H4zZzi

H4zZzi — CS2 Stats

TG76561199046276568[U:1:1086010840]Steam profile ↗✓ No bans

913Tracked matches50%Win rate2020Tracked since
1,881Hours in CS5Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating21,219Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#67896 of 261574 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

−692Premier CS Rating · 21,911 → 21,219
+2Tracked matches · now 913
−3.6ppWin rate · 53.6% → 50.0%

Rating over time

Premier CS Rating: 21,219 -5,076 5 Jul – 14 Nov · 20 days played
20,44826,295peak 26,2955 Jul14 Nov
26,398Peak Premier in tracked matches
2,159Highest Faceit ELO seen on CSDB
34Days played since 2026-07-04

Premier CS Rating

  • 5,076 below peak (26,295)
  • +726 over 30 days · improving
  • -1,298 over 90 days
  • Next: Red band at 25,000 — 3,781 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5823+35
Win rate64%57%+7pp
K/D1.401.52−0.12
Headshot %53%50%+2pp

Measured 12 Oct 2026 → 14 Nov 2026; previous 12 Sep 2026 → 12 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.4%46.9%49.3%above
Shot accuracy10.3%13.0%13.4%3.0% short
Kill/death ratio1.331.081.12above
Match win rate52.4%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGH4zZziPREMIER21,219 · Pink bandPEAK ELO2,159csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning59
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY54–41–5Last 10054%Win rateLWLWLLLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +2.2pp headshot accuracy · −21ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 558ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 541ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.6
Utility4.8
Positioning5.9
Opening Duels3.0
Clutch2.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.9
Utility4.8
Mechanics6.9
Opening Duels4.1
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time553ms−23ms
first ⅓ avg 576ms → last ⅓ avg 553ms
Headshot accuracy21.7%+1.2%
first ⅓ avg 20.5% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 12–12 · office, 5 Aug →
50%Best headshot accuracy · 13–2 · cache, 10 Jul →
406msFastest reaction time · 13–9 · anubis, 6 Aug →
13–2Biggest win · cache, 30 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 75% over 12nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%0.02
cacheC146–843%0.02
ancientB147–750%0.01
mirageB137–654%0.01
anubisS129–375%0.04
infernoC94–544%0.00
nukeC52–340%-0.01
vertigo—33–0100%0.06
train—31–233%0.02
office—21–150%0.14
italy—11–0100%0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,666Lifetime kills
1.33K/D · Top 25% of Pink band
3,218Matches
52.4%Match win rate · Top 25% of Pink band
50.4%Headshot % · Top 50% of Pink band
10.3%Shot accuracy
15,003MVPs
2,073Hours (in match)
1,992Bombs planted
2,987Bombs defused

Most-used weapons

Lifetime map wins

8,731dust2
8,131inferno
3,312vertigo
2,351nuke
1,864train
992cbble
185office
170italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

