hogdoggy

hogdoggy — CS2 Stats

AU76561198931569883[U:1:971304155]Steam profile ↗✓ No bans

2,944Tracked matches53%Win rate2020Tracked since
4,462Hours in CS42Hrs last 2 wks
CSDB Rating7.1 StrongSupport
Premier CS Rating19,478Top 50% of 204,150 CSDB-tracked playersPurple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#89720 of 251234 tracked
FaceitLevel 8 · 1,536 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,478 -522 4 Aug – 6 Oct · 13 days played
19,38120,000peak 20,0004 Aug6 Oct
Faceit ELO: 1,536 +0 6 Sept – 8 Sept · 2 observations
1,5361,536peak 1,5366 Sept8 Sept
20,124Peak Premier in tracked matches
1,536Highest Faceit ELO seen on CSDB
27Days played since 2026-07-29

Faceit ELO

  • At peak — 1,536
  • Next: Level 9 at 1,751 — 215 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-06
  • Level 7 first seen 2026-09-06

Premier CS Rating

  • 522 below peak (20,000)
  • -521 over 30 days · declining
  • Next: Pink band at 20,000 — 522 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches90——
Win rate40%——
K/D0.95——
Headshot %47%——

Measured 8 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.2%46.8%48.2%1.0% short
Shot accuracy12.2%13.0%13.3%1.1% short
Kill/death ratio0.981.061.070.09 short
Match win rate50.2%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhogdoggyFACEITLevel 8 · 1,536 ELOSTANDINGTop 31.2% of rankedPREMIER19,478 · Purple bandPEAK ELO1,536csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning62
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateWLWLWWWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.2pp headshot accuracy · +30ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 559ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 581ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.3
Utility6.9
Positioning6.2
Opening Duels4.6
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 64% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.2
Utility6.9
Mechanics7.4
Opening Duels6.2
Win Impact6.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time576ms−58ms
first ⅓ avg 634ms → last ⅓ avg 576ms
Headshot accuracy20.6%−3.2%
first ⅓ avg 23.8% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–6 · mirage, 14 Aug →
43%Best headshot accuracy · 7–13 · nuke, 25 Aug →
383msFastest reaction time · 13–6 · inferno, 3 Oct →
13–2Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–8In matches decided by ≤2 rounds
17Overtime games

Map breakdown

dust2Best map · 56% over 32infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A3218–1456%0.03
mirageB199–1047%0.02
infernoC166–1038%0.00
nukeC156–940%0.01
cacheA95–456%0.00
anubis—41–325%0.00
ancient—42–250%-0.01
vertigo—10–10%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,419Lifetime kills
0.98K/D
5,320Matches
50.2%Match win rate · Top 25% of Level 8 players
47.2%Headshot % · Top 50% of Level 8 players
12.2%Shot accuracy
14,113MVPs
2,544Hours (in match)
4,768Bombs planted
1,610Bombs defused

