n ♿;.

n ♿;. — CS2 Stats

76561198327580539[U:1:367314811]Steam profile ↗✓ No bans

1,368Tracked matches45%Win rate2020Tracked since
2,172Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating16,438Purple band · top ~22.7% of ranked players (population est.)
FaceitLevel 9 · 1,533 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,438 +946 19 Sept – 30 Sept · 3 days played
15,49216,438peak 16,43819 Sept30 Sept
16,639Peak Premier in tracked matches
1,533Highest Faceit ELO seen on CSDB
24Days played since 2026-08-18

Faceit ELO

  • At peak — 1,533
  • Next: Level 9 at 1,751 — 218 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • At peak — 16,438
  • Next: Pink band at 20,000 — 3,562 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches96——
Win rate51%——
K/D2.93——
Headshot %72%——

Measured 7 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.2%48.2%50.9%above
Shot accuracy9.7%13.3%13.8%4.0% short
Kill/death ratio1.271.071.09above
Match win rate48.5%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGn ♿;.FACEITLevel 9 · 1,533 ELOSTANDINGTop 20.7% of rankedPREMIER16,438 · Purple bandPEAK ELO1,533csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning64
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateLWWLLTWLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +5.1pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 525ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility6.2
Positioning6.4
Opening Duels3.3
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 55% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.4
Utility6.2
Mechanics6.4
Opening Duels4.3
Win Impact3.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time546ms−13ms
first ⅓ avg 559ms → last ⅓ avg 546ms
Headshot accuracy15.8%−1.9%
first ⅓ avg 17.7% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · ancient, 10 Sept →
44%Best headshot accuracy · 4–13 · ancient, 19 Sept →
359msFastest reaction time · 13–11 · ancient, 24 Aug →
13–1Biggest win · ancient, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 59% over 34infernoWeakest map · 32% over 28
MapGradePlayedRecordWin rateAvg rating
ancientA3420–1459%0.02
infernoD289–1932%0.00
dust2B158–753%0.00
nukeA148–657%0.01
anubis—43–175%-0.00
cache—30–30%-0.03
mirage—21–150%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 28). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,306Lifetime kills
1.27K/D · Top 25% of Level 9 players
4,645Matches
48.5%Match win rate · Top 50% of Level 9 players
57.2%Headshot % · Top 25% of Level 9 players
9.7%Shot accuracy
12,652MVPs
2,172Hours (in match)
2,584Bombs planted
1,191Bombs defused

Most-used weapons

AK-4753,724
MAC-104,220
AWP3,613
MP93,116
FAMAS2,971
P901,370

Lifetime map wins

18,080inferno
11,286dust2
3,361nuke
1,951vertigo
374train
92cbble
71lake
62office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

