mr nik

mr nik — CS2 Stats

BR76561198892797799[U:1:932532071]Steam profile ↗✓ No bans

914Tracked matches59%Win rate2025Tracked since
670Hours in CS114Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

+309Tracked matches · now 914
+9.3ppWin rate · 50.0% → 59.3%

Rating over time

8Days played since 2026-09-09

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches311——
Win rate35%——
K/D0.83——
Headshot %26%——

Measured 9 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim10
Positioning52
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLLWWWLWLTL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +12.5pp headshot accuracy · +42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 653ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 703ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim1.0
Utility0.5
Positioning5.2
Opening Duels3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 52% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.0
Positioning5.2
Utility0.5
Mechanics5.2
Opening Duels5.2
Win Impact8.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time690ms−25ms
first ⅓ avg 714ms → last ⅓ avg 690ms
Headshot accuracy12.0%−0.9%
first ⅓ avg 13.0% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · nuke, 6 Oct →
100%Best headshot accuracy · 12–12 · nuke, 12 Oct →
406msFastest reaction time · 13–11 · nuke, 11 Oct →
13–0Biggest win · nuke, 11 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–3In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 48% over 83mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB8340–4348%-0.01
mirageC52–340%0.00
train—44–0100%0.04
dust2—41–325%-0.02
office—21–150%0.03
inferno—11–0100%0.03
anubis—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,298Lifetime kills
0.91K/D
1,036Matches
43.7%Match win rate
31.9%Headshot %
0.3%Shot accuracy
2,019MVPs
382Hours (in match)
1,017Bombs planted
201Bombs defused

Most-used weapons

Lifetime map wins

3,161nuke
1,961dust2
848inferno
327office
133train
97vertigo
15italy
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
48.0%Accuracy (enemy spotted)
44.5%Spray accuracy
73.2%Counter-strafing
33.5°Preaim
677msReaction time
63.6%T opening success
37.7%CT opening success
0.11Enemies flashed / flash
1.8%Flash assists
0.07HE damage / grenade
1.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 33.5295° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3828% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1075 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.037%13 Oct →
nuke7–13-0.065%13 Oct →
nuke13–4-0.0327%13 Oct →
nuke13–7-0.0221%13 Oct →
nuke13–30.068%13 Oct →
nuke10–13-0.040%12 Oct →
nuke13–8-0.066%12 Oct →
nuke9–13-0.0633%12 Oct →
nuke12–12-0.12100%12 Oct →
nuke3–13-0.090%12 Oct →
nuke6–13-0.060%12 Oct →
nuke13–6-0.100%12 Oct →
nuke6–13-0.100%12 Oct →
nuke13–9-0.040%12 Oct →
nuke4–13-0.060%12 Oct →
nuke4–13-0.039%12 Oct →
nuke13–4-0.060%12 Oct →
nuke13–60.0240%12 Oct →
nuke13–6-0.050%12 Oct →
nuke9–90.0633%12 Oct →
nuke12–12-0.070%12 Oct →
nuke13–7-0.080%12 Oct →
nuke0–13-0.060%12 Oct →
nuke3–13-0.050%11 Oct →
nuke12–120.000%11 Oct →
nuke13–10.0513%11 Oct →
nuke13–100.037%11 Oct →
nuke13–110.0136%11 Oct →
nuke13–0-0.0123%11 Oct →
nuke13–4-0.090%11 Oct →
nuke2–13-0.0518%11 Oct →
nuke10–5-0.070%11 Oct →
nuke13–70.0610%11 Oct →
nuke3–13-0.077%11 Oct →
nuke4–20.0115%11 Oct →
mirage1–13-0.0813%11 Oct →
nuke6–13-0.077%11 Oct →
nuke12–120.0112%11 Oct →
nuke13–7-0.0033%11 Oct →
nuke12–120.0024%11 Oct →
mirage13–80.0711%11 Oct →
nuke13–70.0110%11 Oct →
inferno13–40.0312%11 Oct →
nuke13–70.0215%11 Oct →
nuke9–13-0.0312%11 Oct →
office13–30.010%11 Oct →
nuke13–7-0.099%10 Oct →
nuke5–130.0316%10 Oct →
nuke13–0-0.028%10 Oct →
nuke13–0-0.0029%10 Oct →
nuke13–70.0316%10 Oct →
nuke13–60.1018%10 Oct →
nuke6–13-0.0218%10 Oct →
nuke6–130.1211%10 Oct →
nuke6–60.088%10 Oct →
nuke8–130.106%10 Oct →
mirage13–70.018%9 Oct →
nuke13–100.0416%9 Oct →
nuke4–3-0.0629%9 Oct →
nuke3–130.0719%9 Oct →
nuke8–13-0.018%9 Oct →
nuke9–130.0417%9 Oct →
nuke6–12-0.0613%9 Oct →
nuke13–50.1217%9 Oct →
nuke13–70.038%9 Oct →
nuke13–30.017%9 Oct →
nuke10–130.078%9 Oct →
train13–11-0.023%8 Oct →
anubis6–11-0.0618%8 Oct →
nuke1–7-0.0114%8 Oct →
office5–130.069%8 Oct →
nuke2–100.056%8 Oct →
nuke5–130.0117%8 Oct →
nuke13–90.0211%8 Oct →
nuke13–7-0.047%8 Oct →
mirage9–130.0216%8 Oct →
train13–50.139%8 Oct →
nuke9–130.0121%8 Oct →
nuke2–13-0.0718%8 Oct →
dust212–120.006%8 Oct →
nuke4–6-0.0315%7 Oct →
train13–5-0.0423%7 Oct →
dust213–9-0.0213%7 Oct →
dust212–120.018%7 Oct →
mirage2–7-0.010%7 Oct →
nuke5–130.1321%7 Oct →
nuke7–130.0619%7 Oct →
nuke3–13-0.0113%7 Oct →
dust20–10-0.065%7 Oct →
nuke1–13-0.046%7 Oct →
nuke2–13-0.066%7 Oct →
train13–60.0921%7 Oct →
nuke11–13-0.0526%6 Oct →
nuke9–70.063%6 Oct →
nuke13–80.0117%6 Oct →
nuke13–100.048%6 Oct →
nuke13–70.1419%6 Oct →
nuke13–110.0519%6 Oct →
nuke13–90.0118%6 Oct →
nuke8–130.0111%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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