aikii

aikii — CS2 Stats

DE76561199060586686[U:1:1100320958]Steam profile ↗✓ No bans

2,159Tracked matches28%Win rate2022Tracked since
6,651Hours in CS7Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating19,416Top 50% of 213,399 CSDB-tracked playersPurple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#94283 of 260025 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,416 -2,195 9 Aug – 17 Oct · 14 days played
19,41625,311peak 25,3119 Aug17 Oct
25,708Peak Premier in tracked matches
29Days played since 2026-08-09

Premier CS Rating

  • 5,895 below peak (25,311)
  • -584 over 30 days · declining
  • Next: Pink band at 20,000 — 584 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate52.5%44.4%46.9%above
Shot accuracy8.3%11.9%13.0%4.7% short
Kill/death ratio1.001.031.080.08 short
Match win rate37.2%45.2%46.7%9.5% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGaikiiPREMIER19,416 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning57
Utility26

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateLLLLWLWLLW

Last 10 vs previous 10: −70pp win rate · −0.20 avg rating · +5.1pp headshot accuracy · +384ms reaction

Win rate down 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 22%
  • Avg reaction 741ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 29%
  • Avg reaction 741ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.9
Utility2.6
Positioning5.7
Opening Duels2.7

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility2.6
Mechanics7.0
Opening Duels3.5
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time507ms+116ms
first ⅓ avg 392ms → last ⅓ avg 507ms
Headshot accuracy27.4%−4.3%
first ⅓ avg 31.7% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 6–2 · rush_001, 4 Oct →
100%Best headshot accuracy · 1–9 · nuke, 31 Aug →
55msFastest reaction time · 0–13 · nuke, 13 Aug →
13–0Biggest win · mirage, 31 Aug →

Across the last 100 tracked matches.

Highlights

12Longest win streak
L4Current streak
4–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 57% over 7mirageWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC4517–2838%0.00
mirageD196–1332%0.01
dust2B136–746%-0.01
cacheA74–357%0.04
poseidon—32–167%0.08
ancient—32–167%-0.00
rush_001—33–0100%0.24
inferno—32–167%0.03
office—10–10%0.02
vertigo—10–10%0.08
anubis—11–0100%0.03
shelter—10–10%0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,151Lifetime kills
1.00K/D
4,414Matches
37.2%Match win rate
52.5%Headshot % · Top 25% of Purple band
8.3%Shot accuracy
7,722MVPs
1,060Hours (in match)
1,398Bombs planted
371Bombs defused

Most-used weapons

AK-4718,347
AWP17,577
SSG 082,255
MAG-71,122
Knife758
P90709

Lifetime map wins

7,818nuke
3,469dust2
1,473inferno
1,035office
997vertigo
410train
76lake
72italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.41Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%0.408.0
Anubis10%0.538.0
Vertigo10%0.294.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
37.8%Accuracy (enemy spotted)
37.1%Spray accuracy
81.5%Counter-strafing
9.4°Preaim
518msReaction time
34.3%T opening success
53.7%CT opening success
0.33Enemies flashed / flash
2.5%Flash assists
7.40HE damage / grenade
3.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3312 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3013% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0320%2 Nov →
nuke11–13-0.0719%2 Nov →
nuke5–13-0.0726%26 Oct →
nuke10–13-0.0824%26 Oct →
nuke13–8-0.0621%23 Oct →
nuke6–13-0.0757%23 Oct →
nuke13–4-0.0121%18 Oct →
poseidon2–9-0.0938%18 Oct →
ancient3–13-0.0920%17 Oct →
nuke9–2-0.0840%17 Oct →
poseidon9–50.1719%8 Oct →
poseidon9–10.155%8 Oct →
nuke9–70.013%8 Oct →
nuke9–30.1758%8 Oct →
rush_0016–20.4125%4 Oct →
rush_0018–50.1133%4 Oct →
rush_0014–00.1933%4 Oct →
nuke13–10-0.0214%28 Sept →
nuke13–80.1121%27 Sept →
ancient13–110.0722%27 Sept →
nuke9–60.0224%18 Sept →
cache7–130.0421%18 Sept →
mirage9–130.0724%18 Sept →
nuke13–20.0950%18 Sept →
nuke3–13-0.0523%17 Sept →
mirage2–130.0610%17 Sept →
nuke8–130.1320%15 Sept →
office1–90.0273%15 Sept →
nuke3–130.0322%15 Sept →
mirage4–13-0.0326%15 Sept →
nuke12–12-0.0421%15 Sept →
dust22–13-0.0545%15 Sept →
nuke11–130.1127%14 Sept →
inferno1–13-0.060%9 Sept →
nuke13–4-0.0411%4 Sept →
nuke9–13-0.0150%4 Sept →
mirage1–13-0.0116%31 Aug →
dust24–11-0.0458%31 Aug →
mirage3–130.0656%31 Aug →
mirage1–130.0168%31 Aug →
mirage13–0-0.0257%31 Aug →
nuke1–9-0.15100%31 Aug →
nuke4–9-0.0663%31 Aug →
nuke3–130.0723%30 Aug →
mirage2–130.0544%30 Aug →
dust213–7-0.0436%30 Aug →
dust213–1-0.0667%30 Aug →
mirage0–13-0.0333%30 Aug →
cache13–0-0.0329%30 Aug →
dust20–13-0.0675%30 Aug →
mirage13–00.000%30 Aug →
nuke11–130.1024%29 Aug →
nuke12–120.0718%29 Aug →
nuke3–13-0.0327%29 Aug →
cache12–120.0227%26 Aug →
vertigo4–130.0867%22 Aug →
nuke7–130.0532%20 Aug →
nuke9–50.1647%20 Aug →
mirage14–160.0418%19 Aug →
nuke3–9-0.0440%19 Aug →
nuke7–9-0.0028%19 Aug →
nuke1–9-0.35100%19 Aug →
nuke8–130.0131%19 Aug →
nuke1–13-0.108%19 Aug →
dust28–130.0331%16 Aug →
dust212–160.0225%16 Aug →
cache13–100.1642%15 Aug →
cache13–50.0620%14 Aug →
nuke9–130.0822%14 Aug →
cache7–130.0418%13 Aug →
nuke0–13-0.0730%13 Aug →
inferno9–50.1131%13 Aug →
mirage5–13-0.0650%13 Aug →
dust27–13-0.0642%13 Aug →
nuke13–80.0310%13 Aug →
dust21–130.0843%11 Aug →
mirage3–13-0.0453%11 Aug →
dust213–8-0.0429%11 Aug →
nuke9–10.2222%11 Aug →
mirage13–11-0.0728%11 Aug →
mirage1–13-0.0471%11 Aug →
nuke13–11-0.0415%11 Aug →
dust216–13-0.0136%10 Aug →
nuke13–7-0.0018%10 Aug →
nuke13–10.0015%10 Aug →
inferno11–00.0625%10 Aug →
dust213–10.0443%10 Aug →
nuke13–10.0371%10 Aug →
anubis13–40.0321%10 Aug →
nuke5–130.0333%10 Aug →
nuke10–13-0.0150%10 Aug →
shelter9–130.1127%10 Aug →
dust213–10.0629%9 Aug →
mirage13–00.0118%9 Aug →
ancient13–40.0019%9 Aug →
cache13–60.008%9 Aug →
mirage8–00.0922%9 Aug →
nuke6–13-0.0229%9 Aug →
mirage13–20.0371%9 Aug →
mirage12–120.0226%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.