0 Fax ♿

0 Fax ♿ — CS2 Stats

76561198950460947[U:1:990195219]Steam profile ↗✓ No bans

2,896Tracked matches41%Win rate2020Tracked since
3,837Hours in CS50Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 8 · 1,175 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,175 → 1,175
+69Tracked matches · now 2,896
−18.6ppWin rate · 60.0% → 41.4%

Rating over time

Faceit ELO: 1,175 +0 6 Sept – 9 Sept · 2 observations
1,1751,175peak 1,1756 Sept9 Sept
1,175Highest Faceit ELO seen on CSDB
32Days played since 2026-08-28

Faceit ELO

  • At peak — 1,175
  • Next: Level 6 at 1,201 — 26 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-06
  • Level 4 first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches27——
Win rate41%——
K/D4.96——
Headshot %75%——

Measured 26 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches97——
Win rate47%——
K/D4.80——
Headshot %75%——

Measured 5 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate53.4%46.8%48.2%above
Shot accuracy10.5%13.0%13.3%2.7% short
Kill/death ratio1.231.061.07above
Match win rate44.1%46.3%46.9%2.8% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG0 Fax ♿FACEITLevel 8 · 1,175 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,175csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning58
Utility57

0–100 skill scores via Leetify.

Recent form

COLD51–48–1Last 10051%Win rateLWWLLTLLLW

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −5.3pp headshot accuracy · +35ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 581ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 603ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.4
Utility5.7
Positioning5.8
Opening Duels1.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.8
Utility5.7
Mechanics7.0
Opening Duels3.4
Win Impact2.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time573ms−11ms
first ⅓ avg 584ms → last ⅓ avg 573ms
Headshot accuracy14.6%−3.3%
first ⅓ avg 17.9% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · inferno, 29 Aug →
32%Best headshot accuracy · 13–9 · nuke, 2 Sept →
328msFastest reaction time · 9–13 · inferno, 10 Sept →
13–1Biggest win · ancient, 13 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–12In matches decided by ≤2 rounds
18Overtime games

Map breakdown

anubisBest map · 86% over 7dust2Weakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
ancientB2914–1548%-0.01
infernoB2714–1352%-0.01
dust2C198–1142%-0.02
nukeB179–853%0.00
anubisS76–186%-0.01
cache—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

138,932Lifetime kills
1.23K/D · Top 25% of Level 8 players
4,841Matches
44.1%Match win rate
53.4%Headshot % · Top 25% of Level 8 players
10.5%Shot accuracy
9,983MVPs
3,297Hours (in match)
5,012Bombs planted
1,608Bombs defused