896Matches
51%Win rate
1.04Avg K/D
88.5ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno21458%1.0616.8
Dust219846%1.0516.7
Ancient19755%1.0416.7
Nuke6647%1.1217.6
Mirage3339%1.1415.3
Anubis2544%1.0116.7
Cache1533%0.7913.3
Vertigo1155%1.3121.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
40.3%Accuracy (enemy spotted)
43.6%Spray accuracy
78.7%Counter-strafing
10.6°Preaim
550msReaction time
55.1%T opening success
39.7%CT opening success
0.59Enemies flashed / flash
4.8%Flash assists
10.38HE damage / grenade
11.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.6719% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0129%30 Sept →
ancient13–100.0419%30 Sept →
ancient13–100.0116%30 Sept →
inferno10–130.0418%30 Sept →
dust29–13-0.0220%30 Sept →
inferno15–150.0015%30 Sept →
dust213–70.0622%30 Sept →
mirage6–13-0.0814%30 Sept →
mirage13–11-0.007%30 Sept →
inferno10–130.0010%27 Sept →
inferno13–10-0.034%27 Sept →
ancient7–13-0.0214%27 Sept →
inferno11–13-0.0117%24 Sept →
nuke11–13-0.0016%21 Sept →
ancient6–13-0.0810%21 Sept →
dust213–90.0013%21 Sept →
ancient13–10.1013%20 Sept →
ancient16–13-0.0111%20 Sept →
inferno16–130.0316%20 Sept →
inferno3–13-0.046%20 Sept →
nuke14–16-0.0211%20 Sept →
nuke13–50.059%20 Sept →
inferno13–160.0112%20 Sept →
inferno13–6-0.0220%20 Sept →
ancient4–130.0327%19 Sept →
nuke13–10-0.0124%19 Sept →
ancient4–13-0.0444%19 Sept →
ancient13–100.0013%19 Sept →
dust28–13-0.0415%19 Sept →
anubis8–13-0.0415%19 Sept →
inferno3–13-0.0513%19 Sept →
nuke13–30.0824%19 Sept →
inferno13–80.058%19 Sept →
dust28–130.0724%19 Sept →
ancient6–130.0919%19 Sept →
inferno5–130.0810%17 Sept →
inferno13–80.009%17 Sept →
ancient13–60.0134%17 Sept →
ancient16–130.0519%16 Sept →
inferno2–130.0022%15 Sept →
nuke4–13-0.0514%15 Sept →
dust22–13-0.0124%15 Sept →
ancient13–110.0319%14 Sept →
ancient13–90.0116%13 Sept →
ancient13–10.0612%13 Sept →
inferno9–13-0.0325%11 Sept →
dust213–9-0.0221%11 Sept →
ancient13–110.0117%11 Sept →
nuke8–13-0.0214%11 Sept →
ancient8–13-0.0333%10 Sept →
nuke13–20.0316%10 Sept →
inferno9–130.0412%10 Sept →
ancient13–100.1723%10 Sept →
nuke6–130.0420%10 Sept →
inferno13–10-0.0415%10 Sept →
inferno8–130.0013%9 Sept →
ancient13–80.0016%9 Sept →
inferno13–100.0524%9 Sept →
anubis16–130.0610%9 Sept →
dust24–13-0.0228%9 Sept →
dust213–80.0419%9 Sept →
dust213–80.0417%8 Sept →
ancient13–9-0.0015%8 Sept →
ancient9–13-0.0615%7 Sept →
anubis13–10-0.0314%7 Sept →
ancient11–13-0.0215%6 Sept →
nuke13–16-0.0210%6 Sept →
cache6–13-0.0622%6 Sept →
cache9–13-0.0316%5 Sept →
nuke13–50.1117%5 Sept →
anubis13–8-0.0013%5 Sept →
inferno13–100.0320%5 Sept →
nuke22–180.0517%5 Sept →
nuke16–14-0.0212%5 Sept →
ancient8–130.0023%5 Sept →
ancient13–110.0627%24 Aug →
ancient9–130.0316%24 Aug →
inferno11–13-0.0513%24 Aug →
inferno3–13-0.0627%22 Aug →
dust24–13-0.113%22 Aug →
ancient6–13-0.0519%22 Aug →
ancient6–13-0.0918%22 Aug →
inferno11–13-0.0114%21 Aug →
dust216–13-0.0216%21 Aug →
ancient13–70.0120%21 Aug →
inferno6–13-0.0226%21 Aug →
ancient13–110.0523%21 Aug →
inferno9–13-0.0229%21 Aug →
inferno13–100.0317%21 Aug →
nuke13–9-0.0326%20 Aug →
dust213–80.0312%20 Aug →
ancient13–100.0018%20 Aug →
ancient13–90.0823%20 Aug →
cache5–130.0115%20 Aug →
inferno8–130.0221%20 Aug →
inferno7–130.005%20 Aug →
ancient5–130.018%20 Aug →
dust213–90.1021%20 Aug →
ancient13–70.0814%19 Aug →
dust23–13-0.0815%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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