →
dust213–70.0010%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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