Most-used weapons

AK-4773,678
AWP5,275
MAC-102,690
MP91,706
FAMAS1,252

Lifetime map wins

11,514inferno
10,114nuke
4,595dust2
2,584vertigo
1,184train
109office
58lake
44cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,143Matches
50%Win rate
0.98Avg K/D
71.8ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient21752%0.9914.8
Inferno20852%0.9313.8
Dust212843%0.8613.5
Nuke11557%1.0714.9
Anubis6647%0.8713.6
Cache3342%1.2214.3
Mirage540%0.8010.2
Overpass450%0.8310.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
39.4%Accuracy (enemy spotted)
41.4%Spray accuracy
81.5%Counter-strafing
11.0°Preaim
574msReaction time
47.3%T opening success
39.6%CT opening success
0.48Enemies flashed / flash
8.3%Flash assists
10.73HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7177% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4794 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.622% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.056%30 Sept →
ancient13–10-0.039%30 Sept →
ancient13–100.038%30 Sept →
inferno10–13-0.0419%30 Sept →
dust29–13-0.0513%30 Sept →
inferno15–15-0.0610%30 Sept →
dust211–13-0.0618%29 Sept →
ancient2–13-0.090%29 Sept →
dust24–13-0.0615%28 Sept →
ancient13–10-0.0514%27 Sept →
dust219–160.0319%26 Sept →
ancient10–130.0412%26 Sept →
inferno11–13-0.029%26 Sept →
dust29–130.0327%26 Sept →
nuke9–130.0320%26 Sept →
dust213–20.0620%26 Sept →
ancient11–13-0.0411%25 Sept →
anubis13–70.0114%25 Sept →
inferno5–13-0.0911%25 Sept →
inferno13–70.0623%25 Sept →
inferno11–13-0.0317%24 Sept →
inferno13–110.0414%22 Sept →
inferno10–13-0.0117%22 Sept →
nuke11–130.0023%21 Sept →
ancient6–13-0.0616%21 Sept →
dust213–90.0119%21 Sept →
ancient16–130.0014%20 Sept →
anubis13–9-0.0111%20 Sept →
dust213–50.0123%20 Sept →
inferno3–13-0.056%20 Sept →
nuke14–16-0.058%20 Sept →
nuke13–50.0317%20 Sept →
inferno13–16-0.0118%20 Sept →
inferno13–60.104%20 Sept →
ancient13–10-0.0018%19 Sept →
dust28–13-0.0218%19 Sept →
ancient14–16-0.0317%19 Sept →
inferno13–7-0.0310%19 Sept →
nuke13–90.0513%19 Sept →
inferno16–14-0.0010%18 Sept →
nuke13–40.0521%18 Sept →
ancient13–6-0.0114%17 Sept →
nuke6–130.0228%17 Sept →
ancient14–16-0.0111%17 Sept →
inferno22–200.0418%16 Sept →
nuke4–13-0.0529%15 Sept →
dust22–13-0.0412%15 Sept →
inferno13–11-0.0621%14 Sept →
inferno13–70.049%14 Sept →
ancient13–20.0821%14 Sept →
ancient13–110.0912%14 Sept →
ancient13–9-0.0116%13 Sept →
ancient13–10.0422%13 Sept →
inferno11–13-0.0218%12 Sept →
nuke8–13-0.0113%12 Sept →
inferno5–13-0.0321%12 Sept →
nuke8–13-0.0319%11 Sept →
ancient14–16-0.0118%11 Sept →
anubis14–160.0217%11 Sept →
ancient13–100.0415%11 Sept →
inferno13–110.0220%11 Sept →
ancient8–13-0.0417%11 Sept →
ancient8–13-0.0415%10 Sept →
nuke13–20.025%10 Sept →
inferno9–13-0.054%10 Sept →
ancient9–13-0.0312%9 Sept →
inferno13–100.027%9 Sept →
dust24–13-0.0311%9 Sept →
dust24–13-0.0414%7 Sept →
ancient11–13-0.0222%6 Sept →
nuke13–16-0.0016%6 Sept →
cache6–13-0.0323%6 Sept →
inferno13–100.0023%5 Sept →
nuke22–18-0.0214%5 Sept →
nuke16–14-0.0121%5 Sept →
ancient8–13-0.0121%5 Sept →
anubis13–8-0.0416%4 Sept →
nuke13–10-0.0113%4 Sept →
inferno13–3-0.0014%3 Sept →
dust22–13-0.0417%3 Sept →
anubis13–9-0.0115%3 Sept →
nuke13–90.0532%2 Sept →
inferno16–140.0023%2 Sept →
inferno13–16-0.0519%2 Sept →
ancient6–13-0.0713%1 Sept →
nuke13–40.0111%1 Sept →
anubis13–11-0.0618%1 Sept →
dust213–10-0.0414%1 Sept →
inferno6–13-0.0624%1 Sept →
anubis13–9-0.0113%31 Aug →
dust213–110.0429%30 Aug →
ancient13–100.0610%30 Aug →
dust219–17-0.0717%29 Aug →
dust27–13-0.0516%29 Aug →
ancient8–130.0414%29 Aug →
dust27–13-0.0214%29 Aug →
inferno13–70.1122%29 Aug →
ancient13–11-0.0413%29 Aug →
ancient16–120.0521%28 Aug →
dust213–6-0.0430%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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