S4imxn

S4imxn — CS2 Stats

FI76561199028186643[U:1:1067920915]Steam profile ↗✓ No bans

4,626Tracked matches38%Win rate2020Tracked since
3,799Hours in CS46Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating26,656Top 5% of 213,399 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8575 of 260005 tracked
FaceitLevel 10 · 2,569 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,656 +182 23 Aug – 4 Nov · 30 days played
25,70727,923peak 27,92323 Aug4 Nov
Faceit ELO: 2,569 +0 29 Aug – 25 Oct · 6 observations
2,5692,569peak 2,56929 Aug25 Oct
27,973Peak Premier in tracked matches
2,569Highest Faceit ELO seen on CSDB
47Days played since 2026-08-18

Faceit ELO

  • At peak — 2,569
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 431 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-29
  • Level 10 first seen 2026-08-29

Premier CS Rating

  • 1,267 below peak (27,923)
  • -1,062 over 30 days · declining
  • Next: Gold band at 30,000 — 3,344 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches10677+29
Win rate45%47%−1pp
K/D1.011.17−0.17
Headshot %53%55%−2pp

Measured 1 Oct 2026 → 5 Nov 2026; previous 8 Sep 2026 → 1 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.6%50.9%
Shot accuracy5.8%13.7%
Kill/death ratio0.901.09
Match win rate46.7%48.4%

Share this profile

CSDB.GGS4imxnFACEITLevel 10 · 2,569 ELOSTANDINGTop 12.4% of rankedPREMIER26,656 · Red band30 DAYS0 ELOPEAK ELO2,569csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning66
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateWLLLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +0.4pp headshot accuracy · −13ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 592ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.5
Utility5.9
Positioning6.6
Opening Duels3.7
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.6
Utility5.9
Mechanics7.0
Opening Duels5.1
Win Impact1.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time585ms+35ms
first ⅓ avg 550ms → last ⅓ avg 585ms
Headshot accuracy22.0%−0.5%
first ⅓ avg 22.5% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–2 · inferno, 8 Sept →
57%Best headshot accuracy · 13–11 · dust2, 28 Oct →
375msFastest reaction time · 13–4 · nuke, 30 Aug →
13–1Biggest win · cache, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 64% over 14mirageWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
mirageD206–1430%0.01
infernoA1810–856%0.04
ancientB158–753%0.03
nukeA149–564%0.01
dust2A127–558%0.02
cacheA116–555%0.03
anubisC52–340%0.02
train—32–167%0.04
office—10–10%0.02
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

117,215Lifetime kills
0.90K/D
5,323Matches
46.7%Match win rate
54.6%Headshot % · Top 50% of Level 10 players
5.8%Shot accuracy
13,621MVPs
2,934Hours (in match)
8,306Bombs planted
1,850Bombs defused

