koistee.

koistee. — CS2 Stats

FI76561198968392383[U:1:1008126655]Steam profile ↗✓ No bans

2,515Tracked matches59%Win rate2020Tracked since
4,695Hours in CS5Hrs last 2 wks
CSDB Rating7.2 StrongSupport
Premier CS Rating27,247Top 5% of 204,219 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4788 of 251285 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,247 +3,768 4 Jun – 4 Oct · 33 days played
23,23227,644peak 27,6444 Jun4 Oct
27,827Peak Premier in tracked matches
1,917Highest Faceit ELO seen on CSDB
49Days played since 2026-05-04

Faceit ELO

  • At peak — 1,917
  • Next: Level 10 at 2,001 — 84 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 397 below peak (27,644)
  • +926 over 30 days · improving
  • +3,340 over 90 days
  • Next: Gold band at 30,000 — 2,753 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate55.6%49.2%50.7%above
Shot accuracy10.6%13.4%11.8%1.2% short
Kill/death ratio0.941.121.180.24 short
Match win rate42.3%48.5%51.9%9.6% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkoistee.PREMIER27,247 · Red bandPEAK ELO1,917csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning61
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateLLLWTLLWWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −5.2pp headshot accuracy · +22ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 395ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 487ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility6.8
Positioning6.1
Opening Duels3.5
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility6.8
Mechanics6.3
Opening Duels2.6
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time494ms−122ms
first ⅓ avg 616ms → last ⅓ avg 494ms
Headshot accuracy19.9%+1.0%
first ⅓ avg 19.0% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · inferno, 10 Aug →
43%Best headshot accuracy · 1–13 · anubis, 18 Sept →
313msFastest reaction time · 1–13 · anubis, 18 Sept →
13–1Biggest win · mirage, 15 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
7–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 73% over 11anubisWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
ancientB3014–1647%0.02
anubisD154–1127%-0.00
dust2S118–373%0.00
nukeS107–370%0.01
cacheC104–640%0.01
infernoD93–633%0.01
mirageS75–271%-0.01
train—30–30%-0.00
overpass—30–30%0.00
vertigo—20–20%-0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,904Lifetime kills
0.94K/D
5,750Matches
42.3%Match win rate
55.6%Headshot % · Top 25% of Red band
10.6%Shot accuracy
12,603MVPs
3,028Hours (in match)
5,788Bombs planted
1,239Bombs defused

Most-used weapons

AK-4752,675
MP93,774
AWP3,156
MAC-102,059
Tec-91,947

Lifetime map wins

11,869nuke
6,993inferno
6,189dust2
5,533train
3,204vertigo
100office
53cbble
41lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,912Matches
51%Win rate
1.10Avg K/D
86.6ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient20050%1.0616.4
Nuke19361%1.1416.7
Anubis13947%1.0916.1
Vertigo7551%1.0615.1
Overpass4743%1.0616.1
Inferno4139%1.0816.7
Train3858%1.3218.9
Dust21817%1.0015.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
38.5%Accuracy (enemy spotted)
44.6%Spray accuracy
78.5%Counter-strafing
9.3°Preaim
511msReaction time
35.6%T opening success
45.3%CT opening success
0.48Enemies flashed / flash
10.6%Flash assists
10.72HE damage / grenade
12.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4848 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5556% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo1–6-0.160%5 Oct →
ancient1–130.0213%4 Oct →
nuke3–130.0519%4 Oct →
anubis13–80.0616%4 Oct →
train12–12-0.0323%28 Sept →
ancient5–13-0.0030%22 Sept →
cache3–130.0115%21 Sept →
inferno13–100.0521%21 Sept →
mirage13–70.0519%21 Sept →
ancient13–70.0218%21 Sept →
cache13–8-0.0219%21 Sept →
anubis1–13-0.0943%18 Sept →
ancient9–130.0213%18 Sept →
mirage13–10.0321%15 Sept →
ancient13–80.0120%15 Sept →
nuke13–5-0.0118%12 Sept →
ancient9–130.0332%11 Sept →
ancient16–12-0.0118%11 Sept →
dust216–13-0.0726%10 Sept →
ancient10–130.0318%9 Sept →
inferno1–13-0.0536%9 Sept →
ancient13–3-0.0117%2 Sept →
ancient13–70.0619%31 Aug →
anubis13–90.0520%31 Aug →
dust213–70.0428%31 Aug →
nuke13–50.0018%31 Aug →
ancient11–130.0415%29 Aug →
ancient13–110.067%26 Aug →
ancient13–100.0417%24 Aug →
anubis4–130.0213%24 Aug →
vertigo10–13-0.0116%23 Aug →
cache10–130.0626%18 Aug →
inferno4–13-0.0522%11 Aug →
cache13–50.0821%11 Aug →
inferno13–70.098%10 Aug →
anubis8–13-0.0220%10 Aug →
dust25–13-0.0213%10 Aug →
dust28–6-0.0118%6 Aug →
inferno11–130.0219%6 Aug →
anubis13–100.0217%6 Aug →
train12–120.0129%4 Aug →
inferno9–13-0.0023%4 Aug →
mirage4–13-0.0614%4 Aug →
ancient13–10-0.0019%3 Aug →
dust213–4-0.0016%3 Aug →
inferno16–130.0518%2 Aug →
cache13–6-0.0125%2 Aug →
cache8–13-0.0220%31 Jul →
ancient13–7-0.0720%31 Jul →
ancient6–130.0920%30 Jul →
anubis4–13-0.0518%29 Jul →
mirage6–13-0.039%29 Jul →
ancient16–120.0323%29 Jul →
ancient15–15-0.0119%29 Jul →
anubis11–130.0617%29 Jul →
cache5–13-0.0131%24 Jul →
anubis10–130.0218%24 Jul →
dust26–130.0620%24 Jul →
dust213–60.0117%24 Jul →
ancient3–13-0.0215%23 Jul →
ancient13–60.0111%23 Jul →
nuke13–110.0311%23 Jul →
mirage13–90.0321%23 Jul →
anubis11–13-0.0118%23 Jul →
ancient13–110.0722%23 Jul →
nuke13–10-0.0215%22 Jul →
nuke7–13-0.0316%22 Jul →
ancient10–13-0.0014%21 Jul →
anubis9–130.0321%21 Jul →
ancient13–50.0415%21 Jul →
nuke13–70.0737%17 Jul →
anubis6–13-0.0518%16 Jul →
ancient9–130.0314%16 Jul →
nuke13–2-0.015%16 Jul →
ancient6–13-0.0019%14 Jul →
dust213–5-0.0326%13 Jul →
anubis13–50.0321%13 Jul →
cache15–15-0.0217%13 Jul →
mirage13–11-0.0527%13 Jul →
ancient16–140.0016%28 Jun →
nuke14–160.0019%22 Jun →
mirage13–11-0.0422%21 Jun →
train12–120.0024%21 Jun →
overpass15–15-0.0413%20 Jun →
dust213–10-0.0112%17 Jun →
overpass11–13-0.0116%10 Jun →
anubis9–13-0.0417%5 Jun →
ancient14–160.0015%4 Jun →
dust216–120.0222%4 Jun →
anubis3–13-0.057%27 May →
dust27–130.0128%27 May →
inferno14–16-0.0314%25 May →
ancient5–130.026%25 May →
overpass6–130.0521%25 May →
ancient10–13-0.0121%25 May →
ancient10–130.0621%20 May →
inferno7–13-0.0122%19 May →
nuke13–90.0415%19 May →
cache7–130.0241%12 May →
cache13–60.0019%4 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.