FENTMAX

FENTMAX — CS2 Stats

JP76561198875657640[U:1:915391912]Steam profile ↗✓ No bans

413Tracked matches38%Win rate2021Tracked since
682Hours in CS2Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 7,513 -18 9 Mar – 18 Mar · 4 days played
7,2947,531peak 7,5319 Mar18 Mar
7,815Peak Premier in tracked matches
29Days played since 2026-02-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim60
Positioning55
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY36–61–3Last 10036%Win rateLLLWWLLWWL

Last 10 vs previous 10: +10pp win rate · −0.08 avg rating · −1.8pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 522ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 521ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.0
Utility0.8
Positioning5.5
Opening Duels4.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.5
Utility0.8
Mechanics4.4
Opening Duels4.0
Win Impact1.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time573ms−69ms
first ⅓ avg 642ms → last ⅓ avg 573ms
Headshot accuracy16.9%+2.6%
first ⅓ avg 14.3% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–7 · inferno, 5 Mar →
40%Best headshot accuracy · 5–13 · inferno, 25 Aug →
406msFastest reaction time · 13–11 · office, 29 Jul →
13–5Biggest win · vertigo, 11 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
14–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 60% over 5dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeD339–2427%0.01
mirageC156–940%-0.00
infernoC114–736%0.00
dust2D82–625%-0.02
overpassD62–433%-0.03
officeB63–350%-0.02
vertigoB63–350%-0.02
cacheA53–260%-0.01
anubis—31–233%-0.01
ancient—32–167%0.01
warden—20–20%-0.03
fachwerk—10–10%0.06
alpine—11–0100%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,138Lifetime kills
1.05K/D · Top 50% of tracked players
1,031Matches
44.7%Match win rate
38.1%Headshot %
8.5%Shot accuracy
2,438MVPs
362Hours (in match)
1,141Bombs planted
218Bombs defused

Most-used weapons

Lifetime map wins

1,713nuke
1,134dust2
1,106inferno
563train
343vertigo
319office
102cbble
86lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
32.9%Accuracy (enemy spotted)
36.0%Spray accuracy
69.6%Counter-strafing
9.6°Preaim
568msReaction time
38.8%T opening success
53.0%CT opening success
0.08Enemies flashed / flash
1.9%Flash assists
7.24HE damage / grenade
0.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0806 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7634% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0914%3 Oct →
mirage4–13-0.0911%1 Oct →
dust23–13-0.0016%1 Oct →
nuke13–6-0.1017%20 Sept →
cache16–14-0.0314%6 Sept →
anubis8–130.0125%6 Sept →
cache2–13-0.058%5 Sept →
dust216–14-0.0514%5 Sept →
overpass13–11-0.0211%25 Aug →
inferno5–13-0.0340%25 Aug →
dust24–130.0721%29 Jul →
office13–110.0836%29 Jul →
cache13–80.0511%29 Jul →
nuke10–13-0.0224%28 Jul →
nuke8–13-0.0121%28 Jul →
nuke13–80.090%17 Jul →
fachwerk4–130.0617%17 Jul →
nuke4–130.0329%8 Jul →
nuke5–130.0029%8 Jul →
nuke4–130.050%8 Jul →
nuke13–100.0313%8 Jul →
vertigo11–13-0.0421%8 Jul →
vertigo6–13-0.0812%8 Jul →
nuke12–120.0016%8 Jul →
nuke3–130.0120%8 Jul →
cache8–13-0.0412%8 Jul →
office13–8-0.0221%8 Jul →
cache13–100.0015%24 Jun →
inferno7–9-0.1022%21 Apr →
anubis6–13-0.0521%18 Apr →
nuke13–100.0514%11 Apr →
vertigo13–10-0.0510%11 Apr →
vertigo13–5-0.048%11 Apr →
vertigo13–90.0717%11 Apr →
nuke3–130.0622%9 Apr →
warden5–13-0.0318%9 Apr →
vertigo11–130.0316%9 Apr →
nuke13–110.0324%9 Apr →
nuke4–13-0.0116%4 Apr →
inferno13–90.0122%26 Mar →
office13–9-0.076%26 Mar →
nuke6–130.0213%26 Mar →
nuke6–130.0214%26 Mar →
office4–13-0.0815%26 Mar →
nuke13–110.0415%26 Mar →
nuke7–130.0315%20 Mar →
warden2–13-0.0310%20 Mar →
overpass0–13-0.0614%18 Mar →
inferno16–120.0522%18 Mar →
ancient13–100.108%17 Mar →
mirage13–90.1016%17 Mar →
mirage6–130.012%17 Mar →
mirage0–8-0.0021%17 Mar →
alpine13–110.0813%12 Mar →
nuke13–100.0814%11 Mar →
overpass12–12-0.0216%11 Mar →
inferno13–70.0518%11 Mar →
dust28–130.0523%11 Mar →
mirage13–11-0.0516%11 Mar →
office12–120.0317%11 Mar →
nuke4–130.0120%11 Mar →
dust26–13-0.0216%10 Mar →
ancient5–13-0.0211%10 Mar →
mirage7–13-0.077%9 Mar →
mirage13–10-0.0426%9 Mar →
dust210–13-0.0810%9 Mar →
nuke5–130.0423%5 Mar →
nuke3–13-0.0220%5 Mar →
inferno9–70.1810%5 Mar →
nuke13–110.0710%25 Feb →
inferno11–130.1015%25 Feb →
inferno2–13-0.0019%25 Feb →
anubis13–90.0110%25 Feb →
nuke3–13-0.0114%25 Feb →
nuke13–110.0511%24 Feb →
inferno8–13-0.0615%24 Feb →
mirage1–130.019%24 Feb →
nuke12–16-0.049%24 Feb →
nuke7–13-0.0618%24 Feb →
mirage13–100.016%24 Feb →
dust23–13-0.1315%24 Feb →
inferno4–13-0.0711%24 Feb →
mirage13–70.044%24 Feb →
nuke8–13-0.0735%24 Feb →
mirage8–13-0.0415%24 Feb →
mirage13–110.0917%24 Feb →
ancient16–13-0.049%24 Feb →
overpass8–13-0.0011%23 Feb →
dust213–11-0.0215%23 Feb →
mirage8–130.0017%23 Feb →
nuke11–130.0115%23 Feb →
mirage2–130.029%23 Feb →
nuke7–130.068%23 Feb →
nuke1–130.0319%23 Feb →
nuke3–13-0.0215%23 Feb →
overpass13–110.0119%23 Feb →
office2–13-0.0733%22 Feb →
nuke7–13-0.078%22 Feb →
overpass5–13-0.1113%22 Feb →
mirage1–130.0221%22 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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