Timonator — CS2 Stats
76561199040476495[U:1:1080210767]
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 61.9% | 52.8% | above |
| Shot accuracy | 1.3% | 13.7% | 12.4% short |
| Kill/death ratio | 1.44 | 1.08 | above |
| Match win rate | 43.3% | 49.2% | 5.9% short |
This profile matches the typical Level 10 player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -10pp win rate · -0.03 avg rating
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 91% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 53% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| S | 24 | 19–5 | 79% | 0.01 | |
| C | 15 | 6–9 | 40% | 0.01 | |
| S | 15 | 11–4 | 73% | -0.00 | |
| C | 14 | 5–9 | 36% | -0.00 | |
| C | 13 | 5–8 | 38% | 0.01 | |
| S | 9 | 6–3 | 67% | 0.01 | |
| D | 7 | 1–6 | 14% | -0.03 | |
| — | 3 | 1–2 | 33% | -0.01 |
Across the last 100 tracked matches.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 209 | 52% | 1.14 | 17.1 |
| Anubis | 128 | 57% | 1.26 | 17.6 |
| Mirage | 98 | 49% | 1.04 | 15.6 |
| Inferno | 77 | 49% | 1.01 | 14.9 |
| Train | 46 | 35% | 1.17 | 17.7 |
| Overpass | 40 | 42% | 0.98 | 15.3 |
| Nuke | 37 | 46% | 1.00 | 16.1 |
| Dust2 | 36 | 50% | 0.88 | 13.9 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4901 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 28.2641% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 6–13 | -0.01 | 40% | 27 Aug → | ||
| 3–13 | -0.04 | 25% | 27 Aug → | ||
| 13–10 | -0.04 | 11% | 24 Aug → | ||
| 13–10 | 0.06 | 20% | 24 Aug → | ||
| 4–13 | -0.12 | 0% | 23 Aug → | ||
| 16–13 | 0.02 | 18% | 21 Aug → | ||
| 13–10 | 0.03 | 24% | 21 Aug → | ||
| 13–9 | 0.01 | 19% | 21 Aug → | ||
| 2–13 | -0.04 | 22% | 21 Aug → | ||
| 5–13 | 0.01 | 14% | 18 Aug → | ||
| 10–13 | -0.03 | 13% | 18 Aug → | ||
| 13–7 | 0.02 | 17% | 18 Aug → | ||
| 6–13 | -0.01 | 16% | 17 Aug → | ||
| 6–13 | -0.04 | 22% | 17 Aug → | ||
| 16–14 | 0.09 | 25% | 16 Aug → | ||
| 13–7 | 0.01 | 15% | 15 Aug → | ||
| 13–7 | 0.00 | 33% | 11 Aug → | ||
| 13–11 | 0.02 | 26% | 11 Aug → | ||
| 16–14 | 0.05 | 25% | 10 Aug → | ||
| 15–15 | 0.03 | 16% | 10 Aug → | ||
| 13–16 | 0.00 | 15% | 9 Aug → | ||
| 6–13 | 0.01 | 22% | 9 Aug → | ||
| 13–1 | 0.07 | 14% | 9 Aug → | ||
| 7–13 | 0.03 | 17% | 8 Aug → | ||
| 12–16 | 0.00 | 24% | 7 Aug → | ||
| 13–10 | -0.05 | 6% | 5 Aug → | ||
| 8–13 | -0.06 | 17% | 4 Aug → | ||
| 3–13 | -0.07 | 21% | 4 Aug → | ||
| 9–13 | 0.01 | 18% | 4 Aug → | ||
| 6–13 | -0.03 | 15% | 4 Aug → | ||
| 13–6 | 0.02 | 43% | 4 Aug → | ||
| 16–14 | 0.04 | 18% | 4 Aug → | ||
