C0L1N_

C0L1N_ — CS2 Stats

76561198880314035[U:1:920048307]Steam profile ↗✓ No bans

2,744Tracked matches55%Win rate2020Tracked since
2,697Hours in CS
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 8 · 1,422 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,422 → 1,422
+12Tracked matches · now 2,744
−10.4ppWin rate · 65.5% → 55.2%

Rating over time

Premier CS Rating: 19,884 -2,267 7 May – 14 Jun · 14 days played
19,88422,507peak 22,5077 May14 Jun
22,507Peak Premier in tracked matches
1,422Highest Faceit ELO seen on CSDB
35Days played since 2026-05-07

Faceit ELO

  • At peak — 1,422
  • Next: Level 8 at 1,531 — 109 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-24
  • Level 6 first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches18——
Win rate39%——
K/D0.77——
Headshot %45%——

Measured 24 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches74——
Win rate45%——
K/D0.86——
Headshot %46%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.8%46.8%48.2%7.4% short
Shot accuracy12.4%13.0%13.3%0.8% short
Kill/death ratio1.001.061.070.07 short
Match win rate41.8%46.3%46.9%5.1% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGC0L1N_FACEITLevel 8 · 1,422 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,422csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

COLD49–45–6Last 10049%Win rateTWLLLLLLLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +4.4pp headshot accuracy · −30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 594ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 566ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility4.6
Positioning5.6
Opening Duels3.1
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility4.6
Mechanics5.2
Opening Duels3.5
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time561ms−93ms
first ⅓ avg 654ms → last ⅓ avg 561ms
Headshot accuracy19.6%−0.2%
first ⅓ avg 19.8% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–2 · nuke, 13 Sept →
44%Best headshot accuracy · 9–2 · sanctum, 26 May →
406msFastest reaction time · 13–10 · anubis, 28 Aug →
13–0Biggest win · inferno, 14 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
14–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 73% over 15cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA1810–856%-0.03
nukeA1610–663%0.01
ancientS1511–473%0.02
mirageC104–640%0.01
dust2C104–640%0.00
overpassC73–443%-0.02
anubisD72–529%-0.04
sanctumB63–350%-0.02
cacheD51–420%-0.03
vertigo—41–325%-0.04
poseidon—10–10%0.03
debris—10–10%-0.19

Across the last 100 tracked matches.

Lifetime stats

128,933Lifetime kills
1.00K/D
6,208Matches
41.8%Match win rate
40.8%Headshot %
12.4%Shot accuracy
15,729MVPs
2,697Hours (in match)
5,295Bombs planted
2,238Bombs defused

Most-used weapons

AK-4728,267
AWP20,203
MP92,879
Negev2,673
Knife2,572

Lifetime map wins

6,756inferno
5,426dust2
4,166vertigo
3,164nuke
1,981train
1,616lake
1,030cbble
955office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

