Fishy

Fishy — CS2 Stats

US76561198926979846[U:1:966714118]Steam profile ↗✓ No bans

366Tracked matches57%Win rate2021Tracked since
654Hours in CS1Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,837 +444 26 Mar – 6 Apr · 2 days played
13,39313,837peak 13,83726 Mar6 Apr
13,837Peak Premier in tracked matches
47Days played since 2024-11-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim57
Positioning51
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateWWWWLLWLWL

Last 10 vs previous 10: −10pp win rate · +0.06 avg rating · −0.7pp headshot accuracy · −37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 15%
  • Avg reaction 717ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 16%
  • Avg reaction 680ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 699ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.7
Utility3.7
Positioning5.1
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 727ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.1
Utility3.7
Mechanics7.5
Opening Duels2.7
Win Impact7.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time742ms−9ms
first ⅓ avg 751ms → last ⅓ avg 742ms
Headshot accuracy16.3%+0.8%
first ⅓ avg 15.5% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · mirage, 12 May →
33%Best headshot accuracy · 4–9 · inferno, 26 Jun →
531msFastest reaction time · 13–5 · inferno, 22 Mar →
13–0Biggest win · mirage, 26 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W4Current streak
6–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 83% over 6vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2113–862%-0.01
mirageD186–1233%-0.00
officeB147–750%-0.01
trainD123–925%-0.03
dust2D93–633%-0.01
nukeD92–722%-0.05
ancientS65–183%0.03
vertigoD50–50%-0.04
overpass—43–175%0.06
cache—10–10%0.02
edin—10–10%-0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,137Lifetime kills
0.71K/D
1,067Matches
36.6%Match win rate
42.2%Headshot %
13.0%Shot accuracy · Top 50% of tracked players
1,526MVPs
344Hours (in match)
721Bombs planted
370Bombs defused

Most-used weapons

Lifetime map wins

1,366inferno
999nuke
850train
606dust2
517vertigo
201office
73cbble
40lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.4%Spray accuracy
83.8%Counter-strafing
11.3°Preaim
727msReaction time
43.1%T opening success
38.1%CT opening success
0.40Enemies flashed / flash
5.7%Flash assists
9.74HE damage / grenade
6.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 726.7341ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4033 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1458% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10.179%3 Jun →
dust213–60.049%26 May →
mirage13–50.1923%12 May →
ancient13–50.1213%7 May →
mirage5–13-0.0523%7 May →
cache3–130.0221%3 May →
inferno13–100.0316%3 May →
vertigo2–130.0815%1 May →
overpass13–110.1412%1 May →
mirage13–160.1118%21 Apr →
overpass13–80.1020%19 Apr →
inferno13–100.0613%16 Apr →
overpass13–110.0816%16 Apr →
ancient13–60.0318%16 Apr →
office13–90.0414%6 Apr →
office5–13-0.066%30 Mar →
office3–13-0.1313%1 Dec →
mirage13–00.1330%26 Aug →
train7–13-0.0018%26 Aug →
inferno10–5-0.0120%26 Aug →
overpass7–13-0.0713%25 Jul →
mirage12–12-0.0513%12 Jul →
inferno13–9-0.0619%12 Jul →
nuke13–60.0317%9 Jul →
inferno13–70.0328%9 Jul →
vertigo9–13-0.0911%9 Jul →
nuke9–13-0.039%26 Jun →
nuke7–9-0.166%26 Jun →
nuke1–9-0.2014%26 Jun →
inferno5–9-0.0316%26 Jun →
inferno4–9-0.1833%26 Jun →
mirage10–13-0.0913%22 Jun →
inferno4–13-0.0622%22 Jun →
train12–120.0213%22 Jun →
office3–0-0.100%22 Jun →
dust28–13-0.076%22 Jun →
inferno9–6-0.0211%22 Jun →
vertigo9–13-0.0618%13 Jun →
dust212–12-0.0420%10 Jun →
dust211–13-0.058%10 Jun →
mirage10–13-0.0427%9 Jun →
office13–11-0.048%26 May →
nuke3–13-0.0422%26 May →
train2–13-0.0815%26 May →
ancient13–100.0111%20 May →
nuke4–13-0.045%29 Apr →
train7–13-0.0811%29 Apr →
dust27–13-0.0413%29 Apr →
dust213–0-0.017%15 Apr →
train13–90.0610%6 Apr →
train11–13-0.0025%31 Mar →
nuke7–130.0319%26 Mar →
inferno13–110.0225%26 Mar →
dust213–30.1314%26 Mar →
mirage8–20.065%26 Mar →
ancient13–5-0.0513%22 Mar →
ancient13–50.1321%22 Mar →
inferno13–50.0112%22 Mar →
mirage13–100.018%22 Mar →
mirage13–10.0925%22 Mar →
inferno13–50.0510%22 Mar →
mirage13–30.067%22 Mar →
ancient5–13-0.0711%19 Feb →
inferno1–13-0.0817%4 Feb →
office13–40.0020%26 Jan →
vertigo3–13-0.084%26 Jan →
inferno13–50.0220%26 Jan →
inferno1–1-0.090%26 Jan →
office13–9-0.0113%26 Jan →
dust28–130.0123%22 Jan →
mirage12–120.0113%20 Jan →
inferno13–16-0.0423%20 Jan →
inferno6–13-0.0111%9 Jan →
train13–4-0.017%9 Jan →
office12–120.0229%7 Jan →
mirage4–13-0.100%7 Jan →
edin7–13-0.0412%7 Jan →
inferno13–1-0.0422%7 Jan →
dust29–13-0.029%3 Jan →
nuke5–13-0.0712%3 Jan →
mirage1–13-0.0731%1 Jan →
inferno4–13-0.0917%17 Dec →
mirage4–13-0.1133%17 Dec →
office13–30.1021%13 Dec →
office12–12-0.059%12 Dec →
office13–110.1820%11 Dec →
office12–12-0.029%11 Dec →
office11–13-0.0621%11 Dec →
mirage6–13-0.0820%9 Dec →
inferno7–13-0.0015%28 Nov →
mirage4–13-0.095%28 Nov →
mirage2–13-0.0513%28 Nov →
nuke13–6-0.029%28 Nov →
vertigo0–13-0.0713%24 Nov →
train7–13-0.067%24 Nov →
office4–130.0022%20 Nov →
train8–13-0.0716%20 Nov →
train13–40.0224%20 Nov →
train4–13-0.0620%16 Nov →
train2–13-0.0916%16 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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