| 19–22 | -0.03 | 20% | 31 Jul → | ||
| 13–10 | -0.02 | 11% | 31 Jul → | ||
| 0–9 | -0.23 | 14% | 31 Jul → | ||
| 13–7 | 0.06 | 33% | 29 Jul → | ||
| 13–9 | -0.03 | 23% | 28 Jul → | ||
| 7–13 | -0.04 | 9% | 28 Jul → | ||
| 16–13 | -0.03 | 15% | 28 Jul → | ||
| 13–8 | 0.01 | 29% | 28 Jul → | ||
| 13–6 | -0.07 | 8% | 28 Jul → | ||
| 13–9 | 0.06 | 15% | 27 Jul → | ||
| 13–6 | -0.03 | 20% | 27 Jul → | ||
| 16–13 | 0.01 | 11% | 27 Jul → | ||
| 6–13 | 0.05 | 15% | 27 Jul → | ||
| 7–13 | -0.02 | 11% | 27 Jul → | ||
| 13–9 | 0.04 | 26% | 27 Jul → | ||
| 6–13 | -0.04 | 24% | 25 Jul → | ||
| 8–13 | 0.00 | 16% | 23 Jul → | ||
| 13–10 | 0.03 | 18% | 23 Jul → | ||
| 13–8 | -0.06 | 11% | 22 Jul → | ||
| 13–5 | 0.06 | 33% | 22 Jul → | ||
| 11–13 | -0.02 | 24% | 19 Jul → | ||
| 13–5 | -0.01 | 18% | 19 Jul → | ||
| 13–8 | 0.05 | 17% | 19 Jul → | ||
| 13–9 | 0.00 | 10% | 17 Jul → | ||
| 13–6 | 0.05 | 20% | 17 Jul → | ||
| 11–13 | -0.01 | 19% | 17 Jul → | ||
| 13–10 | -0.02 | 21% | 14 Jul → | ||
| 13–7 | 0.01 | 16% | 13 Jul → | ||
| 13–0 | 0.11 | 21% | 13 Jul → | ||
| 13–4 | -0.02 | 9% | 13 Jul → | ||
| 11–13 | 0.05 | 18% | 13 Jul → | ||
| 8–13 | -0.05 | 12% | 11 Jul → | ||
| 11–13 | 0.03 | 20% | 11 Jul → | ||
| 10–13 | -0.05 | 13% | 11 Jul → | ||
| 13–6 | 0.06 | 16% | 11 Jul → | ||
| 13–2 | 0.08 | 18% | 9 Jul → | ||
| 13–5 | 0.01 | 17% | 9 Jul → | ||
| 13–3 | -0.02 | 11% | 9 Jul → | ||
| 13–6 | -0.01 | 15% | 9 Jul → | ||
| 10–13 | -0.07 | 8% | 6 Jul → | ||
| 12–12 | 0.03 | 20% | 5 Jul → | ||
| 13–3 | 0.03 | 10% | 2 Jul → | ||
| 11–13 | -0.05 | 6% | 2 Jul → | ||
| 16–12 | 0.02 | 26% | 1 Jul → | ||
| 7–13 | 0.06 | 15% | 1 Jul → | ||
| 16–13 | -0.01 | 13% | 30 Jun → | ||
| 13–9 | -0.01 | 14% | 29 Jun → | ||
| 13–4 | 0.03 | 16% | 29 Jun → | ||
| 9–13 | 0.01 | 19% | 26 Jun → | ||
| 13–11 | -0.04 | 18% | 26 Jun → | ||
| 14–16 | 0.02 | 15% | 22 Jun → | ||
| 14–16 | -0.03 | 20% | 14 Jun → | ||
| 8–13 | -0.04 | 12% | 14 Jun → | ||
| 13–0 | 0.15 | 16% | 14 Jun → | ||
| 14–16 | 0.04 | 23% | 14 Jun → | ||
| 4–13 | 0.08 | 15% | 8 Jun → | ||
| 14–16 | 0.06 | 18% | 6 Jun → | ||
| 4–13 | -0.03 | 33% | 6 Jun → | ||
| 13–10 | 0.02 | 24% | 4 Jun → | ||
| 13–3 | 0.03 | 19% | 4 Jun → | ||
| 8–13 | 0.02 | 21% | 4 Jun → | ||
| 4–13 | 0.02 | 21% | 4 Jun → | ||
| 7–13 | 0.01 | 16% | 4 Jun → | ||
| 19–17 | -0.02 | 22% | 3 Jun → | ||
| 13–4 | -0.00 | 25% | 3 Jun → | ||
| 7–13 | -0.06 | 28% | 21 May → | ||
| 13–11 | -0.04 | 14% | 19 May → | ||
| 13–7 | -0.03 | 17% | 19 May → |
Match data via Leetify.
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