Alex

Alex — CS2 Stats

US76561198837299505[U:1:877033777]Steam profile ↗✓ No bans

1,288Tracked matches47%Win rate2020Tracked since
CSDB Rating3.5 LearningSupport
WingmanGold Nova II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,513 -2,025 6 May – 5 Jul · 22 days played
12,51315,497peak 15,4976 May5 Jul
15,497Peak Premier in tracked matches
45Days played since 2026-05-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim36
Positioning37
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY44–47–9Last 10044%Win rateLLTTLWWWWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.7pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 556ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 587ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim3.6
Utility4.2
Positioning3.7
Opening Duels0.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.7
Utility4.2
Mechanics4.2
Opening Duels0.2
Win Impact3.9

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time590ms−14ms
first ⅓ avg 604ms → last ⅓ avg 590ms
Headshot accuracy16.8%+0.7%
first ⅓ avg 16.0% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–2 · sanctum, 4 Jun →
38%Best headshot accuracy · 13–3 · inferno, 11 Jun →
438msFastest reaction time · 11–13 · nuke, 24 May →
13–1Biggest win · cache, 8 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

officeBest map · 80% over 5nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoD155–1033%-0.01
cacheA127–558%-0.01
ancientC114–736%-0.03
mirageB115–645%0.01
nukeD112–918%-0.03
anubisB105–550%-0.02
dust2S96–367%-0.03
vertigoC52–340%0.03
officeS54–180%0.01
poseidon—31–233%-0.03
overpass—31–233%-0.02
debris—10–10%0.07
train—11–0100%0.02
sanctum—11–0100%0.33
stronghold—10–10%0.04
warden—10–10%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

131Matches
45%Win rate
0.73Avg K/D
72.0ADR
30%Headshot %

Clutches & streaks

33%1v1 clutch win
40%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Cache333%0.7414.3
Anubis2100%1.2215.5
Inferno10%0.7115.0
Mirage10%0.9416.0
Overpass10%0.5712.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
29.5%Accuracy (enemy spotted)
31.9%Spray accuracy
68.7%Counter-strafing
13.1°Preaim
596msReaction time
24.3%T opening success
31.9%CT opening success
0.48Enemies flashed / flash
6.0%Flash assists
8.26HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0614° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4843 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo8–13-0.019%17 Sept →
anubis5–13-0.0112%1 Sept →
debris8–80.0724%1 Sept →
inferno8–8-0.1213%1 Sept →
dust29–13-0.0322%21 Aug →
dust213–11-0.0313%20 Aug →
dust213–4-0.0713%31 Jul →
ancient13–110.0118%22 Jul →
cache13–8-0.1017%22 Jul →
mirage10–130.0024%22 Jul →
inferno9–30.1020%16 Jul →
inferno13–80.0215%15 Jul →
anubis9–13-0.0111%14 Jul →
mirage13–110.0720%14 Jul →
mirage13–30.1516%14 Jul →
nuke11–13-0.0213%14 Jul →
ancient1–13-0.084%12 Jul →
ancient4–13-0.0615%10 Jul →
office13–6-0.0711%8 Jul →
vertigo8–13-0.0512%8 Jul →
nuke8–130.0314%8 Jul →
mirage7–13-0.0512%8 Jul →
office13–90.0823%8 Jul →
cache9–30.0521%8 Jul →
cache5–13-0.0212%7 Jul →
inferno9–130.0021%5 Jul →
inferno6–13-0.0524%3 Jul →
ancient7–13-0.0517%3 Jul →
anubis13–11-0.0520%3 Jul →
office13–90.0125%1 Jul →
nuke8–2-0.0821%1 Jul →
cache13–80.0228%1 Jul →
anubis9–13-0.0814%1 Jul →
mirage11–13-0.0118%28 Jun →
inferno5–13-0.0124%24 Jun →
ancient13–2-0.0214%24 Jun →
poseidon3–9-0.1312%22 Jun →
mirage13–10-0.0119%20 Jun →
overpass13–60.0325%20 Jun →
anubis13–60.0117%20 Jun →
nuke13–5-0.0117%20 Jun →
dust27–13-0.0316%20 Jun →
inferno6–9-0.075%18 Jun →
vertigo9–40.0232%18 Jun →
poseidon9–20.0319%18 Jun →
inferno3–13-0.0128%15 Jun →
anubis13–100.018%15 Jun →
dust213–80.0015%15 Jun →
ancient12–120.0414%15 Jun →
cache13–10-0.0613%12 Jun →
ancient13–6-0.0218%12 Jun →
train13–20.0214%11 Jun →
inferno12–120.0917%11 Jun →
inferno13–30.0638%11 Jun →
nuke4–9-0.018%10 Jun →
vertigo12–120.0621%10 Jun →
inferno2–9-0.0733%10 Jun →
overpass13–16-0.0216%8 Jun →
nuke1–13-0.0218%8 Jun →
inferno13–11-0.0215%8 Jun →
cache13–10.1619%8 Jun →
office13–40.0321%8 Jun →
vertigo13–20.1414%7 Jun →
mirage13–40.0020%6 Jun →
overpass9–13-0.0611%5 Jun →
sanctum9–20.3320%4 Jun →
nuke8–80.0113%4 Jun →
poseidon8–80.0216%4 Jun →
nuke10–13-0.0811%3 Jun →
anubis13–50.0015%30 May →
stronghold9–130.0422%26 May →
dust213–6-0.0319%26 May →
nuke5–13-0.0619%25 May →
anubis11–130.025%25 May →
ancient15–15-0.0413%24 May →
inferno6–13-0.0422%24 May →
nuke11–13-0.0127%24 May →
nuke12–16-0.0315%24 May →
dust216–12-0.0015%24 May →
cache13–11-0.0113%24 May →
mirage6–13-0.0530%22 May →
ancient7–13-0.0419%21 May →
cache8–13-0.0511%20 May →
ancient11–13-0.0013%20 May →
inferno9–130.008%20 May →
cache9–13-0.0914%20 May →
inferno13–11-0.0219%19 May →
warden10–130.1018%16 May →
office6–13-0.0218%16 May →
anubis13–9-0.0516%16 May →
cache6–13-0.0720%13 May →
dust213–3-0.0815%13 May →
cache9–13-0.0028%12 May →
mirage13–50.029%12 May →
dust215–15-0.0020%9 May →
cache13–110.0217%9 May →
ancient13–5-0.069%7 May →
mirage5–130.0110%7 May →
mirage10–13-0.0115%6 May →
anubis7–13-0.0112%6 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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