Most-used weapons

AK-4743,499
AWP11,424
Knife2,702
MP92,542
MAC-101,444

Lifetime map wins

8,851dust2
7,445inferno
6,265nuke
2,456vertigo
1,368train
33office
18lake
17italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,019Matches
51%Win rate
1.14Avg K/D
83.1ADR
50%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage52548%1.1616.7
Ancient37449%1.2016.6
Dust230149%1.1616.9
Anubis23951%1.1115.5
Inferno23352%1.2416.3
Nuke20158%1.2118.0
Vertigo7761%0.9913.8
Overpass6151%1.0715.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
43.3%Spray accuracy
81.4%Counter-strafing
8.7°Preaim
581msReaction time
53.5%T opening success
47.5%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
10.94HE damage / grenade
11.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4943 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–40.1315%4 Nov →
inferno7–130.0321%4 Nov →
nuke5–130.0320%4 Nov →
cache8–13-0.0229%4 Nov →
nuke13–110.0219%3 Nov →
mirage16–120.0414%31 Oct →
dust213–11-0.0157%28 Oct →
ancient13–50.0515%27 Oct →
dust213–90.0213%27 Oct →
mirage11–13-0.0013%26 Oct →
nuke10–130.0519%25 Oct →
inferno3–13-0.0416%25 Oct →
mirage3–13-0.0727%23 Oct →
cache11–130.0016%23 Oct →
nuke13–60.0232%23 Oct →
mirage11–13-0.0020%22 Oct →
inferno13–50.0515%22 Oct →
cache13–80.0829%21 Oct →
mirage14–160.0320%20 Oct →
inferno9–130.0116%20 Oct →
office4–120.0242%19 Oct →
mirage10–130.0420%19 Oct →
mirage5–130.0825%19 Oct →
cache5–13-0.0313%19 Oct →
cache13–90.0719%14 Oct →
ancient10–130.0630%14 Oct →
mirage13–90.0816%11 Oct →
mirage10–13-0.0829%10 Oct →
train12–120.0826%9 Oct →
train13–70.0024%7 Oct →
ancient11–13-0.0222%7 Oct →
mirage7–130.0116%3 Oct →
anubis13–50.0519%3 Oct →
dust23–13-0.119%3 Oct →
ancient13–30.0342%30 Sept →
ancient14–160.0324%30 Sept →
dust213–20.1036%30 Sept →
inferno9–50.1620%23 Sept →
cache13–20.0838%23 Sept →
mirage13–80.0925%22 Sept →
inferno13–4-0.0022%20 Sept →
mirage10–130.0910%20 Sept →
inferno11–13-0.0120%17 Sept →
dust213–20.0826%17 Sept →
inferno13–70.0026%16 Sept →
inferno6–13-0.0430%16 Sept →
nuke10–13-0.0518%16 Sept →
ancient10–13-0.0335%16 Sept →
nuke13–70.0018%14 Sept →
mirage7–13-0.0412%13 Sept →
mirage9–130.0621%13 Sept →
dust23–13-0.0529%13 Sept →
inferno13–40.1036%12 Sept →
inferno13–90.0111%12 Sept →
dust213–40.1624%12 Sept →
mirage11–10.0123%11 Sept →
ancient6–20.0617%11 Sept →
nuke13–70.0850%10 Sept →
inferno9–13-0.0236%10 Sept →
ancient13–30.0831%10 Sept →
ancient5–13-0.0215%9 Sept →
nuke13–90.0432%9 Sept →
dust213–70.0030%9 Sept →
mirage6–13-0.0223%8 Sept →
ancient13–110.0513%8 Sept →
inferno9–20.3129%8 Sept →
inferno4–9-0.1723%8 Sept →
nuke7–13-0.0419%6 Sept →
dust213–100.0812%6 Sept →
anubis10–13-0.0129%5 Sept →
dust28–13-0.0116%3 Sept →
anubis10–13-0.0656%3 Sept →
ancient13–50.0221%2 Sept →
mirage5–130.0024%2 Sept →
nuke13–90.0420%2 Sept →
nuke4–13-0.0421%31 Aug →
anubis16–130.0630%30 Aug →
nuke13–40.0017%30 Aug →
dust24–130.0314%30 Aug →
ancient13–90.0217%29 Aug →
cache8–13-0.0118%28 Aug →
ancient11–130.0329%28 Aug →
nuke13–20.0313%28 Aug →
cache4–13-0.0222%28 Aug →
mirage13–70.1116%27 Aug →
inferno13–30.1325%27 Aug →
ancient10–13-0.0438%27 Aug →
cache13–100.1625%27 Aug →
anubis15–150.0718%26 Aug →
mirage13–9-0.0028%23 Aug →
cache13–1-0.0121%23 Aug →
nuke16–12-0.0112%23 Aug →
vertigo13–3-0.0018%22 Aug →
dust220–22-0.0219%21 Aug →
inferno13–80.0228%21 Aug →
inferno10–130.0329%20 Aug →
mirage0–13-0.1411%20 Aug →
ancient13–40.1424%19 Aug →
train13–90.0225%18 Aug →
cache13–110.0428%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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