Most-used weapons

AK-4740,460
AWP10,624
Knife2,560
MP91,440
MAC-101,224

Lifetime map wins

15,738dust2
11,880inferno
3,852nuke
3,298train
2,165vertigo
41office
33cbble
5italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,843Matches
53%Win rate
1.19Avg K/D
81.4ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage44448%1.0716.7
Dust243353%1.1216.7
Inferno25652%1.0415.5
Nuke17350%1.0616.0
Ancient16339%0.9414.3
Anubis14447%1.0415.2
Vertigo8050%0.9915.3
Overpass5248%1.0917.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
36.5%Accuracy (enemy spotted)
35.6%Spray accuracy
83.4%Counter-strafing
7.8°Preaim
576msReaction time
64.4%T opening success
44.9%CT opening success
0.82Enemies flashed / flash
5.0%Flash assists
9.74HE damage / grenade
11.25Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0223%7 Oct →
dust27–130.0326%6 Oct →
cache16–12-0.0314%5 Oct →
cache8–130.0523%5 Oct →
anubis13–30.1010%5 Oct →
nuke13–90.0419%5 Oct →
dust213–80.0343%5 Oct →
inferno9–13-0.0319%5 Oct →
mirage16–120.0419%5 Oct →
mirage8–13-0.0220%4 Oct →
mirage22–250.0326%4 Oct →
dust26–130.0021%3 Oct →
inferno13–40.0737%3 Oct →
mirage11–13-0.0223%3 Oct →
nuke14–160.0119%3 Oct →
dust213–5-0.0216%3 Oct →
dust27–130.0329%3 Oct →
inferno13–60.0619%3 Oct →
dust213–40.1118%3 Oct →
dust213–70.0331%23 Sept →
nuke13–8-0.0222%23 Sept →
mirage13–7-0.0213%23 Sept →
inferno8–80.0519%21 Sept →
ancient2–7-0.080%20 Sept →
dust26–13-0.0924%20 Sept →
inferno2–13-0.060%20 Sept →
mirage12–160.0218%19 Sept →
mirage13–60.0430%9 Sept →
mirage6–13-0.0113%9 Sept →
inferno13–100.0227%8 Sept →
dust213–80.0127%8 Sept →
nuke12–16-0.0120%8 Sept →
nuke19–16-0.0315%8 Sept →
dust210–13-0.0618%7 Sept →
cache13–9-0.0120%7 Sept →
inferno14–160.0429%7 Sept →
nuke6–13-0.0724%7 Sept →
inferno13–100.0323%7 Sept →
cache12–160.0018%7 Sept →
inferno13–60.0210%7 Sept →
mirage7–13-0.0330%6 Sept →
cache13–10-0.0331%6 Sept →
inferno10–13-0.0210%6 Sept →
nuke10–13-0.0135%6 Sept →
inferno9–130.0131%6 Sept →
mirage13–60.0624%6 Sept →
dust213–90.0214%6 Sept →
cache13–16-0.0024%3 Sept →
vertigo12–160.019%26 Aug →
ancient9–130.0014%26 Aug →
dust213–10-0.0317%26 Aug →
anubis6–13-0.0434%26 Aug →
dust213–20.0732%26 Aug →
dust27–13-0.0224%25 Aug →
mirage4–13-0.0416%25 Aug →
nuke7–130.0343%25 Aug →
anubis20–22-0.0019%25 Aug →
mirage13–60.2920%14 Aug →
dust27–13-0.0229%14 Aug →
dust27–130.0933%14 Aug →
dust219–160.0417%14 Aug →
anubis17–19-0.0514%14 Aug →
nuke5–130.0923%13 Aug →
dust213–80.0323%13 Aug →
cache14–16-0.0210%12 Aug →
inferno12–16-0.0011%12 Aug →
mirage1–30.0233%12 Aug →
nuke9–130.0715%11 Aug →
mirage9–130.0219%11 Aug →
dust213–90.0421%11 Aug →
dust211–130.0836%11 Aug →
mirage13–8-0.0522%10 Aug →
ancient13–11-0.0121%10 Aug →
nuke13–110.0120%8 Aug →
mirage13–90.0717%8 Aug →
nuke6–13-0.0228%7 Aug →
dust213–40.1036%7 Aug →
mirage4–130.0334%7 Aug →
dust213–9-0.0124%7 Aug →
inferno10–13-0.0518%7 Aug →
inferno5–13-0.0520%7 Aug →
nuke5–130.0238%6 Aug →
inferno13–10-0.028%6 Aug →
mirage13–7-0.0426%6 Aug →
dust213–80.1524%6 Aug →
dust27–130.1024%5 Aug →
dust28–13-0.0338%5 Aug →
dust213–10-0.0121%4 Aug →
dust28–13-0.0120%4 Aug →
inferno4–13-0.0231%4 Aug →
nuke13–110.0120%4 Aug →
nuke5–20.0513%4 Aug →
ancient13–100.0429%4 Aug →
mirage16–140.0819%4 Aug →
dust24–130.0221%4 Aug →
dust24–130.0122%4 Aug →
dust213–90.0741%4 Aug →
dust213–20.0311%4 Aug →
cache13–50.0529%4 Aug →
cache13–40.0120%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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