RaiiinZyrox

RaiiinZyrox — CS2 Stats

DE76561198994942959[U:1:1034677231]Steam profile ↗✓ No bans

3,041Tracked matches48%Win rate2023Tracked since
3,297Hours in CS30Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating18,544Purple band · top ~14.3% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,544 +517 16 Jul – 1 Oct · 24 days played
17,91520,368peak 20,36816 Jul1 Oct
20,368Peak Premier in tracked matches
1,579Highest Faceit ELO seen on CSDB
27Days played since 2026-07-16

Faceit ELO

  • At peak — 1,579
  • Next: Level 9 at 1,751 — 172 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 1,824 below peak (20,368)
  • -1,231 over 30 days · declining
  • +517 over 90 days
  • Next: Pink band at 20,000 — 1,456 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches57——
Win rate46%——
K/D0.95——
Headshot %50%——

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate57.9%44.3%46.9%above
Shot accuracy2.7%11.9%13.0%10.2% short
Kill/death ratio1.351.031.08above
Match win rate47.9%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRaiiinZyroxPREMIER18,544 · Purple bandPEAK ELO1,579csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning55
Utility52

0–100 skill scores via Leetify.

Recent form

COLD47–49–4Last 10047%Win rateLLLLLWLLWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +1.9pp headshot accuracy · +51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 523ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 594ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility5.2
Positioning5.5
Opening Duels3.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility5.2
Mechanics7.9
Opening Duels3.3
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time555ms−44ms
first ⅓ avg 600ms → last ⅓ avg 555ms
Headshot accuracy18.3%+1.7%
first ⅓ avg 16.6% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · nuke, 29 Aug →
50%Best headshot accuracy · 9–3 · nuke, 30 Jul →
414msFastest reaction time · 4–13 · dust2, 30 Sept →
13–3Biggest win · cache, 28 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
6–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 73% over 22mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientS2216–673%0.01
dust2C177–1041%0.00
infernoD155–1033%0.00
nukeC145–936%0.01
mirageD134–931%-0.00
anubisA106–460%-0.01
cacheB84–450%0.02
vertigo—10–10%-0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,800Lifetime kills
1.35K/D · Top 10% of Purple band
3,436Matches
47.9%Match win rate · Top 50% of Purple band
57.9%Headshot % · Top 10% of Purple band
2.7%Shot accuracy
7,004MVPs
1,846Hours (in match)
2,887Bombs planted
912Bombs defused

Most-used weapons

Lifetime map wins

5,831inferno
4,458dust2
2,727nuke
2,699vertigo
851train
196office
144lake
115cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

556Matches
53%Win rate
1.05Avg K/D
77.3ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient14554%1.0715.5
Inferno8862%1.0514.9
Anubis6253%1.0113.5
Dust25958%1.0114.1
Mirage4840%0.9513.8
Vertigo4245%1.1215.8
Nuke2752%1.0213.7
Cache2650%1.1015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.8%Spray accuracy
85.5%Counter-strafing
8.3°Preaim
544msReaction time
49.2%T opening success
37.6%CT opening success
0.47Enemies flashed / flash
8.1%Flash assists
9.14HE damage / grenade
7.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4669 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6343% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0417%1 Oct →
dust213–16-0.0121%1 Oct →
dust24–13-0.0034%30 Sept →
ancient9–130.0114%28 Sept →
nuke7–130.0024%28 Sept →
cache13–30.0517%28 Sept →
dust25–13-0.0316%24 Sept →
cache8–13-0.0414%24 Sept →
cache13–80.1021%23 Sept →
anubis2–13-0.0615%23 Sept →
vertigo4–9-0.1225%23 Sept →
ancient13–50.029%20 Sept →
mirage6–130.0416%20 Sept →
ancient13–110.0117%20 Sept →
ancient13–8-0.037%20 Sept →
dust210–13-0.0412%18 Sept →
ancient7–13-0.0241%18 Sept →
inferno8–8-0.0118%18 Sept →
inferno6–9-0.0516%18 Sept →
nuke9–4-0.0114%18 Sept →
ancient13–30.0413%11 Sept →
dust213–50.0718%11 Sept →
inferno13–8-0.0422%11 Sept →
cache13–6-0.0116%8 Sept →
ancient13–80.0315%7 Sept →
inferno7–13-0.0321%6 Sept →
mirage15–15-0.0415%5 Sept →
mirage13–11-0.0412%5 Sept →
nuke4–13-0.0023%5 Sept →
ancient16–140.0015%5 Sept →
anubis13–90.0919%5 Sept →
inferno13–30.0724%5 Sept →
nuke5–130.0323%5 Sept →
anubis13–16-0.0122%4 Sept →
dust211–13-0.0122%4 Sept →
inferno3–130.1224%29 Aug →
nuke13–110.0213%29 Aug →
nuke13–50.1614%29 Aug →
anubis13–10-0.0413%28 Aug →
dust215–15-0.0410%10 Aug →
inferno13–100.0113%2 Aug →
nuke10–130.0021%1 Aug →
anubis13–9-0.064%1 Aug →
inferno13–60.0213%1 Aug →
inferno3–9-0.0421%1 Aug →
inferno9–50.0416%1 Aug →
anubis13–80.026%1 Aug →
cache7–130.0624%31 Jul →
inferno8–80.0123%31 Jul →
anubis19–22-0.0314%31 Jul →
dust213–10-0.0114%31 Jul →
ancient3–130.0320%31 Jul →
nuke13–30.0215%30 Jul →
nuke3–13-0.0417%30 Jul →
dust24–13-0.0412%30 Jul →
ancient13–100.0720%30 Jul →
anubis6–13-0.0116%30 Jul →
ancient13–70.0219%30 Jul →
nuke4–9-0.1413%30 Jul →
nuke9–30.0850%30 Jul →
ancient13–7-0.0311%29 Jul →
dust213–60.0316%28 Jul →
mirage14–16-0.0011%28 Jul →
ancient7–130.0422%27 Jul →
ancient13–11-0.0111%27 Jul →
inferno8–130.0012%27 Jul →
anubis13–9-0.026%27 Jul →
dust29–130.0313%27 Jul →
mirage12–16-0.0110%27 Jul →
nuke6–13-0.0317%27 Jul →
cache7–13-0.0427%27 Jul →
ancient13–90.0315%27 Jul →
cache13–50.0418%27 Jul →
mirage2–8-0.026%27 Jul →
nuke12–160.0212%26 Jul →
mirage11–130.0519%19 Jul →
dust213–4-0.0212%19 Jul →
inferno11–13-0.0612%19 Jul →
mirage13–5-0.009%19 Jul →
ancient13–80.0210%19 Jul →
ancient13–70.1015%19 Jul →
inferno4–13-0.0317%19 Jul →
dust213–11-0.0123%18 Jul →
ancient13–90.0117%18 Jul →
dust213–40.1114%18 Jul →
ancient11–13-0.0717%18 Jul →
dust213–70.0520%18 Jul →
mirage7–130.0122%18 Jul →
nuke7–130.0418%16 Jul →
ancient13–8-0.0212%16 Jul →
dust210–13-0.0523%16 Jul →
anubis13–70.0321%16 Jul →
mirage13–80.0215%16 Jul →
ancient5–13-0.0629%16 Jul →
ancient13–60.0123%16 Jul →
mirage13–100.0219%16 Jul →
dust210–130.0020%16 Jul →
inferno11–130.0516%16 Jul →
cache3–13-0.0318%16 Jul →
mirage8–130.0110%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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