711Matches
48%Win rate
0.93Avg K/D
71.5ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient18356%0.9715.0
Anubis14848%0.9314.4
Mirage8442%0.9314.4
Inferno6746%0.8513.5
Nuke3435%0.8813.6
Train3339%0.9414.6
Overpass2035%0.8013.0
Vertigo1644%0.7912.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.1%Accuracy (enemy spotted)
38.4%Spray accuracy
73.5%Counter-strafing
9.7°Preaim
578msReaction time
44.3%T opening success
43.9%CT opening success
0.49Enemies flashed / flash
3.8%Flash assists
6.60HE damage / grenade
6.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4866 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
overpass8–8-0.0716%1 Oct →
inferno9–30.0327%1 Oct →
mirage2–13-0.0630%1 Oct →
ancient9–13-0.0114%28 Sept →
nuke7–13-0.0425%28 Sept →
dust25–130.0427%24 Sept →
cache8–13-0.0424%24 Sept →
anubis2–13-0.0813%23 Sept →
vertigo4–9-0.0019%23 Sept →
ancient13–50.0626%20 Sept →
mirage6–13-0.0613%20 Sept →
ancient13–11-0.0414%20 Sept →
ancient13–80.0019%20 Sept →
dust210–130.1123%18 Sept →
ancient7–130.0319%18 Sept →
inferno8–80.0124%18 Sept →
inferno6–9-0.0510%18 Sept →
nuke9–40.1226%18 Sept →
overpass9–70.0712%15 Sept →
nuke6–90.0116%15 Sept →
inferno6–9-0.1319%15 Sept →
nuke4–9-0.1219%15 Sept →
nuke8–80.0419%14 Sept →
nuke9–5-0.0223%14 Sept →
vertigo4–9-0.0514%14 Sept →
inferno8–8-0.139%14 Sept →
nuke9–70.0226%14 Sept →
inferno9–7-0.0226%14 Sept →
nuke9–20.1617%13 Sept →
inferno6–9-0.0617%12 Sept →
overpass9–6-0.0224%12 Sept →
nuke9–7-0.0311%12 Sept →
vertigo9–5-0.0525%12 Sept →
nuke9–60.0824%12 Sept →
poseidon7–90.0324%12 Sept →
debris3–9-0.1921%12 Sept →
inferno9–7-0.0725%12 Sept →
dust219–150.0421%11 Sept →
ancient13–30.1118%11 Sept →
dust213–5-0.0319%11 Sept →
inferno13–8-0.0213%11 Sept →
ancient13–8-0.0317%7 Sept →
inferno7–13-0.0313%6 Sept →
mirage15–150.0516%5 Sept →
mirage13–11-0.0412%5 Sept →
nuke4–13-0.0415%5 Sept →
ancient16–140.0215%5 Sept →
anubis13–9-0.0037%5 Sept →
anubis13–10-0.0316%28 Aug →
mirage19–170.0114%22 Aug →
mirage9–130.0710%22 Aug →
inferno16–13-0.028%21 Aug →
mirage13–10-0.0118%21 Aug →
ancient13–9-0.0020%21 Aug →
cache2–13-0.0526%21 Aug →
cache16–120.0115%21 Aug →
ancient16–14-0.0618%16 Aug →
mirage13–70.0631%15 Aug →
ancient11–13-0.0321%14 Jun →
dust214–16-0.0116%14 Jun →
ancient8–13-0.015%14 Jun →
inferno13–00.025%14 Jun →
dust214–16-0.0223%14 Jun →
anubis9–13-0.0919%9 Jun →
nuke13–70.0325%8 Jun →
dust213–4-0.0719%8 Jun →
dust24–13-0.0219%8 Jun →
dust214–160.0114%6 Jun →
mirage4–13-0.0425%6 Jun →
dust213–11-0.0217%5 Jun →
inferno11–13-0.0112%5 Jun →
nuke13–100.0213%4 Jun →
ancient13–30.1122%4 Jun →
overpass8–13-0.0423%4 Jun →
cache8–13-0.0228%29 May →
sanctum8–8-0.1124%28 May →
sanctum7–9-0.1110%28 May →
sanctum9–30.0335%28 May →
anubis8–130.0219%28 May →
cache8–13-0.0525%26 May →
sanctum6–90.0114%26 May →
inferno9–6-0.0344%26 May →
sanctum9–20.1444%26 May →
sanctum9–7-0.0613%26 May →
inferno8–13-0.0824%25 May →
anubis6–13-0.0922%25 May →
ancient13–90.1021%23 May →
overpass13–90.0114%23 May →
overpass6–13-0.0711%23 May →
nuke13–5-0.0915%22 May →
ancient13–8-0.0111%22 May →
mirage7–130.0913%22 May →
inferno9–7-0.0814%19 May →
inferno9–60.1315%19 May →
overpass7–13-0.0417%19 May →
anubis8–130.0212%13 May →
nuke13–7-0.0522%11 May →
vertigo6–9-0.0631%11 May →
inferno9–7-0.0620%11 May →
nuke6–130.0012%7 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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