Danbou

Danbou — CS2 Stats

76561198992532572[U:1:1032266844]Steam profile ↗✓ No bans

2,339Tracked matches37%Win rate2021Tracked since
2,351Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating25,771Top 10% of 204,412 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14131 of 251512 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,339 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,771 +1,344 15 Apr – 21 Sept · 35 days played
23,89026,522peak 26,52215 Apr21 Sept
26,709Peak Premier in tracked matches
44Days played since 2026-04-15

Premier CS Rating

  • 751 below peak (26,522)
  • -323 over 30 days · steady
  • -33 over 90 days
  • Next: Gold band at 30,000 — 4,229 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 14 Sep 2026 and 14 Oct 2026.

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate49.5%49.3%50.9%1.5% short
Shot accuracy10.7%13.4%11.8%1.2% short
Kill/death ratio1.111.121.180.07 short
Match win rate49.0%48.5%51.9%2.9% short

This profile sits below the typical Gold band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDanbouPREMIER25,771 · Red bandcsdb.gg/stats

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Performance scores

Aim77
Positioning47
Utility61

0–100 skill scores via Leetify.

Recent form

COLD48–51–1Last 10048%Win rateLWLWLLLLWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −3.2pp headshot accuracy · −7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.7
Utility6.1
Positioning4.7
Opening Duels2.4
Clutch4.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.7
Utility6.1
Mechanics6.6
Opening Duels2.5
Win Impact0.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time582ms−12ms
first ⅓ avg 593ms → last ⅓ avg 582ms
Headshot accuracy19.3%+3.1%
first ⅓ avg 16.2% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · ancient, 7 Jun →
38%Best headshot accuracy · 6–13 · mirage, 2 Jul →
398msFastest reaction time · 3–13 · anubis, 23 Aug →
13–3Biggest win · inferno, 1 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 63% over 8dust2Weakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
mirageB3014–1647%-0.00
infernoA2314–961%0.01
dust2C197–1237%0.00
ancientC135–838%0.01
overpassA85–363%0.02
anubis—32–167%0.00
cache—20–20%-0.01
poseidon—11–0100%0.01
nuke—10–10%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,996Lifetime kills
1.11K/D
3,109Matches
49.0%Match win rate · Top 50% of Red band
49.5%Headshot % · Top 50% of Red band
10.7%Shot accuracy
8,082MVPs
1,578Hours (in match)
3,393Bombs planted
1,013Bombs defused

Most-used weapons

AK-4733,069
AWP3,540
Knife1,789
FAMAS1,480

Lifetime map wins

9,813inferno
3,770dust2
1,591vertigo
986nuke
292train
28cbble
12office
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

634Matches
53%Win rate
1.16Avg K/D
83.5ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage18953%1.1817.7
Inferno12456%1.1716.8
Ancient11851%1.1717.4
Dust27445%1.1016.2
Overpass1968%1.4517.9
Nuke1547%1.0514.9
Anubis1250%1.0817.3
Train967%1.4420.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
34.5%Spray accuracy
79.5%Counter-strafing
7.2°Preaim
572msReaction time
23.0%T opening success
50.3%CT opening success
0.81Enemies flashed / flash
2.9%Flash assists
8.66HE damage / grenade
10.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.0458% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0519%3 Sept →
mirage13–70.0726%29 Aug →
ancient3–13-0.063%28 Aug →
inferno13–11-0.0320%27 Aug →
mirage13–16-0.0610%27 Aug →
cache8–13-0.0126%24 Aug →
anubis3–13-0.0723%23 Aug →
mirage5–130.0416%23 Aug →
ancient13–9-0.0115%22 Aug →
mirage14–160.0222%22 Aug →
inferno16–140.0717%21 Aug →
dust210–130.0313%21 Aug →
mirage13–160.0327%20 Aug →
ancient5–13-0.0419%15 Aug →
dust25–130.0126%15 Aug →
mirage13–70.0619%14 Aug →
mirage4–13-0.0323%14 Aug →
inferno6–13-0.0332%12 Aug →
inferno6–13-0.0219%11 Aug →
mirage14–160.0318%9 Aug →
inferno16–130.0018%9 Aug →
dust216–120.0417%9 Aug →
dust213–8-0.0010%9 Aug →
inferno8–13-0.0621%9 Aug →
ancient7–13-0.046%9 Aug →
mirage13–11-0.0426%8 Aug →
ancient8–13-0.0316%8 Aug →
dust213–7-0.0423%8 Aug →
mirage8–130.0035%8 Aug →
overpass13–40.0824%7 Aug →
inferno13–30.0619%1 Aug →
mirage13–8-0.0213%9 Jul →
poseidon9–30.0113%8 Jul →
inferno9–10.0622%8 Jul →
ancient12–120.0116%8 Jul →
mirage4–13-0.0719%6 Jul →
dust25–13-0.0312%5 Jul →
inferno13–40.0622%5 Jul →
mirage13–60.0425%5 Jul →
inferno10–130.0218%5 Jul →
anubis13–70.0323%5 Jul →
dust210–130.0522%5 Jul →
overpass3–13-0.0231%4 Jul →
mirage13–80.0321%4 Jul →
inferno9–130.1016%3 Jul →
overpass11–13-0.0612%3 Jul →
dust29–13-0.0329%3 Jul →
inferno13–40.0117%2 Jul →
mirage6–13-0.0238%2 Jul →
ancient4–13-0.0412%29 Jun →
overpass13–30.0415%28 Jun →
inferno13–80.0416%28 Jun →
cache3–13-0.0115%27 Jun →
mirage11–130.0111%27 Jun →
mirage13–8-0.0214%26 Jun →
mirage13–7-0.0426%26 Jun →
inferno8–13-0.0117%26 Jun →
mirage13–8-0.0212%26 Jun →
dust213–90.0020%25 Jun →
mirage9–13-0.0120%25 Jun →
inferno9–13-0.057%24 Jun →
ancient13–90.038%24 Jun →
inferno16–120.0017%23 Jun →
mirage7–13-0.0313%18 Jun →
ancient13–90.0723%18 Jun →
mirage10–13-0.0624%18 Jun →
inferno4–13-0.0418%18 Jun →
mirage9–13-0.026%17 Jun →
dust210–13-0.0616%17 Jun →
mirage1–13-0.0323%16 Jun →
ancient13–110.0725%16 Jun →
dust213–160.0218%14 Jun →
overpass13–30.0719%14 Jun →
mirage13–10-0.0316%10 Jun →
dust23–13-0.0412%10 Jun →
ancient13–60.1318%7 Jun →
inferno13–70.0420%7 Jun →
mirage13–80.018%7 Jun →
dust28–13-0.0113%7 Jun →
mirage13–11-0.0129%7 Jun →
inferno13–5-0.0312%7 Jun →
overpass13–80.0514%7 Jun →
mirage13–7-0.0315%7 Jun →
ancient8–13-0.0124%6 Jun →
inferno8–13-0.0812%6 Jun →
dust24–130.0517%6 Jun →
mirage16–140.0316%6 Jun →
dust213–70.0117%6 Jun →
dust212–16-0.0217%4 Jun →
mirage11–130.0426%4 Jun →
inferno16–140.0217%3 Jun →
overpass16–140.0213%16 May →
nuke2–130.0626%16 May →
dust213–50.0220%16 May →
inferno13–70.0517%10 May →
overpass5–13-0.047%10 May →
ancient8–130.029%10 May →
inferno16–14-0.029%10 May →
anubis13–90.0419%18 Apr →
dust213–100.067%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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