Breckie Hill

Breckie Hill — CS2 Stats

76561198964589569[U:1:1004323841]Steam profile ↗✓ No bans

1,521Tracked matches53%Win rate2021Tracked since
1,781Hours in CS5Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating19,797Top 50% of 213,399 CSDB-tracked playersPurple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#89330 of 260019 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,797 +2,997 1 May – 31 Oct · 25 days played
15,82819,999peak 19,9991 May31 Oct
19,999Peak Premier in tracked matches
1,728Highest Faceit ELO seen on CSDB
40Days played since 2026-04-23

Premier CS Rating

  • 202 below peak (19,999)
  • +438 over 30 days · improving
  • Next: Pink band at 20,000 — 203 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.8%48.2%50.9%7.2% short
Shot accuracy8.4%13.2%13.7%5.3% short
Kill/death ratio0.871.071.090.22 short
Match win rate38.7%46.9%48.4%9.7% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBreckie HillFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,797 · Purple bandPEAK ELO1,728csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning59
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY57–37–6Last 10057%Win rateLWLWWWLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −38ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 575ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 594ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.1
Utility6.2
Positioning5.9
Opening Duels3.8
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility6.2
Mechanics4.8
Opening Duels4.7
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time650ms+34ms
first ⅓ avg 615ms → last ⅓ avg 650ms
Headshot accuracy18.7%+0.4%
first ⅓ avg 18.3% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–2 · nuke, 1 Jun →
50%Best headshot accuracy · 2–9 · inferno, 6 May →
391msFastest reaction time · 3–9 · vertigo, 22 Jun →
13–1Biggest win · anubis, 27 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
9–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 5dust2Weakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2113–862%0.03
infernoB2110–1148%-0.01
mirageA1811–761%-0.00
ancientA117–464%-0.01
anubisA85–363%0.02
dust2C73–443%0.03
overpassA74–357%0.04
cacheS54–180%0.00
debris—10–10%0.00
vertigo—10–10%-0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,674Lifetime kills
0.87K/D
2,765Matches
38.7%Match win rate
43.8%Headshot %
8.4%Shot accuracy
4,310MVPs
949Hours (in match)
2,465Bombs planted
613Bombs defused

Most-used weapons

Lifetime map wins

5,272inferno
2,365nuke
2,139dust2
798vertigo
217train
115lake
56office
32cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

281Matches
55%Win rate
1.05Avg K/D
74.0ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8257%1.0413.9
Nuke4459%1.1216.2
Ancient4349%0.9914.8
Dust23546%0.9715.9
Anubis3358%1.1214.6
Inferno1656%0.9515.3
Overpass1457%0.9316.6
Cache1164%1.3612.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.8%Spray accuracy
71.7%Counter-strafing
10.4°Preaim
649msReaction time
45.1%T opening success
52.8%CT opening success
0.49Enemies flashed / flash
11.7%Flash assists
8.67HE damage / grenade
10.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4936 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0117%31 Oct →
mirage13–30.0114%24 Oct →
dust211–13-0.0430%24 Oct →
mirage13–10-0.019%17 Oct →
ancient13–110.0326%17 Oct →
cache13–40.0112%16 Oct →
mirage6–130.0333%16 Oct →
ancient13–8-0.0121%16 Oct →
nuke8–13-0.0526%16 Oct →
anubis11–130.0418%28 Sept →
mirage6–13-0.0424%27 Sept →
mirage13–6-0.0114%27 Sept →
anubis13–10.0830%27 Sept →
anubis13–7-0.036%8 Aug →
mirage13–90.0624%8 Aug →
anubis10–13-0.0110%8 Aug →
ancient13–6-0.0019%8 Aug →
inferno2–13-0.1024%8 Aug →
inferno7–10.0022%8 Aug →
ancient13–9-0.0414%7 Aug →
nuke6–13-0.0233%25 Jul →
inferno13–160.0421%25 Jul →
nuke4–13-0.0724%24 Jul →
debris8–80.0018%19 Jul →
nuke10–13-0.039%18 Jul →
cache13–30.0017%18 Jul →
inferno13–100.1221%18 Jul →
anubis13–100.0018%17 Jul →
dust210–130.0613%3 Jul →
inferno13–110.0417%3 Jul →
ancient7–13-0.0722%30 Jun →
mirage13–6-0.035%30 Jun →
anubis8–13-0.025%30 Jun →
overpass16–140.029%30 Jun →
mirage15–150.0336%27 Jun →
inferno13–6-0.0413%27 Jun →
dust213–90.0032%27 Jun →
overpass9–40.0614%26 Jun →
nuke9–40.2124%26 Jun →
nuke9–5-0.033%26 Jun →
ancient13–100.0420%25 Jun →
overpass2–9-0.1225%25 Jun →
nuke7–9-0.065%25 Jun →
mirage15–150.0319%25 Jun →
mirage9–13-0.0125%22 Jun →
dust27–13-0.0016%22 Jun →
vertigo3–9-0.1433%22 Jun →
nuke9–5-0.089%22 Jun →
nuke9–5-0.0527%14 Jun →
nuke9–30.1114%14 Jun →
overpass2–13-0.0335%11 Jun →
nuke9–50.0419%11 Jun →
inferno9–10.0219%11 Jun →
nuke5–130.0413%6 Jun →
nuke13–80.0220%6 Jun →
inferno16–120.0011%5 Jun →
nuke13–70.1521%5 Jun →
anubis13–70.0423%4 Jun →
inferno7–9-0.096%1 Jun →
nuke9–20.3121%1 Jun →
inferno6–90.0429%1 Jun →
ancient13–16-0.0323%31 May →
dust213–110.1018%28 May →
ancient9–13-0.0319%28 May →
nuke8–130.0330%28 May →
ancient13–60.0520%28 May →
inferno13–40.019%28 May →
mirage9–13-0.0218%28 May →
inferno13–100.0117%26 May →
nuke1–9-0.100%26 May →
mirage13–100.0319%24 May →
dust215–15-0.0217%21 May →
inferno5–90.0118%21 May →
inferno8–80.0421%21 May →
mirage5–13-0.0620%20 May →
overpass9–00.2317%20 May →
inferno11–130.0422%20 May →
inferno8–8-0.0011%18 May →
inferno9–3-0.078%18 May →
inferno13–60.0212%15 May →
ancient11–13-0.0615%15 May →
inferno2–9-0.0350%6 May →
nuke16–120.0416%5 May →
ancient13–110.0219%5 May →
inferno6–9-0.1510%4 May →
inferno7–9-0.0422%4 May →
overpass4–13-0.0322%3 May →
anubis13–100.014%2 May →
nuke13–40.0521%2 May →
mirage13–10-0.0418%2 May →
cache16–140.0015%2 May →
cache13–90.0119%2 May →
mirage13–11-0.0125%2 May →
nuke22–190.0718%2 May →
nuke13–70.0921%1 May →
dust213–20.1238%1 May →
mirage19–170.0217%23 Apr →
overpass16–140.1221%23 Apr →
mirage13–40.0415%23 Apr →
mirage13–10-0.0321%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.