160Matches
64%Win rate
1.21Avg K/D
80.3ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2857%1.1415.1
Dust22864%1.1815.9
Ancient1464%1.0014.6
Inferno1050%1.1414.8
Anubis1060%1.0816.8
Nuke683%1.1917.3
Cache367%0.8314.3
Train1100%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
33.4%Accuracy (enemy spotted)
38.3%Spray accuracy
81.0%Counter-strafing
9.6°Preaim
557msReaction time
58.5%T opening success
34.2%CT opening success
0.48Enemies flashed / flash
5.2%Flash assists
10.29HE damage / grenade
7.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4793 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.1847% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0325%14 Nov →
vertigo13–30.1427%8 Nov →
mirage7–13-0.0124%30 Oct →
cache13–20.0319%30 Oct →
nuke9–130.0235%29 Oct →
cache5–13-0.0318%29 Oct →
dust210–13-0.0227%29 Oct →
cache16–140.0515%29 Oct →
office13–100.1031%28 Oct →
dust213–70.0216%24 Oct →
cache13–90.1116%24 Oct →
cache8–13-0.0317%24 Oct →
train6–130.0228%11 Oct →
dust23–130.0223%11 Oct →
train13–80.0532%11 Oct →
anubis13–60.0223%4 Oct →
inferno4–13-0.0218%4 Oct →
inferno12–12-0.0119%3 Oct →
vertigo13–2-0.0214%27 Sept →
cache12–120.0426%19 Sept →
anubis13–80.1024%19 Sept →
cache7–13-0.0520%19 Sept →
train3–13-0.0115%22 Aug →
ancient6–13-0.0814%20 Aug →
nuke13–4-0.0533%18 Aug →
ancient3–13-0.0215%18 Aug →
inferno13–10-0.0311%18 Aug →
ancient13–80.0316%18 Aug →
mirage10–13-0.0420%7 Aug →
mirage13–40.1422%7 Aug →
dust213–100.0416%7 Aug →
mirage11–20.0533%7 Aug →
anubis13–90.0426%6 Aug →
anubis13–20.0719%6 Aug →
mirage9–13-0.0721%6 Aug →
dust29–130.0016%6 Aug →
cache13–110.0523%6 Aug →
dust213–90.069%6 Aug →
office12–120.1821%5 Aug →
inferno10–13-0.0126%4 Aug →
nuke10–13-0.0322%3 Aug →
anubis13–110.0311%3 Aug →
dust213–110.0221%3 Aug →
anubis13–30.0615%3 Aug →
dust215–15-0.0216%3 Aug →
dust213–70.0319%3 Aug →
ancient2–13-0.0617%3 Aug →
dust216–14-0.0128%3 Aug →
dust24–130.0232%2 Aug →
italy13–70.0912%2 Aug →
vertigo13–110.0522%2 Aug →
ancient11–13-0.0016%2 Aug →
mirage13–70.0616%2 Aug →
mirage4–13-0.0528%2 Aug →
nuke13–60.0216%26 Jul →
cache12–160.0214%26 Jul →
dust213–6-0.0019%26 Jul →
dust22–13-0.0418%26 Jul →
inferno13–80.1117%26 Jul →
dust213–70.0721%24 Jul →
dust24–13-0.0432%22 Jul →
dust213–70.1421%22 Jul →
ancient9–130.0028%21 Jul →
dust213–60.047%20 Jul →
ancient13–60.0219%20 Jul →
ancient16–13-0.0214%20 Jul →
inferno13–20.0429%17 Jul →
anubis13–90.0223%17 Jul →
ancient10–13-0.0124%17 Jul →
mirage13–30.0711%17 Jul →
mirage13–80.0020%16 Jul →
cache13–110.0516%16 Jul →
anubis13–30.0317%16 Jul →
anubis14–16-0.0113%15 Jul →
dust213–80.0523%15 Jul →
dust27–130.0425%15 Jul →
ancient13–70.1214%15 Jul →
cache6–130.0123%15 Jul →
anubis13–100.0720%14 Jul →
ancient13–100.0322%14 Jul →
mirage16–14-0.0313%14 Jul →
mirage5–13-0.0321%14 Jul →
dust213–110.0325%14 Jul →
cache11–13-0.0510%14 Jul →
dust26–130.0028%14 Jul →
mirage13–50.0723%14 Jul →
ancient13–90.0618%11 Jul →
dust210–130.0129%10 Jul →
cache13–20.1250%10 Jul →
anubis15–150.0522%10 Jul →
cache14–16-0.0217%10 Jul →
dust210–13-0.0215%6 Jul →
inferno4–9-0.1135%6 Jul →
inferno9–130.0418%6 Jul →
ancient10–130.0212%5 Jul →
inferno13–80.0022%5 Jul →
anubis9–13-0.0010%5 Jul →
dust213–70.0319%5 Jul →
mirage4–13-0.0424%4 Jul →
ancient13–70.0416%4 Jul →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.