Zychh

Zychh — CS2 Stats

SD76561198990039446[U:1:1029773718]Steam profile ↗✓ No bans

219Tracked matches46%Win rate2023Tracked since
817Hours in CS18Hrs last 2 wks
CSDB Rating2.9 LearningPositional Player
Premier CS Rating3,592Grey band · top ~84.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,592 -1,871 16 Dec – 28 Oct · 14 days played
2,8185,463peak 5,46316 Dec28 Oct
5,463Peak Premier in tracked matches
37Days played since 2025-12-16

Premier CS Rating

  • 1,871 below peak (5,463)
  • Next: Light Blue band at 5,000 — 1,408 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate45.6%38.2%39.9%above
Shot accuracy8.2%3.6%7.0%above
Kill/death ratio0.710.830.920.21 short
Match win rate36.9%40.2%42.3%5.4% short

This profile matches the typical Light Blue band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZychhPREMIER3,592 · Grey bandcsdb.gg/stats

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Performance scores

Aim35
Positioning41
Utility19

0–100 skill scores via Leetify.

Recent form

COLD44–50–6Last 10044%Win rateLWLLLLTLWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +5.1pp headshot accuracy · +78ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 18%
  • Avg reaction 808ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 702ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim3.5
Utility1.9
Positioning4.1
Opening Duels1.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.1
Utility1.9
Mechanics3.4
Opening Duels1.7
Win Impact3.8

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time655ms−4ms
first ⅓ avg 659ms → last ⅓ avg 655ms
Headshot accuracy13.9%−0.6%
first ⅓ avg 14.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · inferno, 16 Dec →
29%Best headshot accuracy · 6–13 · nuke, 9 Apr →
430msFastest reaction time · 5–13 · office, 26 Oct →
13–1Biggest win · ancient, 5 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

poseidonBest map · 80% over 5nukeWeakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
nukeD204–1620%-0.06
infernoD186–1233%-0.03
mirageB189–950%-0.01
dust2B126–650%-0.03
anubisC73–443%-0.04
ancientA74–357%0.01
vertigoA53–260%-0.05
poseidonS54–180%-0.02
overpass—32–167%-0.01
office—20–20%-0.06
train—22–0100%-0.01
fachwerk—11–0100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,762Lifetime kills
0.71K/D
1,137Matches
36.9%Match win rate
45.6%Headshot % · Top 25% of Grey band
8.2%Shot accuracy · Top 50% of Grey band
1,817MVPs
307Hours (in match)
963Bombs planted
134Bombs defused

Most-used weapons

Lifetime map wins

1,335inferno
865dust2
845nuke
482vertigo
353lake
120train
21cbble
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
0%Win rate
0.38Avg K/D
41.9ADR
26%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.448.0
Mirage10%0.122.0
Dust210%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
30.3%Accuracy (enemy spotted)
31.1%Spray accuracy
65.4%Counter-strafing
10.4°Preaim
631msReaction time
27.6%T opening success
43.8%CT opening success
0.37Enemies flashed / flash
0.7%Flash assists
7.31HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2617% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3748 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6131% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–9-0.1026%29 Oct →
dust213–11-0.0723%28 Oct →
office4–13-0.0816%28 Oct →
nuke11–13-0.0811%28 Oct →
inferno9–13-0.0614%28 Oct →
dust26–13-0.088%28 Oct →
nuke15–15-0.089%27 Oct →
office5–13-0.0425%26 Oct →
train13–9-0.016%26 Oct →
nuke9–13-0.0722%26 Oct →
mirage13–100.0020%26 Oct →
nuke5–13-0.048%26 Oct →
nuke11–13-0.036%22 Oct →
nuke16–13-0.086%22 Oct →
mirage13–16-0.0516%19 Oct →
anubis13–8-0.046%19 Oct →
inferno13–30.0110%19 Oct →
dust213–16-0.0613%18 Oct →
anubis6–13-0.0710%18 Oct →
inferno13–11-0.0215%17 Oct →
mirage14–16-0.0514%17 Oct →
anubis13–8-0.0316%17 Oct →
inferno2–90.0211%27 Sept →
dust213–30.0412%27 Sept →
vertigo8–13-0.0612%26 Sept →
dust212–12-0.0413%26 Sept →
nuke3–9-0.0711%26 Sept →
mirage3–13-0.089%25 Sept →
dust26–13-0.0515%23 Sept →
mirage13–70.0118%20 Sept →
fachwerk13–4-0.0720%19 Sept →
dust213–9-0.0316%19 Sept →
poseidon9–6-0.0421%19 Sept →
inferno3–9-0.1114%19 Sept →
inferno8–8-0.059%5 Sept →
nuke7–9-0.035%5 Sept →
inferno8–8-0.016%5 Sept →
ancient13–10.1718%5 Sept →
mirage8–130.0512%5 Sept →
nuke13–7-0.0216%5 Sept →
inferno9–13-0.0619%4 Sept →
mirage6–13-0.0913%1 Sept →
inferno6–9-0.040%31 Aug →
dust213–70.0617%31 Aug →
mirage13–8-0.0313%31 Aug →
dust213–6-0.0020%30 Aug →
mirage13–30.0611%30 Aug →
nuke13–9-0.0212%30 Aug →
inferno0–9-0.320%29 Aug →
ancient11–13-0.0124%29 Aug →
mirage0–13-0.086%29 Aug →
mirage8–13-0.0529%27 Aug →
anubis6–13-0.0118%27 Aug →
mirage13–30.0228%27 Aug →
inferno13–90.0319%27 Aug →
poseidon9–6-0.0518%27 Aug →
ancient13–16-0.0715%26 Aug →
anubis8–13-0.0214%26 Aug →
inferno13–60.0619%25 Aug →
nuke15–15-0.0216%25 Aug →
dust29–13-0.049%25 Aug →
mirage9–0-0.0210%25 Aug →
ancient13–30.0417%25 Aug →
vertigo3–13-0.0418%24 Aug →
inferno9–5-0.0218%24 Aug →
poseidon9–40.0013%24 Aug →
inferno8–13-0.0823%23 Aug →
ancient13–40.0416%23 Aug →
nuke3–13-0.065%23 Aug →
dust29–13-0.0514%25 Jul →
dust213–5-0.0612%18 Apr →
poseidon8–8-0.0614%17 Apr →
vertigo9–7-0.058%17 Apr →
nuke2–9-0.2114%17 Apr →
anubis13–70.0313%13 Apr →
mirage13–90.0915%13 Apr →
nuke7–13-0.0610%13 Apr →
mirage13–90.0420%13 Apr →
nuke7–9-0.039%12 Apr →
inferno11–130.0314%12 Apr →
overpass13–10-0.0219%11 Apr →
inferno10–13-0.0513%11 Apr →
nuke7–13-0.0118%11 Apr →
mirage6–13-0.0211%11 Apr →
nuke6–13-0.1029%9 Apr →
overpass13–50.0211%6 Apr →
nuke7–9-0.0716%6 Apr →
poseidon9–30.0311%6 Apr →
ancient7–13-0.0618%30 Mar →
anubis4–13-0.119%30 Mar →
nuke13–60.0025%29 Mar →
mirage6–13-0.0714%29 Mar →
inferno4–13-0.0923%17 Dec →
vertigo13–11-0.0615%17 Dec →
vertigo13–3-0.0221%17 Dec →
train13–9-0.0111%16 Dec →
ancient16–14-0.0210%16 Dec →
mirage6–00.059%16 Dec →
overpass10–13-0.029%16 Dec →
inferno9–10.2825%16 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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